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AppGameKit Classic Chat / V2 Tier 1 debugger question....

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roujesky
19
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Joined: 4th Jun 2004
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Posted: 17th Jul 2014 21:32
do you think that the proposed debugger for V2 will only work for the desktop target? I think it would difficult (impossible!!!) to remote debug from the desktop an app that is running on a smartphone. I never really thought of this before....
MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Jul 2014 21:43
I develop on Windows Phone 8.1, and have full debug capabilities, the handset is wired to the system for this, however with Windows 8.1 I can perform remote wireless debugging for my Surface 2... so no reason it cannot be done elsewhere or with other tools, just requires implementing...

[I never understood why AppGameKit was implemented wirelessly to begin with... made more sense to be using USB and have wireless as a secondary option]

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