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FPSC Classic Showcase / [STICKY] The Very Best of the Best....Discussions [VBOTB].

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KeithC
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Posted: 20th Oct 2009 19:36 Edited at: 10th Jun 2010 06:13


This is the place to discuss anything to do with the Very Best of the Best (VBOTB).

-Keith

djmaster
User Banned
Posted: 20th Oct 2009 20:50
Im already polishing my game to hopefully achieve the goal: VBOTB 2009.

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
Bugsy
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Posted: 20th Oct 2009 23:15
is any game eligible?
do you have ot have been a member for a really long time?
like- what I'm saying is If I were to out of the blue submit my game, would you judge it?
AdrianoJones Wannabe
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Posted: 20th Oct 2009 23:39
I would have to say our game Virus 2 is coming along nicely, I don't want to boast however.
I'm also in developing a game myself - and I think I might just enter it here.

-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
KeithC
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Posted: 21st Oct 2009 05:35 Edited at: 17th Dec 2009 13:32
I've updated the VBOTB thread with current entries.

You don't have to be a member for one day longer than the day you submit an entry into the BOTB. Any game that meets the BOTB criteria (and is accepted), will be in the BOTB of 2009 (so long as it was submitted and approved in 2009).

-Keith
Bugsy
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Posted: 21st Oct 2009 06:09
I'll try for 2010 then. my games not nearly done.
Dreamsenshi
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Posted: 21st Oct 2009 19:54
Where should potential judges for next year apply?



Your error is my treasure. =^--^=
DarkJames
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Posted: 22nd Oct 2009 02:45
well now
Canalyst by THEK is a botb..!what great game,thek!
my dream is that my game "HATE" get botb


Shadows haloween entry!
KeithC
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Posted: 22nd Oct 2009 12:33 Edited at: 17th Dec 2009 13:32
It's important to note the following:

After the end of this initial VBOTB Competition, things will be changing. The Criteria Sheet for judging that is listed in the main VBOTB thread, will become the new guidelines I use for entry into the BOTB.

Their will be new guidance (and a newer criteria sheet) for judging the VBOTB. Don't worry, it will be made available shortly after the end of the 2009 Competition. More to come on this, though it in no way affects what has been laid out above (for the 2009 year).

-Keith
KeithC
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Posted: 22nd Oct 2009 14:58 Edited at: 17th Dec 2009 13:32
Quote: "Where should potential judges for next year apply?"

Use my email below to apply. I'll have a few questions for you.

-Keith
Nickydude
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Posted: 22nd Oct 2009 15:55
Quote: "After the end of this initial VBOTB Competition, things will be changing. The Criteria Sheet for judging that is listed in the main VBOTB thread, will become the new guidelines I use for entry into the BOTB."


Will entrants have to get all 250 points to become a BOTB?

KeithC
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Posted: 22nd Oct 2009 16:57 Edited at: 17th Dec 2009 13:33
No; the point system will be irrelevant (and not included) in that case. When the new system for BOTB (and VBOTB) is implemented their will be no points for the BOTB criteria...it's simply what I will be looking for, in a qualified entry.

The current BOTB Entries will be moved to a new BOTB "Archive" thread.

-Keith
KeithC
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Posted: 28th Oct 2009 15:40 Edited at: 17th Dec 2009 13:33
Big thanks to BiggAdd for the new banners and badges!

-Keith
Kravenwolf
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Posted: 30th Oct 2009 02:49
@Keith, I have a few questions. But first off, I want to say thank you for taking the time to organize a VBOTB sytem.


The first question is, once again regarding multiple people working on the same game. I know it's been discussed in the BOTB discussion before, but I just to want confirm it for the VBOTB now, rather than later. If Hockeykid and myself get a demo finished for the game we've been working on in time to submit it into the VBOTB, will this be allowed, and if so, can we split the prizes? Also, will we both receive the badge (or even a BOTB badge) IF our game is of that quality?

