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Program Announcements / Uberpong - just a simple pong game I was happy to actually finish

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Aralox

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Joined: Tue Jan 16th 2007
Location: Melbourne
Posted: 13th Feb 2009 19:24     Edited: 13th Feb 2009 19:31     | link | toggle

I love the feeling of actually finishing a program, and here it is : Uberpong. =D

EDIT:
omg i just found a funny as bug in my program, only it makes the game more fun! if you hit the ball with the top of your paddle, its 'captures' it, and you can hold it in the paddle - to launch it off again you have to just move up and down erratically =P i was playing with my bro and thats probably the best way to win lol - have fun!

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Aralox
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Veron

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Joined: Wed Nov 22nd 2006
Location: NSW, Australia
Posted: 13th Feb 2009 19:30           | link | toggle

Congrats on finishing it... but what's with everything having the word "Uber" in front of it these days?

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Aralox

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Joined: Tue Jan 16th 2007
Location: Melbourne
Posted: 13th Feb 2009 19:32           | link | toggle

lol just something i do

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Aralox
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AndrewT

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Joined: Sun Feb 11th 2007
Location: MI, USA
Posted: 13th Feb 2009 20:29           | link | toggle

Ehh, I didn't really get the chance to play. I started a game, the ball hit the top of the AI's paddle right away and got stuck and he just moved up and down for about 30 seconds before I quit out.

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feiting shadow

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Joined: Tue Sep 12th 2006
Location: Cyberspace
Posted: 14th Feb 2009 01:08     Edited: 14th Feb 2009 01:12     | link | toggle

heh, yeah that bug seems to be true for the ai also... behind is another way the ball gets stuck... had same issue here as Andrew... wrote a pong game in C++ and never had that bug... collision was the same type Andre' LaMothe describes in WGPFD 1st ed.... simple math anyway. Have yet to check your code out to see what it is.

Edit: Change Ballvelox = 0-Ballvelox to ballvelox = -1 * Ballvelox in the collision area. I believe that might be the culprit but I'm only 50 percent sure on that.

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Aralox

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Joined: Tue Jan 16th 2007
Location: Melbourne
Posted: 14th Feb 2009 19:36           | link | toggle

hm shouldnt that be the exact same thing?

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Aralox
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TheComet

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Joined: Thu Oct 18th 2007
Location: I`m under ur bridge eating ur goats
Posted: 19th Feb 2009 07:25           | link | toggle

Nice game!

Quote: "Congrats on finishing it... but what's with everything having the word "Uber" in front of it these days?"

"Uber", or "über" is German, and means "over". So, we have an "Over pong" or "Over Engine" or "Over Terrain"...

This is just my opinion, but I think it kind of ruins the name of your latest work...

TheComet

Peachy, and the Chaos of the Gems

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Aralox

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Joined: Tue Jan 16th 2007
Location: Melbourne
Posted: 19th Feb 2009 22:06           | link | toggle

Lol! i never knew that! well i meant it as we use it these days, as slang for awesome or the like. meh, just pong anyway.

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Aralox
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Veron

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Joined: Wed Nov 22nd 2006
Location: NSW, Australia
Posted: 20th Feb 2009 00:02           | link | toggle

Quote: ""Uber", or "über" is German, and means "over". So, we have an "Over pong" or "Over Engine" or "Over Terrain"..."

Yeah, I knew that, which made me think why so many people use it...

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Veron Games
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kaedroho

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Joined: Tue Aug 21st 2007
Location: Oxford,UK
Posted: 20th Feb 2009 06:05     Edited: 20th Feb 2009 06:07     | link | toggle

Only 2 people use it as far as i know (well theres a few other Uber projects being made by other people inside Blitzwerks)

UberTerrain was called UberTerrain because it was originally programmed in UberEngine and recently has been rewritten as a standalone.

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AlexZinn

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Joined: Tue Feb 17th 2009
Location: Cyberspace
Posted: 11th Mar 2009 02:35           | link | toggle

omg on the first try the bug started.. but wow... it stucked back of the AI so realy stuck

btw Nice game! Gratz!

If someone need something, add me to your msn
Was SuperKid , now AlexZinn
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Aralox

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Joined: Tue Jan 16th 2007
Location: Melbourne
Posted: 11th Mar 2009 03:31           | link | toggle

lol thanks

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Aralox
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feiting shadow

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Joined: Tue Sep 12th 2006
Location: Cyberspace
Posted: 12th Mar 2009 19:01           | link | toggle

Eh, it's not the same thing because when ball velocity is subtracted you're risking it to become zero, thus stopping the ball's X movement. Unsure why I never clicked on this after your response till now... weird.

Multiplication by negative 1 ensures you will return the ball, and not stop it.

You have to do stuff like that, 'cause even adding a if value > 0 then value = 0 1000 times in a loop will not stop it from ending up at 1. I've personally experienced this writing object selection code for my map editor experimentations. Error checking is very useful.

Also the natural, nonliteral translation of ueber (über, hold the alt key then hit numpad 0252 for the easy way to type it) is Super, or Above. In other words, a super program, or better-than ish type of terrain. "My über weapon can beat your überwaffen".

In any case, Deutsch er-selbst ist über1337 und jeder soll der Sprachen lernen. Aber er ist auch ganz benutzenlos weger alle das Deutsch sprechen English sprechen kann. Wie Japanisch. heh

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n008

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Joined: Wed Apr 18th 2007
Location: Gazala 1943
Posted: 14th Mar 2009 20:40     Edited: 14th Mar 2009 20:40     | link | toggle

Nice.

"I have faith, that I shall win the race, even though I have no legs, and am tied to a tree." ~Mark75
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