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AppGameKit Classic Chat / This is a HORROR - AGK Version 2.0.13

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Engineer
9
Years of Service
User Offline
Joined: 16th Jul 2014
Location:
Posted: 18th Apr 2015 10:15
I'm not kidding - this is a real nightmare!
Last night I turned off the computer with a working version of its application, in the morning there was a new version of Startup AppGameKit and my application will not start at all - vindovs reports an error in the application and the fact that looking for a way to fix them is!

How to return the old version (Steam) ?!
I need to work !!!
Help

AGK 2 !
JimHawkins
14
Years of Service
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 18th Apr 2015 10:52
Please don't double-post!

<<It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.>> Dijkstra
RickV
TGC Development Director
23
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 18th Apr 2015 11:47
Paul will sort it I'm sure. Expect a patch once he's had his sleep. Sorry for the issues you are having, it'll be temporary.

Development Director
TGC Team
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 18th Apr 2015 16:36 Edited at: 18th Apr 2015 16:37
I have updated the Steam files, can you tell me if you still get a crash? If so can you send me the project so I can try to replicate the problem.

You can revert Steam to a previous version of AppGameKit by right clicking on the App Game Kit 2 product, choosing properties, then in the beta tab selecting the version to use.
Engineer
9
Years of Service
User Offline
Joined: 16th Jul 2014
Location:
Posted: 19th Apr 2015 12:49 Edited at: 19th Apr 2015 12:50
Paul, Thanks for the tip on installing a previous version !!!

After trying to roll back to version 2.0.12 and 2.0.13 versions reinstall my app working again.
But still in the debugger does not work SetScissor - performs with fallacious arguments, although the values of variables, arguments, asked him a position in the debugger shows true.


And still SetEditBox not accept extended characters when switching to the Russian language.

Can this do anything?

AGK 2 !
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 19th Apr 2015 17:27
Quote: "But still in the debugger does not work SetScissor - performs with fallacious arguments"


The error you are seeing is not really an error, it is just a left over from when I was debugging the command, it output the values just so I could check them. I'll remove it in the next version.

Quote: "And still SetEditBox not accept extended characters when switching to the Russian language."


Unfortunately until we can find a way of supporting/displaying UTF8 in AppGameKit this will not be possible.

And from now on can you only post a question in this thread or the other, not both please.

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