Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Spine plugin for DBPro?

Author
Message
Duffer
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 20th Oct 2014 09:45 Edited at: 21st Oct 2014 20:36
Anyone working on this? Any chance of it?

(obviously, realise it is being implemented in AGK2...)

[edit] notwithstanding the reference to Spine in AGK2, Spine is a 2d sprite animation plugin tied in with Spine software.

See this link in case you are still wondering:-

http://esotericsoftware.com/

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
TheComet
16
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 21st Oct 2014 13:44 Edited at: 21st Oct 2014 13:45
Quote: "Spine plugin"




> Implying everyone knows what a spine plugin is

I like offending people. People who get offended should be offended. -- Linus Torvalds

Attachments

Login to view attachments
Derek Darkly
12
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 21st Oct 2014 16:57
LoL... did you mean splines, like for race tracks, etc.?

Duffer
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 21st Oct 2014 20:37
@ TheComet & Derek Darkly,

See edited first post...

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
TheComet
16
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 21st Oct 2014 21:34
There's no plugin for that I believe, but with a bit of matrix math you could easily calculate the transformations in DBPro.

Spine exports to JSON, which is human readable javascript code. You'd have to write an importer for that as well.

I like offending people. People who get offended should be offended. -- Linus Torvalds
mr Handy
16
Years of Service
User Offline
Joined: 7th Sep 2007
Location: out of TGC
Posted: 21st Oct 2014 22:04
It's just a bone animation editor, use 3ds max or blender.

Or, if your mesh is simple (few vertices) you can make your own simple editor.

Bazillion ways with no need in Spine.

Duffer
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 22nd Oct 2014 18:47
@ mr Handy,

No. Check out both the Spine animation software and also the Spriter software, and you will get the idea.

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
mr Handy
16
Years of Service
User Offline
Joined: 7th Sep 2007
Location: out of TGC
Posted: 22nd Oct 2014 20:51
I said what you can do to make game with DBP, if you want Spine think of C++

Login to post a reply

Server time is: 2024-04-20 10:27:31
Your offset time is: 2024-04-20 10:27:31