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Program Announcements / Where (Short game)

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 7th Jan 2009 16:19     Edited: 1st Apr 2009 09:42     | link | toggle

A short game i made in 3 days...


Download Links:
SendSpace
MediaFire
DeviantArt

Feature Links: (Update 022309)
My Blog (Yikes)
TGC Newsletter 73 (Thank you Steve Vink for the little interview!)
DarkBasicGames.com (Thanks, DarkBasicGames!)
Forums.TIGSource.com (Thanks KniteBlargh/knitetgantt for posting it!)
IndieGames.com
Kotaku.com
RockPaperShotgun.com
Gamasutra.com

Notes:
It's synced to 60 fps. If u want it to sync to 0, hold right-mouse button...
If you have pixel shader 2.0 and above, it will use a fullscreen shader for (slightly) better visuals...

Plugins used:
Sparky's Collision 2.04b
Enhanced Audio Plugin 1.55
Enhancements Expansion Pack

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Altiz-studio
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Zuka

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Joined: Mon Apr 21st 2008
Location: They locked me in the insane asylum.
Posted: 7th Jan 2009 16:42           | link | toggle

Very nice, one of the best looking games I've seen on TGC.
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Robin

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Joined: Sat Feb 22nd 2003
Location: United Kingdom
Posted: 8th Jan 2009 15:38           | link | toggle

Very nice, runs perfectly smoothly and looks very good on my laptop too. What are you meant to do on it? I just wander around and go into the circles and then change the environment - is there an actual goal or something you're meant to do?
Robin


"If at first you don't succeed, remove all evidence you ever tried"
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Maindric

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Joined: Tue Jul 10th 2007
Location: Omaha, NE
Posted: 8th Jan 2009 16:17           | link | toggle

Wow, pretty amazing, music is fitting, graphics are amazing. Only thing is, the music almost put me to sleep!! Good one the less.

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Robin

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Joined: Sat Feb 22nd 2003
Location: United Kingdom
Posted: 8th Jan 2009 17:34           | link | toggle

Hmmm...so I guess you're meant to get to the balloon lol (just been playing this again )
I can see when you're on mode 1 there's a path to the balloon, but I can never seem to get onto that side of the maze...was trying to work out some sequence which would get me there but then I gave up and started randomly picking modes whenever I got to a column - I'm guessing the direction with which you approach a column effects the map which appears?
Any hints/tips ?


"If at first you don't succeed, remove all evidence you ever tried"
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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 8th Jan 2009 22:22           | link | toggle

@Zuka: Thanks!
@Maindric: Thanks! Glad my bgms went ok...
@Robin: Thank you! There are 4 different mazes and 4 columns to stay and change... Try picking a column and figure out your way to get there through the 4 mazes...

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Altiz-studio
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Quadrazar

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Joined: Wed Jan 7th 2009
Location: onboard the Kobayashi Maru
Posted: 8th Jan 2009 22:41     Edited: 9th Jan 2009 06:55     | link | toggle

Awesome graphics, wonderfull atmosphere.
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TheComet

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Joined: Thu Oct 18th 2007
Location: Conker rulz!
Posted: 9th Jan 2009 11:27     Edited: 9th Jan 2009 11:41     | link | toggle

First "How" and now "Where". What`s next? "What"? "Who"?

I love your games!

TheComet

EDIT: This game is fantastic! What is the goal of it? How can I get to that pillar with the balloon above it?

Peachy, and the Chaos of the Gems

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Virtual Nomad

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Joined: Wed Dec 14th 2005
Location: SF Bay Area, USA
Posted: 9th Jan 2009 13:25     Edited: 9th Jan 2009 13:27     | link | toggle

good stuff. just wish it had full screen mode.

@others,

game is win-able. here's a hint:



Virtual Nomad @ California, USA
AMD Phenom™ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
ATI Radeon HD 3650 @ 512 MB . Vista Home Premium 64 Bit
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TheComet

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Joined: Thu Oct 18th 2007
Location: Conker rulz!
Posted: 9th Jan 2009 14:55     Edited: 9th Jan 2009 14:55     | link | toggle

Now THAT, is a great hint... How on earth did you get there? The balloon is always covered in walls with me...

Peachy, and the Chaos of the Gems

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Virtual Nomad

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Joined: Wed Dec 14th 2005
Location: SF Bay Area, USA
Posted: 9th Jan 2009 15:07     Edited: 9th Jan 2009 15:19     | link | toggle

the hint is that you access the balloon on the first level... (there are balloons on every level). heh. how i 'won' is terribly difficult! :

super complicated spoiler:
+ Code Snippet
complete each level sequentially.
after lvl 4, return to lvl 1 and balloon is available.


so, another hint, incase you didn't read the spoiler:

you can STAY on current level by entering that level number (instead of 1 of the 3 options displayed). ie, you're on lvl 2 and move to the original pillar. game shows "choose 1,3,4". hitting "2" will allow you to go back into the current level maze.

i wonder if you can access other balloons, somehow... ah, replay value!

