Quote: "do you think it would be possible that the glass stays fixed to the frame and just the centre parts breaks up?"
Actually i tried doing that, but was having trouble tearing the cloth where some pieces hanged.
While playing with the cloth tearing I noticed in the Dark Physics reference file, it says the value in function 'phy set cloth tear factor' can range from 0.0 to infinity. But I always get a runtime crash when the value is less than 1.1
I know wouldn't make much sense being less than 1, but it's a little typo I've noticed along the way.
I'm still going to play around with the idea, might be another way to achieve the same effect.
Thanks for the kind words everyone.