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FPSC Classic Models and Media / K-Series01 Sci-Fi Model Pack Plus new project.

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blackpawe
19
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Joined: 18th Jan 2005
Location:
Posted: 18th Sep 2011 11:42 Edited at: 18th Sep 2011 11:57
[img][/img]


Uploaded with ImageShack.us

First let me say hello to the community.I am new to fps creator,but not to game design.
I purchased FPS Creator EA in 2005.I put it on the shelf and waited for updates for the engine.
I just started back working with it and I see it has come a long way since then.
I am currently using version 1.17.
I know there is version 1.18 but on my machine it runs a little bit slower.

Here is my p.c. specs.
AMD Semprone processor,3000+ 1.81GHz 1.00 GB of Ram
NVIDIA GeForce 8600GT.


Now to the reason for this post,I am working on a project that will use fps creator.
It is sci-fi based,I am currently working on assets for the project right now.
I will replace all stock media,
I will give some of these assets away for free and plan to contact the appropriate parties to sell

others as sci-fi model packs.
These models are highly optimized to work with fpsc
Here is what I have done so far,most of these segment and models are just using the a.o.maps and

Normal maps,textures are generated from high poly geometry I am also using bond1 shaders.

The diffuse and specular maps are not finished yet,I use this to just block out the level.
With a rough lighting pass.
This is just a test room to learn fps creator way of doing things.
Some items are just place holders,such as floors ceilings and other objects I made for a diffrent

project.
What still needs to be done in this set.

1. Doors
3. Windows
4. Wires
5. More wall tech
6. Ceilings
7. floors
8. More animated models

Thank you all for your time.
all comments welcome
best regards blackpawe.



By blackpawe at 2011-09-18


By blackpawe at 2011-09-18


By blackpawe at 2011-09-18



By blackpawe at 2011-09-18
X Games
16
Years of Service
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Joined: 8th May 2007
Location: World Wide Web
Posted: 18th Sep 2011 11:57 Edited at: 18th Sep 2011 11:58
really pro stuff, keeping an eye on this one

FPSX Gameshttp://www.fps-x-games.com
FPSCREATOR INFOhttp://fpscreator.info
Win7 Ultimate 64Bit, AMD PhenomII X4 965 3.4GHz, GeForce GTX 280 1GB, 8GB DDR2 RAM
Omegamer
15
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Joined: 25th Feb 2009
Location: There
Posted: 18th Sep 2011 12:02
This looks really great dude!

Norion
13
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Joined: 14th Jun 2010
Location: The Netherlands.
Posted: 18th Sep 2011 13:25
Gotta love this pack. Are you going to release this pack as an official modelpack ?


Really great stuff.

Sorry for my english, i'm an alien
X Games
16
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Joined: 8th May 2007
Location: World Wide Web
Posted: 18th Sep 2011 14:32
hope you don't mind blackpawe but posted link on my website?
http://www.fps-x-games.com/2011/09/k-series01-sci-fi-model-pack.html

Any youtube clips on the animated models?

FPSX Gameshttp://www.fps-x-games.com
FPSCREATOR INFOhttp://fpscreator.info
Win7 Ultimate 64Bit, AMD PhenomII X4 965 3.4GHz, GeForce GTX 280 1GB, 8GB DDR2 RAM
born for game
16
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Joined: 24th Mar 2008
Location:
Posted: 18th Sep 2011 14:55
Very nice.We do need more model packs here.


Beno09
12
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Joined: 3rd Jun 2011
Location: Bosnia and Herzegovina
Posted: 18th Sep 2011 15:54
This is great, just great Keep going !
sic1ne
13
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Joined: 23rd Sep 2010
Location:
Posted: 18th Sep 2011 16:51
awsome stuff u got here is this an offical model pack?

Wraith Staff
16
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 18th Sep 2011 17:21
Color me intrigued

New sig in the process of being made
starmind 001
FPSC Reloaded Backer
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Joined: 23rd Sep 2007
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Posted: 18th Sep 2011 18:14
Now that is something of beauty! Not many take the time to do something like this. Good work!

King Fluffs
13
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Joined: 28th Nov 2010
Location: Telford
Posted: 18th Sep 2011 20:48
Looking good.

Swift Beta Studios
Soviet176
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 18th Sep 2011 23:43
Will be booking this thread. Looking forward to this blackpawe. Do you have a possible release date? Days, months?


Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 19th Sep 2011 00:01
This is top notch work!

Here's a little advice: I see from the way you texture that you are used to work with software/engines that support materials. However, FPSCreators Shadersystem aren't that evolved and I would suggest you to add more detail to the textures, as you don't get a perfect result with normalmapping here.

But its really good stuff! Can't wait to see a work in progress thread on that scifigame of yours



-Wolf

Matter is energy condensed to a slow vibration, we are all one consciousness experiencing itself subjectively Theres no such thing as death,life is only a dream,and were the imagination of ourselves.
blackpawe
19
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Joined: 18th Jan 2005
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Posted: 19th Sep 2011 00:02
First thanks guys for taking the time to check these out.
X Games no I dont mind you posting a link.

Norion and sic1ne at the moment I have not talked to any one at the T.G.C Store.
So if they accept the assets,then yes.
If not I will make arrangements elsewhere.
I am going to be making lots of assets for my project.
As I stated earlier some will be free.

best regards
blackpawe.
Disturbing 13
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 19th Sep 2011 02:04
Definitely some great stuff there! Keep'em coming!

Disturbing13
Dev Forum Store
Pain
FPSC Reloaded TGC Backer
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 19th Sep 2011 03:08 Edited at: 19th Sep 2011 03:09
they look like top work! fantastic job on them so far! Let me know when they are released, my project im working on now... well lets just say I would like to add these and get my hands on them! They would go good with my project, and thats the look Im looking for!!!

her is my project if you wanted to check it out: http://forum.thegamecreators.com/?m=forum_view&t=188382&b=25

Me = noob

and i love The TGC : )
blackpawe
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Joined: 18th Jan 2005
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Posted: 19th Sep 2011 03:12 Edited at: 19th Sep 2011 12:27
Hello wolf nice to meet you.
Thank you for the advice.
I dont know if you read the post?
The diffuse detail in the segments have not been painted yet.
I like to get the assets into the engine as soon as I can to test the lighting sub system,and materials and tweak as I go.

X games,I will get some stuff on youtube soon.
The pod is animated,also the displays.
I try to design in a way that gives each model many uses
for game play and eye candy.
here is an example,the monitors use what I call an animated light plate so you can have as many animated effects simply by swapping the plate.
There our many tricks I use to work around limitations.

Also guys here our some FREE TEXTURES to use in your game from a previous project.
enjoy.


By blackpawe at 2011-09-18


By blackpawe at 2011-09-18

http://www.mediafire.com/?4h96ze6sf0yuxy1

Best Regards
blackpawe.
X Games
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Joined: 8th May 2007
Location: World Wide Web
Posted: 19th Sep 2011 12:47
Quote: "Also guys here our some FREE TEXTURES to use in your game from a previous project.
enjoy."


fantastic work thanks for download, this is going to be very interesting project!

FPSX Gameshttp://www.fps-x-games.com
FPSCREATOR INFOhttp://fpscreator.info
Win7 Ultimate 64Bit, AMD PhenomII X4 965 3.4GHz, GeForce GTX 280 1GB, 8GB DDR2 RAM

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