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shaman4d

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Joined: Thu Feb 18th 2010
Location: Cyberspace
Posted: 18th Feb 2010 22:03           | link | toggle

Cool minimalistic and looks-good-game! But fullscreen will be very usefull.

Could you please give the short (or full ) description what you use for develop this game?
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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 19th Feb 2010 13:23     Edited: 19th Feb 2010 13:40     | link | toggle

I've edited the game to fullscreen by popular demand.

@RUCCUS: I programmed it to put the cursor in the middle of the screen after it gets the mouse movement... The reason I did this is because it causes trouble everytime the cursor gets out of the window...

@Conor B: Honestly, I started making the game when I finished Condemned 2...

@TheComet: Development-wise, "Who" became too hard to work on. It's not entirely cancelled, i'm just delaying it... A lot... (I'm not sure when to continue, lol)

@Xeridox: Looks okay to me imo... I've never heard of iz3d, thanks for the info!

@shaman4d: I basically used DarkBASIC Professional? Honestly, i'm not sure what you mean... Well, if it helps, it took me 24 days to finish it, used 3dsmax 8, Photoshop CS3, DarkShader, and Audacity to make the assets, and I used an iPod touch to record the sounds. (with a Philips earphones+mic)

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Red Eye

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Joined: Wed Oct 15th 2008
Location: Cyberspace
Posted: 20th Feb 2010 00:10           | link | toggle

NEVER DO THAT AGAIN!!!



Man that was awesome!


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TheComet

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Joined: Thu Oct 18th 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 20th Feb 2010 01:54     Edited: 20th Feb 2010 01:55     | link | toggle

@ Mike Inel

Like usual, I give any awesome game I find to my friend, and he seems to be having the following problem. The hints and writing and glowing stuff that should start to illuminate when you get close is exactly the wrong way around. When he gets close to the wall with the arrows for example, the image of the arrows disappears, and if he swings the camera back and forth quickly, he can get a quick glance of it.

I'm not entirely sure what graphics card he has, it's in the nVidia series though. 64-bit quad core 3.66 GHz processor and 8GB RAM.

Anyway, I finished both endings in your game, and WOW did it take a long time to find that spanner! I almost quit because it was getting dark outside and that stupid girl just freaked me out.

I think that she stabs you (or herself) for too long, considering not all computers have the hardware to run this game at a reasonable speed. But I watched it anyway!

As soon as you give her the head, you are pretty much screwed, right? There's no way to give her the heart too so we can get married?

Awesome game, love your work, keep it up!

TheComet

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Diggsey

Valued Member


Joined: Mon Apr 24th 2006
Location: On this web page.
Posted: 21st Feb 2010 19:16     Edited: 21st Feb 2010 19:19     | link | toggle

Quote: "Like usual, I give any awesome game I find to my friend, and he seems to be having the following problem. The hints and writing and glowing stuff that should start to illuminate when you get close is exactly the wrong way around. When he gets close to the wall with the arrows for example, the image of the arrows disappears, and if he swings the camera back and forth quickly, he can get a quick glance of it."

I had that exact same problem :/

AMD Athlon 5000 Dual Core 2.21GHz processor, with 1.75GB RAM and NVIDIA GeForce 7025 on-board graphics card.

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baxslash

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Joined: Tue Dec 26th 2006
Location: Deep underground
Posted: 20th Mar 2010 00:56           | link | toggle

Ouch! That's the last time I help a headless woman!!!

You should rename this "WTF!"...

That was the BEST DBP game I've ever played.... bar none...

I'd like to try for the alternate ending but I'm too scared right now... and I'm far too old to be scared by a computer game, you would think!!

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Darth Vader

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Joined: Tue May 10th 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 22nd Mar 2010 11:53           | link | toggle

Wow that's all I can say. Adds extra horror elements when viewed in 3D but that feature was awesome. I can tell you like stabbings. The endings were both fantastic, though I didn't understand some of your equations on the wall (Could have been because they were doubling up)

Very impressed, I think that an eerie menu with some soft music (as in horror soft) would have polished it off nicely, but it doesn't detract at all from the game!

Also for some weird reason High and Low modes don't work on Windows 7 64bit! But the 3D version does...?

Can't wait for another game now Mike!

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Maindric

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Joined: Wed Jul 22nd 2009
Location: Cyberspace
Posted: 23rd Mar 2010 04:56     Edited: 23rd Mar 2010 04:58     | link | toggle

Mike, I have played your games and looked at your art, albeit some are a tad inappropriate, you truly are an inspiration. Your artwork looks amazing, your games, hm, lack of words to describe. Keep it up!

