No it wont succeed !
I really think its unpossible to position ode triangle mesh elsewhere than in 0,0,0
Can someone solve this problem?
...
load object "mediamap.dbo",3
make mesh from object 1,3
convert mesh to vertexdata 1
make object 1,1,0
exclude object on 1
sc_setupcomplexobject 3,1,4
position object 1,70,0,0 `here you try position ode object
position object 3,70,0,0 `and map... but ode stays in 0,0,0
`triangle mesh...
ode create static triangle mesh 1
ode set contact fdir1 1,20
...
Here only map is moved, ode stays in 0,0,0