The second question (more like a concern) is about the scoring which is;

Quote: "
Custom HUD [10 pts]: A custom HUD can also add to the overall feel of the game/demo. HUD size and placement are factors here (a super detailed HUD does the player no good, if they can't see half the level). Using the native FPSCreator HUD (or no HUD at all) will not get you any points from this category."


Normally I wouldn't see a point in bringing this up for 10 points, but the last FPSC compitition I entered I lost first place by only 3 points in the final scoring Anyway, the game that we'll be submitting (if we get a demo polished in time for the deadline) will not be using a HUD. Not at all because of laziness, or inability to make custom HUDS, but because I want to go the more realistic route with this survival horror game.

You don't see a lives meter in the top left corner of your vision when you're walking, and you don't see a floating image of the gun you're carrying that tells you how many rounds you have left in the magazine either, do you? I believe keeping the player's stats unknown to them (or forcing them to keep track on their own) adds to the suspense. And not being able to see their current health status, makes them all the more afraid of confrontations. I hope you'll consider exceptions in this catagory.


Kravenwolf

KeithC
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Posted: 30th Oct 2009 05:52 Edited at: 17th Dec 2009 13:33
As far as multiple winners, sprouting from multiple developers on the same team...that would have to be something discussed over email. The other developer would have to show nearly 50% of the work in order for that scenerio to play out. If I allowed someone who made custom art (for example) for the game, then it could be argued that any artist who has custom work used in a BOTB entry...could be in the running to receive the accolade (and prizes).

As far as the HUD goes; I had thought of what you suggest. however, in real life, you'd know how much ammo you have left (as you'd normally load it yourself, or at least check the clip)....this knowledge is symbolized by the ammo part of the HUD. You don't feel how hurt you are in a video game...so you need a graphic representation of this. That's my view. But the reasoning you give, is also why I make it a minor point value. But if someone takes the time to create an outstanding HUD, they should be rewarded for it.

-Keith
KeithC
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Posted: 15th Nov 2009 18:08 Edited at: 17th Dec 2009 13:33
Just a reminder that there are 10 days left before this year's cut-off, for the VBOTB.

....And a reminder to those entries in the running:

MAKE SURE YOU HAVE A VALID LINK FOR THE PUBLIC TO DOWNLOAD!!


-Keith
Kravenwolf
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Posted: 15th Nov 2009 18:12
I thought the deadline was for the 25th?

Kravenwolf

KeithC
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Posted: 15th Nov 2009 18:13 Edited at: 17th Dec 2009 13:33
....you have 10 days left!

(occasionally, I post without thinking things through....)

-Keith
Kravenwolf
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Posted: 15th Nov 2009 18:22 Edited at: 15th Nov 2009 19:05
Yes! Now I have 5 days to procrastinate!

EDIT: By the way Keith, I think I came up with a compromise for the HUD issue I was talking about a week or so ago, but I need to run it by you. What if the health/ammo HUDS are hidden off of the screen but are displayed when the player presses a key? The script is already done.

Kravenwolf

KeithC
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Posted: 16th Nov 2009 04:39 Edited at: 17th Dec 2009 13:33
Quote: "What if the health/ammo HUDS are hidden off of the screen but are displayed when the player presses a key? The script is already done."

That would definitely fall into consideration for the extra points.

-Keith
Metal Devil123
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Posted: 18th Nov 2009 14:34
Looks like I wont enter. I will do next year, if there is one then.


Can you survive from the horrors of the hidden land Occulo?
KeithC
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Posted: 18th Nov 2009 14:59 Edited at: 17th Dec 2009 13:34
Yep; there will definitely be one next year.

-Keith
French gui
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Posted: 18th Nov 2009 22:47
Will enter in 2018 for VBOTVVBOTVBOTVVBVB one.
KeithC
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Posted: 18th Nov 2009 23:05 Edited at: 17th Dec 2009 13:34
Look forward to it.

-Keith
KeithC
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Posted: 20th Nov 2009 18:03 Edited at: 17th Dec 2009 13:34
OK...now you have 5 days left...lol.