Virtual Nomad @ California, USA
AMD Phenom™ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
ATI Radeon HD 3650 @ 512 MB . Vista Home Premium 64 Bit
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TheComet

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Joined: Thu Oct 18th 2007
Location: Conker rulz!
Posted: 9th Jan 2009 15:35     Edited: 9th Jan 2009 15:37     | link | toggle

YES!!! I solved it! Your screenshot helped me!

How (spoiler, if you get it...):

+ Code Snippet
I noticed that in the black level 4 only 2 diagonal ports
were connected, and that the port that will access the balloon on
level 1 is not connected anywhere except to the diagonal port,
which can be accessed through level 4. Level 3 accesses the port
diagonally from the port that will access the balloon from the
right, and level 2 accesses that port diagonally, and that is
where you start.


Does anyone get that?

@ Mike

This game is fantastic! I am REALLY looking forward to more of these types!

TheComet

Peachy, and the Chaos of the Gems

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 9th Jan 2009 16:32           | link | toggle

@Quadrazar: Thanks!
@TheComet: Hopefully, 'When'...
@Virtual Nomad: Nah, just the white room, nowhere else...

Glad you guys like it!

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Dar13

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Joined: Mon May 12th 2008
Location: Suburbia,USA
Posted: 9th Jan 2009 17:27           | link | toggle

Very striking visual style you have here. Good job!

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
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TheComet

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Joined: Thu Oct 18th 2007
Location: Conker rulz!
Posted: 10th Jan 2009 03:40           | link | toggle

I love the particles in level 4. How did you do them?

Peachy, and the Chaos of the Gems

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 10th Jan 2009 06:59           | link | toggle

@Dar13: Thank you!
@TheComet: Scaling the particles larger, then smaller, then larger again, and so on...

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Altiz-studio
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Mr Tank

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Joined: Mon Nov 25th 2002
Location: United Kingdom
Posted: 10th Jan 2009 19:40           | link | toggle

Looks nice. Game crashed on loading. I tried running the dxwebsetup, but it failed because of cabinet files or something. Ho hum. Looks pretty sweet anyway.

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C0wbox

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Joined: Tue Jun 6th 2006
Location: 0,125,-250
Posted: 16th Jan 2009 18:50           | link | toggle

I downloaded the game and played it.

My reaction before:
"Hmm, it doesn't look very appealing, I can't see anything other than squares."

My reaction during play:
"Ahh, wut the heck am I sposed to be doing here? <Runs around aimlessly>"

My reaction after accidently getting to the end after realising level 4 is out to get you:
"That was pretty cool actually, but I feel it fits into the games-as-an-art-from category."

(No idea if this was the reaction you wanted, but it was still good in my overall opinion.)
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DB PROgrammer

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Joined: Fri Feb 9th 2007
Location: Nowhere But Everywhere
Posted: 16th Jan 2009 20:35           | link | toggle

Looks sweet but it crashes for me too.


DBPro, limited by the programmer.
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marlou

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Joined: Sat Jan 17th 2009
Location: sa upuan ko dito
Posted: 17th Jan 2009 01:25           | link | toggle

nice work..

galing mo

When a person has nothing but a dream, can he dare to dream.
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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 25th Jan 2009 19:35           | link | toggle

C0wbox: Yes, thank you...

Mr Tank / DB PROgrammer: Hmmmm... I get 'crashed' feedbacks from Deviantart too... Is there by any chance the crash note was "This application has failed because MFC7.DLL was not found. Re-installing the application may fix this problem."?

marlou: Thanks, parehas tayong upuan, a, heheh...

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Bad Monkey

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Joined: Mon Jan 1st 2007
Location: Cyberspace
Posted: 27th Jan 2009 20:04           | link | toggle

I beat it. It's a nice game. You are very talented.


Visit my website:
http://www.artistsareus.com
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draknir_

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Joined: Thu Oct 19th 2006
Location: Netherlands
Posted: 28th Jan 2009 07:41           | link | toggle

Great game, I wish I had the 3d glasses to make use of that effect. I love the surrealism.

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French gui

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Joined: Tue May 11th 2004
Location: France
Posted: 29th Jan 2009 10:45     Edited: 29th Jan 2009 10:48     | link | toggle

Very very very cool game, congrats!!! Like COwbox said, it's "art" and I like that. The only thing I don't get, is the start where you're in the middle of nothing walking to the strange "!" thing and when near going through the walls.... (or maybe a bug?).

