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AppGameKit Classic Chat / V2 Question

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Grook
AGK Backer
11
Years of Service
User Offline
Joined: 22nd Jun 2012
Location: Lancashire, England
Posted: 16th Oct 2014 17:06
Are shaders in V2 only for 3D scenes and objects or can they be applied to sprites?

Also, is there a summary list of all new and/or changed commands for V2?

"It is said that your life flashes before your eyes just before you die. That is true, it's called Life.”
janbo
15
Years of Service
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Joined: 10th Nov 2008
Location: Germany
Posted: 16th Oct 2014 22:53 Edited at: 16th Oct 2014 22:55
Hi Grook

Yes you can apply shaders to sprites.
Quote: "SetSpriteShader( spriteID, shaderID )

Sets the shader used to draw this sprite, loaded with LoadSpriteShader or Loadshader. By default sprites are assigned an internal shader that can handle 1 texture and a color. If you use a shader ID of 0 the sprite is assigned the internal shader."


And i don't think there is any kind of summary for commands
I only can provide:
http://forum.thegamecreators.com/?m=forum_view&t=210287&b=41
https://www.kickstarter.com/projects/tgc/app-game-kit-v2/posts

Grook
AGK Backer
11
Years of Service
User Offline
Joined: 22nd Jun 2012
Location: Lancashire, England
Posted: 16th Oct 2014 23:06
Thanks janbo, much appreciated. I couldn't find it in the help files; hence my question about a list of new commands!

"It is said that your life flashes before your eyes just before you die. That is true, it's called Life.”

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