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FPSC Features / Locked / Running on PS3 and Mac?

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Slayer267

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Joined: Mon Sep 6th 2010
Location: Non of your beez wax
Posted: 7th Nov 2011 15:26           | link | toggle

I heard its possible to run a fpsc game on a PS3 or Mac, it just requires some coding. So can you guys do that somehow or no?

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Dark Frager

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Joined: Tue Mar 16th 2010
Location: The Void.
Posted: 7th Nov 2011 21:12           | link | toggle

There's been LOADS of discussions on this before, and the answer is:


No.

Unless you want to re-code the whole engine of course.

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Benjamin

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Joined: Sun Nov 24th 2002
Location: France
Posted: 7th Nov 2011 21:50           | link | toggle

Quote: "I heard its possible to run a fpsc game on a PS3 or Mac"

I think the moral of the story here is "don't believe everything you're told".



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Slayer267

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Joined: Mon Sep 6th 2010
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Posted: 7th Nov 2011 22:12           | link | toggle

Anyone feel like recoding the whole engine?

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Vent

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Joined: Fri Apr 3rd 2009
Location: Chilliwack, BC
Posted: 8th Nov 2011 01:56           | link | toggle

Yeah, I'll get right on that...



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Slayer267

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Joined: Mon Sep 6th 2010
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Posted: 8th Nov 2011 02:02           | link | toggle

Lol, tell me when your done

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Dark Frager

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Joined: Tue Mar 16th 2010
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Posted: 8th Nov 2011 18:48           | link | toggle

Quote: "Anyone feel like recoding the whole engine?"

Was that a serious question?

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Slayer267

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Joined: Mon Sep 6th 2010
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Posted: 8th Nov 2011 21:50           | link | toggle

Lol sure if you want it to be

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Brendy boy

DBPro Tool Maker


Joined: Sun Jul 17th 2005
Location: Croatia
Posted: 13th Nov 2011 23:00           | link | toggle

Quote: "Anyone feel like recoding the whole engine?"
Me, for a crapload of money of course

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Slayer267

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Joined: Mon Sep 6th 2010
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Posted: 13th Nov 2011 23:29           | link | toggle

Hows 1usd sound?

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TriSpefear Studios

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Joined: Fri Nov 11th 2011
Location: Dallas, Texas, USA
Posted: 14th Nov 2011 00:15           | link | toggle

Sounds good to me

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Wolf

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Joined: Thu Nov 8th 2007
Location: The Sea of Dark Desires
Posted: 14th Nov 2011 12:10           | link | toggle

No

Matter is energy condensed to a slow vibration, we are all one consciousness experiencing itself subjectively Theres no such thing as death,life is only a dream,and were the imagination of ourselves.
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Teabone

FPSC Reloaded TGC Backer


Joined: Thu Jun 8th 2006
Location: Cyberspace
Posted: 14th Nov 2011 23:31           | link | toggle

Everyone's been wondering how its possible that i'd be in the mac OS at school working on FPSC...

how did I do this? By using a remote on my computer at home, logged in from the Mac. That's the only way :/

So you'd still need a PC ultimately.

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Brendy boy

DBPro Tool Maker


Joined: Sun Jul 17th 2005
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Posted: 15th Nov 2011 11:45           | link | toggle

Quote: "Hows 1usd sound?"
you are funny

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TheDesertEagle

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Joined: Thu Jul 7th 2011
Location: Canada - Who knows where else???
Posted: 24th Dec 2011 04:58           | link | toggle

Ok i understand MAC but Ps3
anyway would'nt it work for XBOX if their was a FPSC to XNA converter?
theirs one for game maker GMK to XNA

all im saying is that we have a much better chance for XBOX then ps3

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Slayer267

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Joined: Mon Sep 6th 2010
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Posted: 2nd Jan 2012 03:43           | link | toggle

Hmm... I'm planning to learn C++ soon. Maybe I can do it.

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Landman

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Joined: Fri Nov 11th 2011
Location: Cape Town
Posted: 2nd Jan 2012 07:55           | link | toggle

You can run fpsc on Mac. Install Bootcamp on your Mac. Then Install Windows 7 on the Mac. Use Bootcamp to start up Windows 7. Download/Install FPSC while in Windows and youre done.

Ive also read on forums that of loads of people Play the PC version of Skyrim on their Macs this way too.

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4125

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Joined: Sun Feb 3rd 2008
Location: Bronx, New York
Posted: 2nd Jan 2012 08:51           | link | toggle

Quote: "Install Bootcamp on your Mac."

This is the typical response. That may work however expect a magnitude of problems. Crashing, glitches, errors I can already see that. It's usually never stable or safe to do this and is highly not recommended.

However I heard of people getting good results with this and WINE. Still, would be easier to just buy a PC.

But I do vote for a MAC version of the software as it's sorta unfair that people have to resort to using bootcamp or WINE then buying Windows.

Quote: "I heard its possible to run a fpsc game on a PS3"

Not right now it's not possible. Nor would it work on any other console. Maybe not now or anytime soon, but perhaps someday...

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Benjamin

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Joined: Sun Nov 24th 2002
Location: France
Posted: 2nd Jan 2012 20:31           | link | toggle

Quote: "anyway would'nt it work for XBOX if their was a FPSC to XNA converter?"

Such an idea doesn't really make much sense, considering FPSC is an entire engine and XNA is something else completely. What needs to be done is the entire engine would have to be rewritten, or at least the DBPro compiler and any DLL's the engine uses. Alternately one could write a program to convert the game files to a format that could be understood by another engine. It wouldn't yield quite the same results (since the engine would probably work completely different) but you could have the same assets.

Quote: "You can run fpsc on Mac"

Essentially this isn't running FPSC on your Mac, it's running it on Windows.



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maho76

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Joined: Tue May 31st 2011
Location: universe-hub, playing the flute
Posted: 4th Jan 2012 13:37           | link | toggle

throw away your mac, buy an equal win7-machine for half the money or less. taddaaaaa! not only the best for running fpsc but much more.
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Landman

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Joined: Fri Nov 11th 2011
Location: Cape Town
Posted: 4th Jan 2012 17:18           | link | toggle

Quote: " throw away your mac, buy an equal win7-machine for half the money or less. taddaaaaa! not only the best for running fpsc but much more. "

I agree! Say to your Mac and you'll be

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maho76

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Joined: Tue May 31st 2011
Location: universe-hub, playing the flute
Posted: 4th Jan 2012 17:24     Edited: 4th Jan 2012 17:26     | link | toggle

hey landman, dont break a war, does faster than you imagine^^

nonono, mac is okay for those who want to use ... this ... ah, i cant!^^

i think when you want to get a multiplattform-engine, you have to pay much more than 20 bucks as you do for fpsc, simply because development is much more expensive. and i dont want to pay more for plattforms i dont use.
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Leongamerz

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Joined: Sat Aug 14th 2010
Location: Cyberspace
Posted: 7th Jan 2012 04:21           | link | toggle

It's not possible to make FPSC game for PS3 but you need to recode all of it and that's make people crazy.Anyway nice idea hehe

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3D Game Maker 4 EVER

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Joined: Fri Apr 23rd 2010
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Posted: 7th Jan 2012 04:49           | link | toggle

I'd re-write the engine... But I don't know how to code..

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