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Geek Culture / (my game) Bleare Kingdoms: Build 1

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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 4th Oct 2009 17:05           | link | toggle

Hey guys - I'm in such a happy mood because I (finally!) finished the first public release build of an ambitious game I've been working on for some time now.

WITHOUT FURTHER ADO,

BLEARE KINGDOMS

Game Website: Bleare Kingdoms: Official Devlog

ULTRA QUICK DESCRIPTION:
This is a strategy RPG game - You have soldiers and you move them on your "turn", attack with them, etc.
It takes place in the medieval times, but in a fantasy setting (as we see in most games) with wizards and magical items etc.
The Strategy/RPG part is in the battle engine, after the battle is over, the game resumes in the world map, where you move your character/party. This is where the game gets more interesting: The game world will be self interactive, meaning that empires will really fight for control of the world, using their resources, plotting assassinations, etc. You are just dumped into the huge game world.

LONG DESCRIPTION: What is Bleare Kingdoms?

Screenshots!




Notice the unique move field concept.

The first build (which is free) contains ONLY THE BATTLE SYSTEM, and it will be missing *some* features.


The best part about this game:
It is easily moddable. All units, stats, armors, weapons, other items, houses, effects, battlefiels, are stored in easily editable .ini files inside of module folders that are easily switchable. You could change the whole game to some crazy zombie mod in only a few hours. This gives the mod community HUGE flexibility. We will have forums set up and have documentation available so modders can go at it with this very powerful and flexible engine.

Download here, guys!
BUILD 1 DEVLOG POST

Thanks for reading,
SunnyKatt

PS: I also just attached it, so you don't have to go to my site.

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Bleare Kingdoms Devlog
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lazerus

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Joined: Wed Apr 30th 2008
Location: Between sleep an reason
Posted: 4th Oct 2009 17:19           | link | toggle

that looks so fun,

Though i have no more space on my game slots -_-"

Ill play on me school laptop lol

"I thought what I'd do was, I'd pretend I was one of those deaf-mutes, That way, i wouldn't have your problems"
http://lazerus-reborn.deviantart.com/
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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 5th Oct 2009 17:47           | link | toggle

Thanks mate! Just tell me what you think when you get to it.

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Bleare Kingdoms Devlog
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puppyofkosh

BOTB Developer


Joined: Tue Jan 9th 2007
Location: Cyberspace
Posted: 5th Oct 2009 18:25           | link | toggle

I'm playing right now, its pretty cool, I'm moving into battle now. The one thing I have to say that would have been useful is a minimap, I'll edit this/post again when I'm done.
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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 5th Oct 2009 20:13           | link | toggle

Yeah, A minimap is one of the things planned for that blank space (if we decide to keep that HUD). A smaller, minimalistic hud is another thing that may or may not happen.

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Dreamsenshi

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Joined: Fri Sep 4th 2009
Location: USA
Posted: 11th Oct 2009 12:58           | link | toggle

Ditto on the minimap! Liked the music (wish there was more of it, since it can take a while to play if you're a perfectionist), and the design.



Your error is my treasure. =^--^=
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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 12th Oct 2009 10:32           | link | toggle

Thanks! Hopefully we can bring in more content for build 2.

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Neuro Fuzzy

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Joined: Mon Jun 11th 2007
Location: you
Posted: 12th Oct 2009 21:19           | link | toggle

I second, wait, third the minimap!

This is a really awesome demo SunnyKatt, It's pretty entertaining to mod too. I spent a little bit of time changing my team member's health/ap to insanely large amounts (OVER 9000!!!), and then built up an army of 30 guys and mauled the enemy.

Awesome work XD
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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 13th Oct 2009 04:47           | link | toggle

@Neuro Fuzzy - Glad you like it, and thanks! With that much AP, you don't even have to end your turn to kill the enemy!

Hopefully it will only take a few builds to get the mod community build up so that it's decently active and pumps out mods on a regular basis. I can't wait to see what they come up with.

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SunnyKatt

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Joined: Sat Sep 16th 2006
Location: USA
Posted: 17th Oct 2009 15:47           | link | toggle

Hope you guys don't mind a 5-day old informational bump and doublepost (sorry!)

But the official checklist to build 2 has been released: http://blearekingdoms.wordpress.com/2009/10/17/pre-build-2-checklist/

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lazerus

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Joined: Wed Apr 30th 2008
Location: Between sleep an reason
Posted: 17th Oct 2009 15:49           | link | toggle

sweet, still havnt played it but with stats like that, i wish i could -_-"

Stupid rules.

"I thought what I'd do was, I'd pretend I was one of those deaf-mutes, That way, i wouldn't have your problems"
http://lazerus-reborn.deviantart.com/
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