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3D Chat / Sci-Fi guns for FPSC

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 01:26     Edited: 16th Nov 2009 16:28     | link | toggle

I'm making some Sci-Fi weapons for FPSC that I hope to sell or give away.

But...I don't know how to make a hand rig or rig them

Shotgun animation:
http://www.youtube.com/watch?v=62fcqZYPFqM

WIP shotgun animation:

http://www.youtube.com/watch?v=MjiFeYCQ2JU
















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Outbreak Games
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djmaster

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Joined: Sun Jul 8th 2007
Location: Slovenia
Posted: 7th Nov 2009 02:49           | link | toggle

Guess what,im making a scifi game and im willing to animate them With model pack 6 hands.Looks good so far,chamfer out the handles a bit so they dont look that blocky.

http://sites.google.com/site/chargedstudios/home
"Im British you muppet!"-Psycho
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 02:52           | link | toggle

Would you like me to send you the files?

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 07:28           | link | toggle



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teamhalo

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Joined: Sun Nov 6th 2005
Location: Cyberspace
Posted: 7th Nov 2009 07:53           | link | toggle

I'll rig them to some animations when you're done textureing them.
Just hit me up from my email.


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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 07:59           | link | toggle

Awesome, thanks th. I would texture it right now but when I apply the Uvmap to the model in FPSC it's never what it looks like in the preview. Its usually to small or sideways

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 08:22           | link | toggle





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General Jackson

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Joined: Wed Jan 21st 2009
Location: Fragmotion and Wings 3d
Posted: 7th Nov 2009 09:10           | link | toggle

These are good! I wanna rig 'em too.

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Gj Productions
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 09:12           | link | toggle

Thanks. Okay, cool, but I don't have a texture because the uvmap doesn't work in FPSC

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General Jackson

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Joined: Wed Jan 21st 2009
Location: Fragmotion and Wings 3d
Posted: 7th Nov 2009 09:24           | link | toggle

what do you model with?

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Gj Productions
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 09:27           | link | toggle

3DSMax 9

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Half Life Dude

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Joined: Sun May 15th 2005
Location: North Devon
Posted: 7th Nov 2009 11:07           | link | toggle

You might want to smooth out a lot of the mesh because at the moment it looks like a cardboard cut-out.

TheCleverGuyz
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 15:56           | link | toggle

Okay.

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 17:55     Edited: 7th Nov 2009 17:58     | link | toggle
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General Jackson

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Joined: Wed Jan 21st 2009
Location: Fragmotion and Wings 3d
Posted: 7th Nov 2009 19:14           | link | toggle

Nice, but you should texture your model before you start.
Trust me, it'll make life a lot easier.

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Gj Productions
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 20:17           | link | toggle

Quote: "I would texture it right now but when I apply the Uvmap to the model in FPSC it's never what it looks like in the preview. Its usually to small or sideways"

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 20:27           | link | toggle



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Quik

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Joined: Thu Jul 3rd 2008
Location: in the Modelling world
Posted: 7th Nov 2009 20:53           | link | toggle

if the texture doesnt work in fpsc, then i suggest u try fixing that before u begin animation..

ALSO i think u should listen about the smooting, chamfer som edges, add some edgeloops and move verts, will make them look much much nicer^^

Gr8 models


[Q]uik, Quiker than most
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 21:01           | link | toggle

I agree. In 3dsMax, is chamfer in modifiers?

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 7th Nov 2009 22:37           | link | toggle



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BlackFox

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Joined: Mon May 5th 2008
Location: BC, Canada
Posted: 8th Nov 2009 00:29           | link | toggle

Nice work Fuzz. Certainly enjoy your work here.

Cheers

Mike
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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 10th Nov 2009 04:00     Edited: 16th Nov 2009 16:26     | link | toggle

Thanks, BlackFox.

New shotgun video:
http://www.youtube.com/watch?v=62fcqZYPFqM

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Fuzz

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Joined: Tue Nov 14th 2006
Location: Tasmania, Australia
Posted: 16th Nov 2009 16:25     Edited: 16th Nov 2009 16:27     | link | toggle






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General Jackson

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Joined: Wed Jan 21st 2009
Location: Fragmotion and Wings 3d
Posted: 16th Nov 2009 18:16           | link | toggle

Textures look good, I'm looking forward to rigging them.
HOWEVER...they dont look like scifi guns

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Gj Productions
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