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FPSC Chat / Locked / Horror Mod - - First Ever Custom 3D Particle System, Particle Guns, Gore Headshots, New Blood and more...

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 28th Jul 2009 22:15     Edited: 8th Dec 2009 22:25     | link | toggle


www.horrormod.eu
v3.2 Out Now!

I would like to present my new FPSC source modification, Horror Mod.
Horror Mod has been designed to give FPSC games more gore, more blood and more horror power!

Horror Mod is now available for 13 and has been officially recommended by COZ (creator of zombies)!

Features:
First full 3D custom particle system for FPSC X9!
Gun Particles/Particle Guns [Bonus Feature 1]
Particle entity attachment [Bonus Feature 2]
Full 3D visual particle creator application
Airmod 0.6 - Ironsights, gun lag, gun recoil and more...
Water with waves and transparency
Brand new CCTV camera view
Player bullets that actually fire from your gun!
Character bullets that fire from the character's guns!
Bloom
Player Blocks
Saving for in-game menu
Speed-ups to make FPS better
New loading - No more Alt+Tab!
Gory/Bloody Headshots
Blood
Character Mutation
On-Rails Camera System
Terrain
Dual Timer System (Thanks to S4Real)
Health & Body Armour Display
Coloured Flashlight
Dynamic Explosions
In-Game Settings Menu
Player Legs (This is a wip and so far I've got the legs working, with all animations except for crouching strafe.)
xrMod Features:
Snow
Rain
Moveable Lights
COD Style Auto-Heal
Tired Run
Player Speed Changing
Animated Screen Blocks (Newly improved for v3.2, they now have physics and are easier to use than ever before!)
Compass
Combo Kills
Weapon Classes
Gun Swap Command (gunswap=X)
Gun Slot Command (gunlslot=X)
More Weapon Slots
Lemur Features:
Team Deathmatch

Includes full FPSC IP support and over 165 new script commands!

Integrated Mods:
Lemur V2
xrMod
AirMod 0.6

For a more detailed feature list and other info visit the Horror Mod website: www.horrormod.eu

Versions:
A full version can be bought for commercial and non-commercial games.

Bought Horror Mod?
You can download v3.2 here: http://www.mediafire.com/?niitromnwzz

Horror Mod Test EXE (v1.3):
http://www.mediafire.com/download.php?hzvyajkrjzw

Video Tutorials:
Most Features - http://www.mediafire.com/download.php?lmmmn42qzjn
3D Particles & Gun Particles - http://www.mediafire.com/download.php?wmtjzwixy5l
How to use the Particle Creator - http://www.mediafire.com/download.php?4mzyg3mvej1


Price:
Horror Mod is being sold for 13.00 GBP.

Fixed Bugs:
Double-jumping
Melee weapon
Screen stretching
'R' key reload
Reload animation replay
Overall speed
Headshots - single character

Bugs not fixed:
No known bugs

Thanks to:
s4real, Black Profductions & aussiemadboy.

Licence:
The below is a licence for Horror Mod, xrMod, knxrb's SO code & knxrb's FOG LOD system.
http://www.rkwebcreations.co.uk/Horror%20Mod/license.txt

Offers:

knxrb

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mAcpo

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Joined: Mon Dec 3rd 2007
Location: USA
Posted: 28th Jul 2009 22:20     Edited: 28th Jul 2009 22:21     | link | toggle

is there a demo available? looks sweet, i just bought project blue though... argh
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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 28th Jul 2009 22:21     Edited: 28th Jul 2009 22:23     | link | toggle

I will be releasing Horror Mod tomorrow and a free version for testing will be released with pre-written scripts.
You can also see screenshots on the website: www.horrormod.eu

knxrb

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SikaSina Games

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Joined: Wed Dec 5th 2007
Location: Reading, UK
Posted: 28th Jul 2009 22:48           | link | toggle

Oh my god, imagine this in Ghosting*...Especially if GPU Instancing was integrated...It'll be a zombie fragfest . I can't wait for this knxrb, does it include the Airmod ironsights and other gun specs?

