Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Multiplayer online capabilities?

Author
Message
gsdblack
12
Years of Service
User Offline
Joined: 6th Dec 2011
Location:
Posted: 14th Aug 2015 23:13
I starting a game app(Turn based chess feel so it's not fast paced) that will needs multiplayer functionality. The game will use online game play, game invites, login (possibility facebook), matchmaking and a rating system. I have been through a few of the tutorials but I'm not sure if AppGameKit V2 has all these capabilities?

If so are there tutorials?

How much of these capabilities are built in vs. me creating the functionality?
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 15th Aug 2015 01:19
are you using T1 or T2?

If T1 then you are stuck with the AppGameKit multiplayer commands and have to use those

if T2 you can use an external multiplayer lib.
I have been researching for one as I want to explore multiplayer online gaming
=PRoF=
21
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 15th Aug 2015 01:31
It's more than possible to write an online turn based multiplayer system with AppGameKit using PHP scripts and a MySQL database.

gsdblack
12
Years of Service
User Offline
Joined: 6th Dec 2011
Location:
Posted: 15th Aug 2015 07:03 Edited at: 15th Aug 2015 07:04
I will be using T2. Since I'm using T2 does that mean I can use any external multiplayer lib? Does that go for any other frameworks?

I'm not that familiar with PHP and MySQL database, guess i have to do some studying.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 15th Aug 2015 11:42
This game by Naphier is turn-based multiplayer.

Online scores, push notifications, game invites etc etc.
I believe it is made with a modified Tier 1 player.

Quidquid latine dictum sit, altum sonatur
TutCity is being rebuilt
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 15th Aug 2015 16:41
if you are using T2 then start off with checking Raknet
gsdblack
12
Years of Service
User Offline
Joined: 6th Dec 2011
Location:
Posted: 16th Aug 2015 23:39
Thanks I will look into Rakent. As for wordspionage I see I it has all the online capabilities i was looking for. So I guess AppGameKit can do it all with a little bit of help.

Login to post a reply

Server time is: 2024-04-25 02:03:46
Your offset time is: 2024-04-25 02:03:46