Thanks a lot for replying very quickly.
For the first problem the code is
Rem Project: Ultimate RPG
Rem Created: 11/27/2008 6:47:10 PM
Rem ***** Main Source File *****
`SETUP GAME
SYNC ON:SYNC RATE 0:HIDE MOUSE
COLOR BACKDROP RGB(0,0,0)
`LOAD PHYSICS
PHY START
`SETUP PLAYER
MAKE OBJECT BOX 1,50,80,30
POSITION OBJECT 1,61,85,-760
PHY MAKE BOX CHARACTER CONTROLLER 1,61,85,-760,50,80,30,1,40,60
SCALE OBJECT 1,270,270,270
`LOAD LEVEL
LOAD OBJECT "LEVEL1.dbo",2
POSITION OBJECT 2,0,0,0
PHY MAKE RIGID BODY STATIC MESH 2
`VARIBLES
`MAIN LOOP
DO
`VARIBLES
FPS=SCREEN FPS()
PX=OBJECT POSITION X(1)
PY=OBJECT POSITION Y(1)
PZ=OBJECT POSITION Z(1)
`SHOW FRAME RATE
TEXT 0,0,"FRAME RATE -- "+STR$(FPS)
TEXT 0,10,"PLAYER X -- "+STR$(PX)
TEXT 0,20,"PLAYER Y -- "+STR$(PY)
TEXT 0,30,"PLAYER Z -- "+STR$(PZ)
`SETUP CAMERA
SET CAMERA TO OBJECT ORIENTATION 1
POSITION CAMERA PX,PY+1200,PZ-350
XROTATE CAMERA 60
`PLAYER CONTROLS
KEY=0
IF UPKEY()=1
KEY=1
SET OBJECT SPEED 1,30
LOOP OBJECT 1,300,318
PHY MOVE CHARACTER CONTROLLER 1,-300
ENDIF
IF DOWNKEY()=1
KEY=1
SET OBJECT SPEED 1,30
LOOP OBJECT 1,300,318
PHY MOVE CHARACTER CONTROLLER 1,300
ENDIF
IF LEFTKEY()=1 THEN TURN OBJECT LEFT 1,1.6
IF RIGHTKEY()=1 THEN TURN OBJECT RIGHT 1,1.6
IF KEY=0
LOOP OBJECT 1,210,234
PHY MOVE CHARACTER CONTROLLER 1,0
ENDIF
`END LOOP
PHY UPDATE
SYNC:LOOP
Basically when I face backwards with the object the level disappears, and vice-versa.
Nevermind the limb problem.
And I have another question, using a Xbox 360 controller is it possible to use every button, the D-Pad, and both thumbsticks on the controller?
Thanks A lot!