-SSG

*Wait 'til you see the actual Ghosting and Ghosting: Corruption, you'll be blown away (I hope) since my level design and light placement have intensified since Bloodlust .


PC: Vista HP, 1GB RAM, ATi Radeon HD 4550 DDR3 512mb, AMD Athlon 64 X2 4400+ 2.3GHz Dual-Core, 160GB HDD
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Leaning Objects To The Side

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Joined: Wed Jan 3rd 2007
Location: Cyberspace
Posted: 28th Jul 2009 23:31           | link | toggle

OMG..knxrb, I have got to have this ..Question..is this Mod user friendly? what i mean is..do i need to know something about scripting? how much in US dollars $..i can't wait to try out the demo. Keep up the Awesome work. I hope you guys have a great day.

Cheers,
Tanya.
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john schwarcz

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 28th Jul 2009 23:47           | link | toggle

as i recall xrmod is now xrmod/wizzmod , so is this intergrated into wizzmod? also can we have a few vids. especially of the blood, can you make them particles so that each drop is seperate and splatters like in fear 2?

shadow666
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Braden 713

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Joined: Fri Aug 3rd 2007
Location: Canada
Posted: 28th Jul 2009 23:48           | link | toggle

Ok wow, just wow. As soon as I get payed at the end of week, this is the Mod I'm going to spend money on; decision made (no offense to any other Mod developers, who have done a fantastic job).
Flashlight, wicked! Headshots, wicked! Dual Timer System, wicked! And I'm pretty sure you had me at mutations

Cannot wait to get this man, congratulations on such an awesome Mod, hope to see more from you in the future!

-Cheers

Ich will in Beifall untergehen.
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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 12:16           | link | toggle

Hi guys, I'm adding another feature in today which will allow you to easily record your game for cutscenes and other videos
The mod will be ready for release later today.

Quote: "what i mean is..do i need to know something about scripting?"
All of the features have been made so they are as simple as possible to use, I will be including pre-written scripts for non-scripters

Quote: "how much in US dollars $"
It costs approximately $19-20.

Quote: "so is this intergrated into wizzmod?"
Wizmod was initially part of Horror Mod but was removed because it caused problems.

Quote: "can we have a few vids. especially of the blood"
I will make some small videos and release them later today

Quote: "can you make them particles so that each drop is seperate and splatters like in fear 2?"
The blood is already made up of seperate particles and it already splats on walls, floors, ceilings and static objects

knxrb

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john schwarcz

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 29th Jul 2009 14:18     Edited: 29th Jul 2009 14:48     | link | toggle

do you think the problems might ever be fixed? becuase i sorta need the things wizzmod has . and after all, your a main part of it

and do you think you can make the blood look anything like this? http://www.youtube.com/watch?v=lmFN1C9CxI0&feature=related

shadow666
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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 14:19           | link | toggle

Yes I'll definately fix the problems and I'm also going to try and add the full AirMod in again

knxrb

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Metal Devil123

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Joined: Sun Jul 13th 2008
Location: Suomi, Finland
Posted: 29th Jul 2009 14:44           | link | toggle

I need to get this! I'm buying when the problems are solved. Oh I'm buying. Yes, I'm buying, I'm buying... Yup. Buying this. Oh I'm buying...

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creator of zombies

FPSC BOTB Developer


Joined: Thu Feb 16th 2006
Location: UK: West Wales
Posted: 29th Jul 2009 14:46           | link | toggle

@knxrb: I shall deffinately be buying this, although I would like to have a quick word with you on MSN first. Feel free to add me.

CoZ

-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer
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john schwarcz

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 29th Jul 2009 14:49           | link | toggle

sweet i cant wait! (i have an edit in my post above)

shadow666
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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 14:53     Edited: 29th Jul 2009 14:54     | link | toggle

Sorry but I can't see YouTube videos.
You'll have to email me some screenshots: knxrb@yahoo.co.uk

knxrb

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s4real

Valued Member


Joined: Sat Jul 22nd 2006
Location: Cyberspace
Posted: 29th Jul 2009 15:06           | link | toggle

Looking good Knxrb def worth the small price tag.

