Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Texture sizes

Author
Message
Scraggle
Moderator
20
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 31st Mar 2015 16:20
Whilst I am fully aware of the need for power of two textures, does AppGameKit require the textures to be square?
Is there any performance hit for having a texture that is 1024x128?

Thanks

AGK V2 user - Tier 1 & 2
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 31st Mar 2015 21:38
No, power of two can be any size even 1x1024 without any padding.

Using AppGameKit V2 Tier 1
Scraggle
Moderator
20
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 31st Mar 2015 23:16 Edited at: 1st Apr 2015 09:11
Splendid!
That's what I suspected but I wasn't 100% sure there be no padding.

Cheers baxslash

AGK V2 user - Tier 1 & 2

Login to post a reply

Server time is: 2024-04-20 10:39:59
Your offset time is: 2024-04-20 10:39:59