[edit] No, that's how the game start, good idea
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dab

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Joined: Wed Sep 22nd 2004
Location: You Temp Folder!
Posted: 3rd Feb 2009 21:10           | link | toggle

I really liked that. Still haven't beaten it yet, but I really like the mood of it all. Reminded a lot of the Kingdom Heart themes. Great job.

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Bradster_

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Joined: Sat Feb 7th 2009
Location: United Kingdom, London
Posted: 7th Feb 2009 05:48           | link | toggle

This is a very cool game, very smooth and the music fits perfectly! It looks and feels like a production based game!

Well done dude.
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Diggsey

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Joined: Mon Apr 24th 2006
Location: On this web page.
Posted: 7th Feb 2009 11:32     Edited: 7th Feb 2009 11:35     | link | toggle

My CPU doesn't support SSE2 instructions, and so crashes on startup.

This is probably the same problem that Mr Tank and DB PROgrammer have.

Please fix this because I really want to play

edit:
It is the advanced audio plugin which is using the SSE2 extensions, so you'll have to make a version using the built in audio or another plugin if you want to solve this problem

Yuor signutare was aresed by a deslyxic mud...
BOX2D V2 HAS HELP FILES! AND A WIKI!
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Dragon Knight

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Joined: Wed Jan 10th 2007
Location: Newcastle
Posted: 7th Feb 2009 20:58     Edited: 7th Feb 2009 20:59     | link | toggle

heh i remember trying to play this before and it not working on my old machine. Spent 500 pound on a completely new tower, yay played it. Sadly i couldn't complete it it's just like the cake i couldn't get it either.... lol..

edit oh yea... had to download 2 seperate dll files to play this game... I think someone's already posted about this.

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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 8th Feb 2009 00:55           | link | toggle

@Bad Monkey: Thank you

@draknir_: Nawww, it's just a visual effect i usually see in hd vids, not really meant for 3d glasses...

@French gui: Thanks

@dab: Yeah, it's pretty similar to KH style of colors, especially the no light technique...

@Bradster_: Thank you! Glad the music fits in...

@Diggsey: Oh! I didn't know that... Maybe i'll try making a "less plugin" version then... Thanks for finding that out!

@Dragon Knight: Wow, i don't even know downloading dlls will work... And yes, i'll look on it...

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Diggsey

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Joined: Mon Apr 24th 2006
Location: On this web page.
Posted: 8th Feb 2009 04:58     Edited: 8th Feb 2009 05:06     | link | toggle

For people without SSE2 extensions, I made this replacement dll for the extended audio plugin. You won't get any sound, but it's better than nothing

Just place it in the Where folder, and run the exe again.

edit:
Solved it

I'm not exactly sure what I did but I managed to get to the ballon lol

Yuor signutare was aresed by a deslyxic mud...
BOX2D V2 HAS HELP FILES! AND A WIKI!
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Valle

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Joined: Fri Mar 10th 2006
Location: Cyberspace
Posted: 12th Feb 2009 07:01           | link | toggle

wow, great graphics, great sound and great atmosphere
so polished, love it. I didnt know that stuff like this is possible with dbp, i mean it runs so smooth with so many objects on screen. Thats really impressing


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Jeku

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Joined: Fri Jul 4th 2003
Location: Vancouver, Canada
Posted: 12th Feb 2009 10:04           | link | toggle

Interesting game, even if I don't understand what to do


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Mike Inel

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Joined: Fri Feb 14th 2003
Location: Sa upuan ko po...
Posted: 17th Feb 2009 06:43           | link | toggle

Here's the promised version... I re-rendered the bgm files to mp3 and used dbpro's music commands instead of EAP...
Hopefully, this will resolve the issue for those who have computers that can't support SSE2...
If this works, i might as well reupload the attached file on the original post above. (And the DeviantArt one)

I've also updated the original post with links to sites that featured the short-game. Many thanks to these sites!

@Diggsey: Please see if this new version works now...

@Valle: Thanks! I used instanced objects to increase performance...

@Jeku: Thank you!

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Dragon Knight

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Joined: Wed Jan 10th 2007
Location: Newcastle
Posted: 23rd Apr 2009 05:01           | link | toggle

Put it up on http://www.gametorpedo.com/

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Dr Tank

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Joined: Wed Apr 1st 2009
Location: Cyberspace
Posted: 23rd Apr 2009 09:21           | link | toggle

Awesome! New version works fine on my computer. Looks and sounds lovely. Movement mechanics are nice too. Great use of shaders. Nice subtle fisheye effect.

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bobbel

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Joined: Mon Jan 5th 2009
Location: In my DBPro case xD
Posted: 28th Apr 2009 04:13           | link | toggle

Good Job! Veryyyyy..... Relaxing.....

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Dared1111

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Joined: Wed Oct 25th 2006
Location: Cyberspace
Posted: 1st May 2009 11:30           | link | toggle

Hmmmm... very nice.

I love the simplicity.
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