Also, the best looking game I have ever seen with very few textures. That is not an easy feat.

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TheComet

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Joined: Thu Oct 18th 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 23rd Mar 2010 22:25           | link | toggle

Yessss, this is now officially a HOT thread!

Sorry for this useless post... Here, I'll make it un-useless:


I made a commercial-looking CD out of your game and put it into a commercial-looking CD box and spread it around at a school. (Of course for free )

It has been circling around from person to person... ...And no one knows where it came from...

I have heard that most of the people there haven't talked about anything else than WHICH for days...

TheComet

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 26th Mar 2010 13:40           | link | toggle

@Red Eye: Lol, thanks!

@TheComet & Diggsey: Hmm... This is probably on the HLSL part. I'm not entirely sure how to fix it without changing the visuals, sorry.

@baxslash: Lol, it's not that scary once you get used to it

@Darth Vader: I'm not really good at music, so I used sound effects as its main audio. (I wanted to make the game alone though, so I didn't look for some music from others)

@Maindric: Thank you.

@TheComet(again): Wow, thanks! I never expected anyone will do that for my game.

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bg1987

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Joined: Mon Mar 29th 2010
Location: Cyberspace
Posted: 29th Mar 2010 15:58           | link | toggle

Hey, first of all, really amazing atmosphere in the game.
too bad I cant find my 3d glasses to checkout the 3d mode, but that's not why I'm here.
I can't seem to get past the 1st, room. Ive scanned every inch, opened the closet, and nothing. the only I can interact with is the drain where key 3 fell, and that does nothing.

can anyone please give me a hint?

Thanks!
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baxslash

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Joined: Tue Dec 26th 2006
Location: Deep underground
Posted: 29th Mar 2010 16:17           | link | toggle

It's in the last place you'll look...

...sorry, couldn't resist. It took me ages to find but you'll get it.

[hint]
OK, so in most games you can't unlock door two until after door one, why is that? Keep looking.
[/hint]

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Quik

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Joined: Thu Jul 3rd 2008
Location: Equestria!
Posted: 8th May 2010 20:24           | link | toggle

very much spoilers in this thread =P people should think before posting =P

iam going to try this with a friend, it seems very good =) i hav e high expectations =D


[Q]uik, Quiker than most
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haliop

AGK Silver Backer


Joined: Tue Sep 2nd 2008
Location: Cyberspace
Posted: 16th May 2010 11:35           | link | toggle

that was.. the most paingfull expriance i had so far with this forum.
with that said , well done! hehe
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Bizar Guy

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Joined: Wed Apr 20th 2005
Location: Bostonland
Posted: 26th May 2010 14:25           | link | toggle

I'm up to the part where the key falls in the sink. Not sure if it's supposed to be this hard, if I put the key in the wrong door, or if I'm missing something. We'll see. Will comment more on the gamelplay and rest of the game once I'm further.

But... this is the best presented game I've ever played. Ever. Beats out the Half Life series and Portal in the immersion and presentation. Wow. This game is a ridiculously powerful experience, even at this point. I don't think I've ever seen a more perfect fps movement system for immersion.

Mike, if you DON'T submit this to the Independent Games Festival, you are selling yourself really, really short. I bet you could win part of it, like the excellence in visual art part. Unless you've got something even more amazing up your sleeve, by the time the 2011 compo starts.

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Tahlkora

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Joined: Tue Jun 1st 2010
Location: Cyberspace
Posted: 1st Jun 2010 08:57           | link | toggle

I'm absolutely stuck, which makes me sad after seeing all of the posts from people who seemingly completed it easily. What do I do after getting into room 2? I feel like I hit a brick wall.
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TheComet

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Joined: Thu Oct 18th 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 8th Jul 2010 11:45           | link | toggle

@ Mike

I have a suggestion for this game. What if you added a mirror in the hallway, and when you look into it, you can see the girl, but if you look around and try to spot her, she won't be there. That would add an extra fright to the game.

TheComet

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 8th Jul 2010 12:17           | link | toggle

@bg1987: baxslash have already given a hint.

@baxslash: Thanks.

@Quik: I hope you won't get disappointed!

@Bizar Guy: You can get the fallen key using an item, but you have to find it.
Sadly, I don't have enough papers to travel abroad. Maybe if the time comes, i'll try.

@Tahlkora: There's a key hanging somewhere. Try to always look up.

