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AppGameKit Classic Chat / spine runtime

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DennisW
15
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Joined: 15th Jun 2008
Location: Ohio
Posted: 26th Jul 2014 17:27 Edited at: 26th Jul 2014 17:45
Is there a spine run time for agk 2?

Ham and Eggs Breakfast
The Chicken was involved the Pig was Committed
AGK Community Tester
baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 28th Jul 2014 13:11
Yes there is. Works pretty well too!
DennisW
15
Years of Service
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Joined: 15th Jun 2008
Location: Ohio
Posted: 28th Jul 2014 14:12
Thanks baxslash can you tell me where I can get it from.

Ham and Eggs Breakfast
The Chicken was involved the Pig was Committed
AGK Community Tester
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 28th Jul 2014 16:38
What do you mean? AppGameKit V2 contains the commands for loading and displaying Spine characters. The runtime commands can be used in Tier 1 or Tier 2 from the AppGameKit library.
DennisW
15
Years of Service
User Offline
Joined: 15th Jun 2008
Location: Ohio
Posted: 28th Jul 2014 17:55
Ok thanks the last time I looked at it was when it first came out and there was trouble with it. Have to dig deeper. Thanks

Dennis

Ham and Eggs Breakfast
The Chicken was involved the Pig was Committed
AGK Community Tester

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