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AppGameKit Classic Chat / How do I set up tier 2 on Visual Studio 2015?

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United Calamity
8
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Joined: 22nd Jul 2015
Location: Canada
Posted: 22nd Jul 2015 19:40
So I went through the steps in the windows thing for setting up tier 2, but on my VS 2015 it won't let me compile.

It just gives my a ton of that. I have the folder for the project with the other ones, I have linked the library and include, and I simply have no idea what to do.

I can't use AGK's Tier 1 because I simply hate the language with passion, and I love C++. But I can't use it because it won't set up.

Any help is greatly appreciated.

Gamejolt: http://gamejolt.com/profile/united-calamity/575975
CJB
Valued Member
20
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 24th Jul 2015 14:18
MSC_Ver 1800 was in VS2013. Core.obj will need to be re-compiled in VS2015 or you'll need to use 2013 for your project. (I think).

V2 T1 (Mostly)
Phone Tap!
Uzmadesign
United Calamity
8
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Joined: 22nd Jul 2015
Location: Canada
Posted: 25th Jul 2015 06:45
Would you mind explaining how to do that? I've got no clue and I don't want to go back to 2013.

Gamejolt: http://gamejolt.com/profile/united-calamity/575975
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 25th Jul 2015 23:44
It's not Core.obj that you need to recompile (because that file is part of every project and does get compiled).

The reference to '_MSC_VER' the AppGameKit libraries that you link to. And we do not have access to the code to rebuild them.

If you want to use AppGameKit in Tier 2 (and I do this), you have to go back VS2013.

It took TGC a while to add VS2013 libraries. I don't know how long it will take before they try to do VS2015.

Cheers,
Ancient Lady

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