Best s4real

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john schwarcz

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 29th Jul 2009 16:06           | link | toggle

emailed

shadow666
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creator of zombies

FPSC BOTB Developer


Joined: Thu Feb 16th 2006
Location: UK: West Wales
Posted: 29th Jul 2009 17:27           | link | toggle

@ Everyone Who is thinking of buying this MOD: Please do!. I can't stress enough how the screenshots don't do this Mod justice (It's everything a Horror developer would ever need). The performance is silky smooth, and the features all work perfectly.

CoZ

-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer
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DarkFrost

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Joined: Sun May 3rd 2009
Location: ON, Canada
Posted: 29th Jul 2009 18:10     Edited: 29th Jul 2009 18:19     | link | toggle

Mmmmmm ohhh yeah knxrb its lovely to see what hard work can do Looks great, even tho im using C++ and an engine now im sure to download the demo and give this thing a shot! Cant wait to own some zombs ...btw dont forget to make an attempt getting those ironsights and recoil in. Getting those headshots would be so much more fun.

Anyways i have some free time so if you need any help with testing,development,ideas and such lemme know. BTW i knew black was hinting at something he was doing on msn

Also you may want to change your dp on these forums to horror mod or something. In my opinion xrmod isnt cutting being there anymore



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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 19:20           | link | toggle

Horror Mod is now available for sale, if you want to purchase Horror Mod then please send me an email at: knxrb@yahoo.co.uk

knxeb

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dark peanut

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Joined: Wed Dec 31st 2008
Location: USA
Posted: 29th Jul 2009 19:47           | link | toggle

This looks amazong kxrb! Will we get a demo to taste it before we get the full course?

(sorry for the strange choice of words I don't know why I just worded it like that)

dark peanut

Look for me on CoD4 online for PC. My username's Arbiquator (strange I know but it's the first thing that came to mind)

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 19:48           | link | toggle

I'm releasing a testing version of Horror mod in a few minutes.
It'll come with pre-written scripts etc..

knxrb

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 20:17     Edited: 30th Jul 2009 18:12     | link | toggle

Ok guys, here's the testing exe:
[Edit: See post near bottom of next page or main post for newest test exe.]

Have fun, knxrb

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RedneckRambo

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Joined: Thu Oct 19th 2006
Location: Worst state in USA... California
Posted: 29th Jul 2009 20:20           | link | toggle

This mod looks incredible and it just came out of nowhere. Nicely done knxrb

Grief is nature's aphrodisiac
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john schwarcz

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 29th Jul 2009 20:29           | link | toggle

i have a mac so i cant test it yet can we see some vids!

shadow666
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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 21:14           | link | toggle

This is a mod that I am seriously considering buying. Can we get a short demo vid though, it will help for those who want to see it before we test it.

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dark peanut

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Joined: Wed Dec 31st 2008
Location: USA
Posted: 29th Jul 2009 21:46     Edited: 29th Jul 2009 21:46     | link | toggle

Well I've run into some problems with the testing version. I've got the latest update for FPSC and I installed the mod. I'm on a laptop with Vista by the way. I put down some random segments and weapons and zombies to play with the appearwithmutationandheadshot script you provided. I applied said script to the zombie's main fpi fields and for shoot I gave them meleeclose10.fpi. The physics were turned on and they were set to always active. I've attatched a video showing what happened. Any idea on what went wrong? (sorry but the video has no sound and I'm only getting 31 fps because of the recorder without the recorder I got +260 fps). Any help would be appreciated.

dark peanut

Look for me on CoD4 online for PC. My username's Arbiquator (strange I know but it's the first thing that came to mind)

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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 21:51     Edited: 29th Jul 2009 21:57     | link | toggle

I think I may be missing something. The only scrips included are the mutate (which I can't get to work), the headshot (which only works once on each of the same enemy) and the rails (which is glitching for me). I don't see any of the compass or body armor or legs or flashlights included. And the manual doesn't do a very good job of explaining how to set these things up. Also, the "R" button won't work for reloading. This seems like it could be an amazing mod, I just can't get it to work right. Some help or an updated mod would help.

