Program Announcements / -SpaceBall- |
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Aralox
User Joined: Tue Jan 16th 2007 Location: Melbourne |
![]() Hello Everyone, SpaceBall is a psychadelic circular pong-like game which was inspired by Octopong, a simple game made by Super Nova on the TGC forums: http://forum.thegamecreators.com/?m=forum_view&t=124440&b=8 This version is effectively a beta version, so if you have any comments or ideas, or find any bugs, please let me know. I would also be very grateful if you could just tinker around with the variables in the Options menu (going back to the menu saves your options) and find out what speeds work best with what modes. Feel free to play around with the media and data, and see if you can decrypt the highscores All the media in SpaceBall was created by me, unless otherwise stated in sources.txt. (please read it!) For those who are interested : Total spaceball lines = 1895 +- 5 (game+menu) Total time taken : 38 days STARTED at 7:04 pm 22 February 2009 FINISHED at 5:56 pm 30 March 2009 Future version: Download Links http://www.freewebs.com/aralox2/SpaceBall.zip http://files.filefront.com/SpaceBallzip/;13526290;/fileinfo.html Screenie: ![]() High Scores! My all time single player high score, with default settings, is 25. if anyone beats, let me know and ill put it up =) |
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Sixty Squares
User Joined: Wed Jun 7th 2006 Location: Somewhere |
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Super Nova
User Joined: Tue Jun 14th 2005 Location: Earth |
Just downloaded and played a few games and I must say, very impressive. Everything from the menu to graphics works well together. I got a hi-score of 16, but I know I could do better with a few more goes. Only thing I noticed that needs improvement is the large wav file (17MB), which could be greatly reduced in size if converted to an mp3 or another sound format. Thank you for mentioning Octopong, I'm glad someone turned the idea into a fun to play game. EDIT: Just played a few more times and got a new hi-score of 20. There was one other thing I noticed, I had to re-enter my name alot of the times I played (sometimes I didn't, I couldn't determine why sometimes I had to re-enter it and other times I didn't). I think it should keep track of the last name you entered, and only be blank the first time you start the program. Other than that, can't wait to take on the AI! "What I have shown you is reality. What you remember, that is the illusion." |
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Aralox
User Joined: Tue Jan 16th 2007 Location: Melbourne |
Thanks for checking it out, and thank you also for the suggestions! so far the improvements i will make are -save the previous high score name entered -improve high score system ill put that up in the first post btw, i actually found the high scores window pretty annoying after a while, so maybe ill make it so it only enters a new high score if you beat the previous one, or something like that. give me suggestions! oh and hitting enter is a fast way of closing the high score window |
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Aralox
User Joined: Tue Jan 16th 2007 Location: Melbourne |
Thanks to Super Nova for these: By the way, i have to mention that i wont be able to work on spaceball very much right now, i have just too much schoolwork to handle. Im just amassing every idea i can get, so i can make spaceball even more fun to play. after all, this is for you guys! |
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lucifer 1101
User Joined: Mon Jan 26th 2009 Location: Melbourne, Australia |
Hello Aralox, I am here on behalf of the DBP Buddies asking if we may place your excellent game on our website at http://dbpbuddies.co.cc/, we would be very grateful to have your game on there and would love to see more from you in the future. It is very interesting to see how many time pong can be remade, but there is always something special about it... Please if you have any questions, do not hesitate to contact any of the DBP Buddies staff.. Best Regards Lucifer1101 |
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Google Ad
AdBot Joined: Aug 26th 2002 Location: Everywhere |
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BMacZero
User Joined: Fri Dec 30th 2005 Location: E:/N_America/USA/ California/South |
Nice spam... @Aralox - You should check out the Pong models Josh Mooney made in his "100 models" thread on the 3D board - they fit perfectly with the style of your game, and I'm sure Josh would be glad to see them come to use Diggsey: I have a spine and memory, but one memorable guy says he hates me. What am I? + Code Snippet |
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lucifer 1101
User Joined: Mon Jan 26th 2009 Location: Melbourne, Australia |
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BMacZero
User Joined: Fri Dec 30th 2005 Location: E:/N_America/USA/ California/South |
E-Mail is a better way that comes to mind... Diggsey: I have a spine and memory, but one memorable guy says he hates me. What am I? + Code Snippet |
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lucifer 1101
User Joined: Mon Jan 26th 2009 Location: Melbourne, Australia |
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Aralox
User Joined: Tue Jan 16th 2007 Location: Melbourne |
Quote: "sorry for sidetracking your post also Aralox.."
No worries at all. I feel honoured that would put my game up on your website, thank you. =D @BMacZero - I had a look at josh mooney's pong models, and by god they are amazing. Thanks for the heads up, im gonna ask him if i can use them. and lol at your sig- in jokes just go on and on dont they? |
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wickedly kick it
User Joined: Thu Jul 13th 2006 Location: Fort-worth Texas |
Hey Aralox, game looks great, it gave me inspiration for my game (galaxy pong) and i love the circular pong feel i also added you to the website: http://dbpbuddies.co.cc/index.php?option=com_content&view=article&id=55:spaceball&catid=42:pluginsother&Itemid=61 so feel free to tell me if we are missing something. Love the game, innovative to me |
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Aralox
User Joined: Tue Jan 16th 2007 Location: Melbourne |
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