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WIP / Dumbo & Cool - new demo

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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 17th Jan 2005 14:24     Edited: 29th Jan 2005 14:32     | link | toggle

DUMBO & COOL - ALPHA 1V5

URL: http://www.drewsgames.com/dac.zip
SIZE: 1.4mb
DATE: 17/1/05



VERSION OVERVIEW
This latest version introduces a lot of new stuff, and is the last version to be shown running on DBC. Be sure to check out the new graphical touches such as clouds overhead in first person view, the enemy AI, the collision detection and the sparkle on coins!

DEMO KNOWN PROBLEMS
Sounds are very low quality for download speed
Enemy is a placeholder model, with cubes placeholding bullets and knocked out FX
Speed: this will be sorted out when the project is converted to DBPRO

NEXT UPDATE
The next update will be running on DBPRO - until then, enjoy!

Drew Cameron
www.drewsgames.com


Drew Camerons free games - http://www.drewsgames.com/
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MilkPaton.Co.Uk
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Van B

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Joined: Tue Oct 8th 2002
Location: The Swan.
Posted: 17th Jan 2005 14:48           | link | toggle

Looking cool Drew, have you done anything with the character textures? - 'Cool' looks quite shiny, like he has dolphin skin or something, not used to seeing that in DBC. I'll check out the demo tonight, might just be that screenie.


Van-B


It's c**p being the only coder in the village.
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Turoid

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Joined: Sat Nov 1st 2003
Location: The Netherlands
Posted: 17th Jan 2005 15:58           | link | toggle

yea nice I like the use of dumbo and cool together to complete the level.

I found a bug, when you press 1 you can jump as long as you want. I guess it was an engine test

Anyway, nice game

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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 20th Jan 2005 11:43           | link | toggle

Sorry for the belated reply - about pressing "1" ... that was for testing only.

The project is currently being coverted to DBPRO, albeit with great difficulty. By the end of February, I should be up to scratch though.

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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MilkPaton.Co.Uk
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ReD_eYe

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Joined: Sun Mar 9th 2003
Location: United Kingdom
Posted: 20th Jan 2005 13:28           | link | toggle

Very Nice. But please add in the ability for the characters to walk backwards. That would make it so much nicer.


http://www.dbspot.com/NYC
New years competition... Fo Shizzle.
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Tifu

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Joined: Mon Sep 13th 2004
Location: Scotland
Posted: 20th Jan 2005 18:57           | link | toggle

Ohhh the diabolical 'stand-on-switch' puzzle, that's what we want to see
Looking great so far

If I was doing it, i'd also make Dumbo and Cool able to stand on one another, but that might conflict with some of the puzzles you have in mind, specially that high ledge Cool had to run up in this level, if you could stand on each other, Dumbo could just jump on Cool to get up... so maybe it's a bad idea

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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 23rd Jan 2005 23:11           | link | toggle

Hey Tifu - I like your website - tried out some of your stuff and it was good Those powerpuff 3D models look good!

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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Tifu

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Joined: Mon Sep 13th 2004
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Posted: 23rd Jan 2005 23:31           | link | toggle

Thanks muchly

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Mattman

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Joined: Thu Jun 5th 2003
Location: Cyberspace
Posted: 24th Jan 2005 02:40     Edited: 25th Jan 2005 02:17     | link | toggle

Looking sweet drew!

I emailed you about your team request. any reply sir?

Hi
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Grismald

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Joined: Tue Mar 4th 2003
Location: France
Posted: 24th Jan 2005 19:02           | link | toggle

Is it just me or is the dl link broken?


Team EOD : Programmer :: 3D artist
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Dom

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Joined: Mon May 31st 2004
Location: UK - England (I hate Chavs)
Posted: 24th Jan 2005 19:14           | link | toggle

Its BROKEN!


Thanks to Animeblood for the Logo!
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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 24th Jan 2005 19:19           | link | toggle

Enter that link into your browser and hit RETURN.
Comments?

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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Grismald

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Joined: Tue Mar 4th 2003
Location: France
Posted: 24th Jan 2005 20:39     Edited: 24th Jan 2005 20:39     | link | toggle

k, thanks
this is great stuff, love the co-op gameplay,it would make an excellent multiplayer game
keep up the good work!


Team EOD : Programmer :: 3D artist
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Cellbloc Studios

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Joined: Mon Mar 15th 2004
Location: Atlanta, GA
Posted: 24th Jan 2005 21:07           | link | toggle

This is actually kind of neat.

My only complaint is the skates or speed shoes. need to be able to slow down, not just come to a complete stop.

-This...is my boomstick!
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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 24th Jan 2005 21:11           | link | toggle

@ Cellbloc Studios : Down slows down, is that what you were meaning? Or is it too fast?

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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MikeS

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Joined: Mon Dec 2nd 2002
Location: United States
Posted: 24th Jan 2005 21:16           | link | toggle

Excellent game. I see a lot of promise in it. The first Dumbo was good, but this one will be twice as great with the teamwork mechanics.