@TheComet: There are disadvantages with your suggestion:
-It has been used in movies already, so it's quite predictable.
-I will need to find a way to render it, either by duplicating the scene or by having another camera.
-Unfortunately, the girl's aim is not to get away from you. (I simply added that getting-away action for solving a minor technical issue)

Although I have another idea based from yours. You won't be able to see the girl from the mirror, but when you turn around, she's right there beside you.
But even so, I've decided not to touch the game anymore. It's done already anyway.

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TheComet

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Joined: Thu Oct 18th 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 8th Jul 2010 12:54           | link | toggle

Quote: "-Unfortunately, the girl's aim is not to get away from you. (I simply added that getting-away action for solving a minor technical issue)"

I wouldn't think that the mirror would exactly give you the feeling that she is trying to get away from you... I would interpret that more as "the girl wants something from me"...

As to the rendering, I would just make a second camera, and use set camera to image (is that the command I mean?).

Anyway, I think the game is fine as it is now, just a suggestion. It has given me quite a few frights when the girl just turns up behind me

TheComet

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Vues3d on Kalimee

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Joined: Wed May 12th 2004
Location: NYON (SWITZERLAND)
Posted: 8th Jul 2010 20:55           | link | toggle

Wordless...
Just got a heart attack!
I made it in the 3 versions...!
Excellent.. rally...

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Drillfoot

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Joined: Sat Aug 7th 2010
Location: United States
Posted: 7th Aug 2010 17:17           | link | toggle

Really good! Worked fine for me Windows 7 64x. Although I'm lost now but refuse to get help or read the other post, cause I know the answer is right in front of me ! Good job!

rem allow user create game with one click
rem create graphics, sound, scripts, models, with one click
rem slap user in face if game choice is mmo
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MMM

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Joined: Wed Jan 21st 2009
Location: NSW, Australia
Posted: 9th Aug 2010 15:53           | link | toggle

I'm gonna just jump in here and agree again.

This is one of the best short-games available.

Powerboard Productions
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Joeycat89

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Joined: Sun Aug 15th 2010
Location: Cyberspace
Posted: 15th Aug 2010 19:59           | link | toggle

Честно говоря игра немного разочаровала, в плане того что я пройдя как потом оказалось за 10 минут игру(белую концовку, еще 30 минут ломал голову над попытками дать ей голову и сердце сразу. И только после того как я уже не выдержал и спросил у Google, найдя этот форум прочитал что концовки только две я прекратил попытки А в остальном игра понравилась, спасибо.

Honestly say a game little disappointment me, in a plan that I passing as then appeared for 10 minutes game (white-end), and then 30 minutes puzzled over attempts to give her a head and heart at once . And only since I already did not survive and asked at Google, finding this forum and read that endings only two I halted attempts And in other a game pleased, thank you. I'm sorry for my english, no body is perfect

Electronic components have smoke inside, cos once the smoke is out, they don't work anymore.
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baxslash

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Joined: Tue Dec 26th 2006
Location: Deep underground
Posted: 20th Aug 2010 09:52           | link | toggle

Quote: "Honestly say a game little disappointment me, in a plan that I passing as then appeared for 10 minutes game (white-end), and then 30 minutes puzzled over attempts to give her a head and heart at once . And only since I already did not survive and asked at Google, finding this forum and read that endings only two I halted attempts And in other a game pleased, thank you. I'm sorry for my english, no body is perfect "
Seems to me that you just joined to say you didn't like this game?

Maybe you could be a little more constructive in your critisism? What do you think could be improved and how?

Don't worry about your English as there are many people here who cannot write 'correct' English, myself included sometimes.

Personally I found this to be one of the smartest, well styled and polished games I've ever seen on these forums. I've never seen any of yours yet though @Joeycat89

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enderleit

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Joined: Wed May 30th 2007
Location: Denmark
Posted: 26th Sep 2010 02:54           | link | toggle

Stuck in room one... I saw baxslash's "hint", but I'm too scared to continue playing right now... It's nighttime, and I hate getting a heartattack...

Other than that so far the game is amazing, by far the best game on the TGC forums I have seen yet...

- enderleit
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enderleit

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Joined: Wed May 30th 2007
Location: Denmark
Posted: 29th Sep 2010 03:21           | link | toggle

BTW. Got so inspired by your work here, that I had to look through all your other posts on the forums, to see other cool stuff you made.

And all I wanna say is: PLEASE pick Illusion of the Towers back up, or is it Delusions? That game looks awesome.

- enderleit
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