Quote: "so if I make a mesh of the object or add limbs can I then manipulate the faces? "
Yes. Just make a new object in which the faces are separate limbs.
You could manually create an X file with different materials, i.e. textures in your case, on each face and import that into DBPro. It will display correctly in DBPro but as far as I know you cannot change the individual textures used.
Alternatively, use Chris Tate's second suggestion.
Quote: "but I dont think it would be effective in the grand scheme of things"
Why not? Although having the picture object as a separate limb with the frame as another limb would be better.