Some of you might remember an AC130 scene I made using the Project Blue engine a while back. Thanks to the powerful new commands in v1.19, I've taken this a step further and added several cool new features and made it compatible with the stock engine (v1.19)
These include, the player 'flying' around the map in a circuit, cycling through guns using the 1 key, and the ability to zoom in and out.
Here's a short video (note, all dialogue sounds belong to Activision - these will not be released with the scripts themselves, they're just there for effect, however, I will leave the sound scripts in place so you can put your own sounds in there instead). I recommend you watch in 720p, the video quality is much nicer.
http://www.youtube.com/watch?v=aFhlXFi0JMg&context=C4fcfaacADvjVQa1PpcFOeTXst61e7r5upvgRIGl0np3rOeYFxTLc=
There are quite a few issues with the AI - namely not being able to follow waypoints correctly, flying across the map, not running their death animations and gliding across the map. I figure these are issues with the engine as all their script allows them to do is follow waypoints and respawn when dead, and that's all. Hopefully all the issues will be fixed at some point.
All files are attached. Included is a Readme which will explain the setup (it's fairly complicated, and requires quite a few triggerzones).
This is for commercial and non-commercial use provided credit is given to me. The excellent black and white, motion blur, bloom fullscreen shader has been created by uzi idiot, so please give credit to him too
Enjoy. Let me know if you run into any issues.
Specs: Alienware M17x R3. i7-2630QM. 8GB RAM. Nvidia 560m. Momentus XT Hybrid Drive.