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AppGameKit/AppGameKit Studio Showcase / IceBrawlersLive (remake of 3d) for ouya

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SoftMotion3D
AGK Developer
18
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 31st Jul 2014 06:35 Edited at: 31st Jul 2014 07:43
As some of you may know, i have been working on my first project to showcase my 3d animation system written with code for agk.

The gameplay in this video is live streaming from my pvr off the ouya system itself.

I still have plenty of code glitches to work out but the game is almost ready for an official demo on ouya. I still have lots to do but here is a sneak video so far.

feedback welcome as i want to make this much better then my last 2 hockey games.


Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 3rd Aug 2014 22:41
Pretty cool!

Cheers,
Ancient Lady
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 5th Aug 2014 19:40 Edited at: 5th Aug 2014 19:40
thanks....

i have now rebuilt the ice rink to have banners....

Hopefully i can have a playable demo by end of week


Hockeykid
DBPro Tool Maker
16
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Joined: 26th Sep 2007
Location:
Posted: 5th Aug 2014 20:22
Quote: " have now rebuilt the ice rink to have banners"


Just a random idea, it could be cool if you used some banners from the community ad network:

http://forum.thegamecreators.com/?m=forum_view&t=209510&b=41

Every time the game is launched you could have it grab a couple of random banner images from the network.


Sean

SoftMotion3D
AGK Developer
18
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 5th Aug 2014 20:48
interesting idea... i will take a look at it

SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 5th Aug 2014 21:48
hows that!



it now flips through agk ads and also flips with "made with agk"

great idea and it was easy to put in.

Hockeykid
DBPro Tool Maker
16
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 5th Aug 2014 22:09
Quote: "it now flips through agk ads and also flips with "made with agk""


Awesome, I think it adds a really nice touch to the game.


Sean

SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 6th Aug 2014 05:20
starting to get some menu work done.... its very close to being playable! just a few more hours of code...



SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 7th Aug 2014 07:59 Edited at: 13th Aug 2014 07:08
4 player is now fully coded.... got a few more things to do and the alpha should be available early next week on ouya!

Im very excited to show off agk's ability to do animated 3d with code. Its very smooth! and OMG! 4 player is allot of fun on the ouya... been playin it with my bro's.

I'll try to get the hardness level coded in for this release as well so people will have a good ai challange as well.

Being Released with this alpha:
-exhibition game
-4 player
-dive shot blocking
-crosschecking/falling down/life
-slap shot
-quick shot / pass
-community ad network integration
-Team Picker / Color Selector


future updates that i would like to do:
-fighting
-penalties
-penalty shot
-golie human operated mode
-tournament
-multiplayer over LAN

I'll try not to jump to far ahead with what i want to do, however; this should give you some insites to what i would like to do with the game over time.

SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 13th Aug 2014 07:04 Edited at: 13th Aug 2014 07:05
ok games been submitted a second time...lol! This time it should pass inspection on ouyas end. This build is using the new alpha 4 just posted by paul. Im hoping to see the game on ouya later tomorrow if everything goes well.

icon should look like this on menu


29 games
18
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Joined: 23rd Nov 2005
Location: not entirely sure
Posted: 13th Aug 2014 15:03
This looks very good, really cool that you've implemented your animation code into the game, it looks really good.

Unfortunately I don't have an Ouya (nor a TV) so won't be able to play. Any chance of a PC version?

SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 13th Aug 2014 19:18
Thanks. It was fun putting the animation code together and finaly seeing what it can do. Agk is a realy good with 3d it just takes a bit of code work to set it up. I plan on doing more games with this same code since its very versitile.

A pc version... I could but do you have a compatible 360gamepad? It would be easier as I would not need to channge anything.

29 games
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Joined: 23rd Nov 2005
Location: not entirely sure
Posted: 13th Aug 2014 21:57
Yes, I do have a 360 gamepad for my PC and yes I know the hassle of coding gamepads for PC.

There is something magical about getting an animated model working in AppGameKit and then implementing it into a game.

I find the current 3D commands in AGk to be better than the DBPro equivalents, such as the rotation commands (the syntax is also a lot better). I'm also finding it easier to get to grips with shaders but I think that might have something to do with getting in early on when a lot of others were just starting out as well.

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 15th Aug 2014 05:31 Edited at: 15th Aug 2014 05:33
Quote: "I find the current 3D commands in AppGameKit to be better than the DBPro equivalents,"

me to!

Game is now available on ouya!

https://www.ouya.tv/game/Ice-Brawlers-Live/

SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 25th Sep 2014 23:48 Edited at: 26th Sep 2014 04:28
@29 games... im going to start working on a pc version this weekend. hopefully it will be ready next week some time!

I have made allot of changes to the game in the last month so i should upload a new video to showcase it.

I have also been doing allot of improvements to my animation code. will be updating that soon too!

one of the latest screen shots below:



and a new video...


https://vimeo.com/107203755

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