Only critique I can give is to really make sound the next most important aspect of this game. Gameplay->Sound->Graphics
Perhaps when Dumbo(or even Cool ) is in the water, play some water swishing sounds along. Simple touches like that will give this game tons more atmosphere to what it already has.

Keep up the good work Drew.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 24th Jan 2005 21:42     Edited: 24th Jan 2005 22:59     | link | toggle

MikeS - I already have some nice water sounds and effects....
Wait for the DBPRO version, that is looking much better already, with bigger levels and a tigher feel altogether.

Thanks for all the nice comments so far everyone
I now plan to add backwards movement, slower(?) braking for Cool and some more sounds.

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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Mattman

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Posted: 25th Jan 2005 02:17           | link | toggle

... (see above)

Hi
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Gil Galvanti

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Joined: Wed Dec 22nd 2004
Location: Texas, United States
Posted: 25th Jan 2005 05:03           | link | toggle

yup looks good, keep going

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
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BadMonkey91

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Joined: Tue Jan 13th 2004
Location: Cyberspace
Posted: 27th Jan 2005 18:45           | link | toggle

Your game broke my computer

Badmonkey91@hotmail.com
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Baggers

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Joined: Mon May 31st 2004
Location: Yonder over dem dere hills
Posted: 27th Jan 2005 20:02           | link | toggle

Well, look up...are all these people suffering with broken computers?...doesnt look like it. Please say what has happened and we will try and work it out if its a random occurance or something that the game is causing and is a threat to others.
Just saying "Your game broke my computer" wont get any help !
Thanks
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hexGEAR

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Joined: Sun Nov 3rd 2002
Location: Tokumura
Posted: 27th Jan 2005 20:15           | link | toggle

Interesting game you got there.. you could even start a little franchise! I see this game going somewhere with better graphics and gameplay. The only problems i got are:

- The shadows aren't always visible so hard to tell where your going to land.
- Rollerblades move too fast.
- I need to move back!
- General movement is kinda akward.

but that's just my humble opinion, great game anyways!

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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 27th Jan 2005 21:38           | link | toggle

Quote: "Your game broke my computer"

More information?

Quote: "
- The shadows aren't always visible so hard to tell where your going to land.
- Rollerblades move too fast.
- I need to move back!
"

Thankyou for your honesty! The shadows problem has been fixed, and the rollerblades have been tweaked already As for moving backwards, that was a major concern and will be addressed soon.

Quote: "- General movement is kinda akward."

Could you possibly elaborate? Is it the camera curve value? There will be an option to turn that down, off or up in the finished game.

Anymore problems?

Drews free DB games - http://www.drewsgames.com/
Time Ship : out now! Check out the link above!
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Baggers

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Joined: Mon May 31st 2004
Location: Yonder over dem dere hills
Posted: 27th Jan 2005 22:03           | link | toggle

Just had a play, and im very impressed ! the swapping and use of teir abilities was cool, the controls were pretty good (obviously the backward s key will be a boon), and the shadow is really useful for judging distance, which was what really annoyed me when playing the first game.
Nice one !
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hexGEAR

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Joined: Sun Nov 3rd 2002
Location: Tokumura
Posted: 28th Jan 2005 00:05           | link | toggle

Quote: "Could you possibly elaborate? Is it the camera curve value? There will be an option to turn that down, off or up in the finished game. Anymore problems?"

Yeah maybe its the camera curve value, i dunno... i guess i'm just used to using the mouse to control characters in 3rd person games like this, it makes jumping around a litte more accurate.

As for anymore problems... nah! The game reminds me of a stage in worms3D. Check it out, might give you some pointers on graphics.

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Dom

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Joined: Mon May 31st 2004
Location: UK - England (I hate Chavs)
Posted: 28th Jan 2005 19:55           | link | toggle

Link is broken


Thanks to Animeblood for the Logo!
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Tifu

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Joined: Mon Sep 13th 2004
Location: Scotland
Posted: 28th Jan 2005 22:22           | link | toggle

It's been said already
*ahem*

COPY AND PASTE URL DO NOT CLICK IT

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Dom

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Joined: Mon May 31st 2004
Location: UK - England (I hate Chavs)
Posted: 29th Jan 2005 14:21           | link | toggle

hehheh whoops gonna try it out


Thanks to Animeblood for the Logo!
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Oddmind

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Joined: Sun Jun 20th 2004
Location: Atlanta, Georgia
Posted: 2nd Feb 2005 04:47           | link | toggle

one probem. after i scaled the big incline with the bad guy on top, he shot a bullet at me and when it was airborne i ran into the hint. after exiting the hint screen the bullet had a matrix effect and stayed in the air, still. i didnt think to check if collision still caused damage but this would sure have been a problem.
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Drew Cameron

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Joined: Fri Jan 30th 2004
Location: Scotland
Posted: 2nd Feb 2005 15:43     Edited: 2nd Feb 2005 16:23     | link | toggle

Thanks, already solved in newest version.

Drew Camerons free games - http://www.drewsgames.com/
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