EDIT: Also, I am able to jump and then jump again before touching the ground, like a double jump.

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 21:53     Edited: 29th Jul 2009 21:56     | link | toggle

Hmm, okay, I've fixed the reload button now.

I'll write a more detailed help file with screenshots and make demo videos of how to set stuff up

So if you can all wait a little bit I should have them done for tomorrow.

Quote: "I don't see any of the compass or body armor or legs or flashlights included."
See the xrMod help for the compass.
To use the flashlight you must first enable it for your game by using the 'flashlight=X' command, see Horror Mod help file for more info.
The body armour also must be turned on, see the Horror Mod Help File for more info.

knxrb

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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 22:00           | link | toggle

Yes, but in the help file it doesn't say where we put those commands. I am afraid that is just how bad I am at scripting, I don't know where to put them.

Also, I am able to jump and then jump again before touching the ground, like a double jump.

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 22:02     Edited: 29th Jul 2009 22:02     | link | toggle

Ok, I'll make video tutorials for every feature.

And the double jump is now fixed

Sorry for these errors guys, I've tried to be as organized as possible, it's been beta tested and everything

knxrb

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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 22:04           | link | toggle

Sweet, now that both of these are fixed and there will be some tutorials, this is definitely a great mod. If I can get the money on my paypal, expect a purchase .

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creator of zombies

FPSC BOTB Developer


Joined: Thu Feb 16th 2006
Location: UK: West Wales
Posted: 29th Jul 2009 22:05           | link | toggle

@darimc: The reason for your compass dilema is because it was removed as per suggestion of me (They shall be introduced as soon as possible). The flashlight works however (Just press F). The on rails feature works perfectly on my machine, because I spent ages ironing out bugs with this system. If you have any more issues, Please contact me or Knxrb.

CoZ

-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer
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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 22:07           | link | toggle

Quote: "(Just press F)"
After enabling it for your game of course.
Add this in a script somewhere: 'flashlight=1'.
I'll explain it better in a video tutorial.

knxrb

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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 22:09     Edited: 29th Jul 2009 22:10     | link | toggle

I'm sorry for posting again about bugs, I don't mean to be rude, I am trying to help. But I have discovered one more bug. The shadows under certain enemies do not follow them when they move, and will remain in the spawn position when they die. I think this might only happen if spawned, I am not quite sure.

EDIT: I got the on rails working, that was my fault. And I was not aware that the compass was removed, thank you.

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 22:11           | link | toggle

No problem darimc, it's better I know about bugs now than when loads of people have bought it

I'll have the video tutorials done for tomorrow.

knxrb

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darimc

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Joined: Fri Jan 19th 2007
Location: Canada
Posted: 29th Jul 2009 22:25           | link | toggle

Cool, I'll tell you if I find anymore bugs, but I think that just about covers it.

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knxrb

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Joined: Fri Oct 10th 2008
Location: United Kingdom
Posted: 29th Jul 2009 22:25     Edited: 29th Jul 2009 22:26     | link | toggle

@dark peanut:
Well, the blood seems to work ok.
The headshots don't except for the first character for some reason but I'll fix it for tomorrow.

Your zombies are resizing because of an error with the script.
I've attached 2 updated mutate scripts for you to try.

@darimc: Ok

knxrb

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dark peanut

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Joined: Wed Dec 31st 2008
Location: USA
Posted: 29th Jul 2009 23:23           | link | toggle

Sweet I'll try them out right now,

dark peanut

Look for me on CoD4 online for PC. My username's Arbiquator (strange I know but it's the first thing that came to mind)

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Black Profductions

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Joined: Mon Sep 15th 2008
Location: Argentina
Posted: 29th Jul 2009 23:40           | link | toggle

I hightlly recomend this mod guys, its great for gory games or making an on rails game, really try it


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rakker126

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Joined: Fri Sep 12th 2008
Location: Cyberspace
Posted: 29th Jul 2009 23:51           | link | toggle

Me will when tut and so

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
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