-Keith
Metal Devil123
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Posted: 20th Nov 2009 19:15
It's getting intense. Dumm dumm dummmm...

I'm looking forward to this. who will make the great game to get the victory? Who will get the glory of teh VBOTB? for whom the bell tolls...


Can you survive from the horrors of the hidden land Occulo?
KeithC
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Posted: 24th Nov 2009 05:49 Edited at: 17th Dec 2009 13:34
All developers who have a valid entry for the 2009 year; please make sure your download link is working, so that members can play and vote for your game...

-Keith
Hador
User Banned
Posted: 24th Nov 2009 12:27
Hmmmm...next year I will enter. I'm gonna be making a commercial game and a free game, but I need to decide. any rules I should know about?

DAGGERSHATTER GAMES

Hockeykid
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Posted: 24th Nov 2009 22:02
Just to be clear what time does it have to be in by on the 25th? (11:59 pm??)

KeithC
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Posted: 25th Nov 2009 04:14 Edited at: 17th Dec 2009 13:34
Quote: "On November 25th, of each calendar year, entries will no longer be permitted"

Which means once the clock strikes 1 minute after midnight, tonight; it is too late.

As of this post; you have 1 hour and 45 minutes (EST).

-Keith
KeithC
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Posted: 25th Nov 2009 06:10 Edited at: 17th Dec 2009 13:34
Time's up folks; only the links in my in box are good now! Feel free to start testing; the poll will be up in a day or so.

-Keith
Kravenwolf
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Posted: 25th Nov 2009 06:54 Edited at: 25th Nov 2009 06:54
Sorry Keith, unfortunately we couldn't make this year's running. Didn't want to rush our entry. And I would much rather wait to present our BOTB entry until I can make use of bond1's new shaders, and really raise the bar for next year.

Kravenwolf

KeithC
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Posted: 25th Nov 2009 06:55 Edited at: 17th Dec 2009 13:35
No problem; better to wait and have a quality entry. Next year's bar should be sufficiently raised!

-Keith
PW Productions
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Posted: 8th Jan 2010 05:12
Around what time each year does this (and just BOTB) happen? And can it be a game we've made before it starts? Because I'm hoping to submit The Jeiharra Chronicles.

-PWP

Go to my website, if I get enough members, I will buy a domain and appoint more moderators
KeithC
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Posted: 8th Jan 2010 05:59
To be accepted into the running for the VBOTB, you have to have an entry into the BOTB for that year (for example; all entries in the BOTB in 2010, will be included in the VBOTB: 2010 judging/voting). When you started making the game is irrelevant.

Just make sure you're paying attention to the new BOTB entry criteria.

-Keith
PW Productions
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Posted: 9th Jan 2010 05:29
Alright, thanks for clearing that up, sorry, kinda speed read it.

Go to my website, if I get enough members, I will buy a domain and appoint more moderators
A r e n a s
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Posted: 14th Jan 2010 17:29
Are team games allowed? If you make a game in a group of two, are you allowed the title? And what happens with it all?

.CALIBRE - COMING MAY 2010
KeithC
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Posted: 14th Jan 2010 17:37
It has been asked before. Team games for the Best of the Best aren't too difficult to handle, as each member that contributed (significantly) could be given a BOTB Badge.

However, for a Team to be considered for a VBOTB Badge; there would have to be equal work done on all member's parts. There would have to be a process that would show such involvement as well. The prizes would not be doubled/tripled however; there would still be just one set of prizes, how that team wanted to divide it up is up to them.

It's something that would more than likely have to happen for me to ponder.

Let's see what games make it into the initial stages of the BOTB this year. Remember, the criteria has increased significantly.

-Keith
qwe
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Posted: 15th Jan 2010 02:05
so is there a list of the very best of the best fpsc games of 2009? the year is over after all
KeithC
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Posted: 15th Jan 2010 04:28
There is only one game that is the VBOTB: 2009; but here's the link to the voting thread that contains all the BOTB titles.

http://forum.thegamecreators.com/?m=forum_view&t=161482&b=35

-Keith

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