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The 20 Line Challenge / Circular Breakout - 20 lines - full game - psychedelic - timer-based movement - etc.

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IBOL
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Posted: 18th Apr 2005 15:55 Edited at: 18th May 2005 05:07
here's my new entry to the 20 line challenge,
inspired by my work on 'the coding challenges' thread.

CIRCULAR BREAKOUT
in DBPro

please see 8th post code snippet for no-bug improved version



` GAMEPLAY:
` destroy the boxes swarming around you.
` keep the bouncing ball from hitting your 'inner sphere' by
` moving your 'shield' cube to knock it away.

` CONTROLS:
` left / right arrow keys to rotate your shield
` spacebar to fire the ball when you're holding it

` FEATURES:
` progressively harder levels
` timer-based movement
` psychedelic 3D graphics
` program creates its own media
` adheres to the rules of the 20 line challenge


please see 8th post code snippet for no-bug improved version

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout

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IBOL
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Posted: 19th Apr 2005 15:00
i actually managed to pare this down to 18 lines,
and make it even better!



bob

mm0zct
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Location: scotland-uk
Posted: 14th May 2005 08:58 Edited at: 14th May 2005 09:00
object alerady exist at ilne 6 error after several minutes of playing, several hundred levels in, several million points, i forgot to get a screenshot of my score too lol, great adictive game but very easy once you've developed a stratedy, a good 20 liner though. i had about 15 lives left too. if you get them all really close to you and release and stay still you can take them all out in one rotation of the cubes.

http://www.larinar.tk
AMD athlon 64 3000+, 512mb ddr400, abit kv8, 160gb hdd, gigabit lan, ati radeon 9800se 128mb.
EddieB
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Location: United Kingdom
Posted: 16th May 2005 05:01
That is a great and adictive game

I got 1380!

Learning winAPI with C++ and openGL
The Nerd
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Location: Denmark
Posted: 16th May 2005 08:41 Edited at: 16th May 2005 08:43
LOL!!!

REALLY FUN GAME!!!!
i was bored and played the game in a while.. Made it up on over 200000 and got over 50 lifes! The only strange thing was.. Suddenly i got and error that said "Object already exist" :-(

And i was planning to take a screenshot of my highscore

the last levels before the error the color on all the things in the game was white! And the cubes moved soo fast that it was easy to proceed since the ball took em' out quick

Visit PanzerGames here
mm0zct
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Location: scotland-uk
Posted: 17th May 2005 08:55 Edited at: 17th May 2005 09:08
eddie that's pretty lame, you giving it the attention it's worth lol.
mine was well over 100000 i'm sure.

edit once you get to over 200000 points it crashes with the error previously stated
beat that eddieb (good luck since it crashes lol) only took about 5 mins and i had 19 lives left.

http://www.larinar.tk
AMD athlon 64 3000+, 512mb ddr400, abit kv8, 160gb hdd, gigabit lan, ati radeon 9800se 128mb.
IBOL
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Posted: 17th May 2005 15:54
hey thanks all!
i will fix that bug, since i still have 2 lines to work with
(if you use the second post's code, which you should)
bob

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout
IBOL
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Posted: 18th May 2005 05:05 Edited at: 18th May 2005 05:07
here is the new version, fixing that 'object exist' bug. (still 20 lines)
now you can play forever! enjoy...

bob

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout
Three Score
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Location: behind you
Posted: 22nd May 2005 02:29
so is there anything past level 4 cause i dont know how u could fit any more boxes in that small radius circle
also i love your box background u have to look pretty close to actualy see that it is only boxes in a random patern

nice work

formerly shadows of emptiness
Antidote
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Location: San Francisco, CA
Posted: 1st Jun 2005 23:44 Edited at: 1st Jun 2005 23:44
I changed the controls to using the mouse which worked a little better for me then got bored when I got over level 100. Nice job highly addictive

I have know idea what sflm stands for

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Robot
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Posted: 2nd Jun 2005 20:23
Congratulations for being the the newsletter.

The happenings of tommorow are behind us now
IBOL
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Posted: 3rd Jun 2005 04:17
yes, i AM the newsletter!
(play on words from post above...will edit out if you change it...)

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout
Robot
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Posted: 3rd Jun 2005 06:04
oops... . But I'll keep it their anyway because of your reply.

The happenings of tommorow are behind us now
mm0zct
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Posted: 30th Jun 2005 07:38
over about 50 it gets really easy, just release the bal and you've completed the level:

http://www.larinar.tk
AMD athlon 64 3000+, 512mb ddr400, abit kv8, 160gb hdd, gigabit lan, ati radeon 9800se 128mb.

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IBOL
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Posted: 30th Jun 2005 07:41
yeah, but hey, you played till level 116, right?
that must say something good about the game.
thanks, all!
bob

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout
Captain America
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Location: Here
Posted: 15th Jul 2005 15:04
hey i doesnt work for me, and i was wondering if you have some spare time on your hands if you could build the final exe and put it up on this forum, or just email it to me at: relith@cox.net
thanks in advance!


Cheers,
Capt. America
Sven B
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Posted: 17th Jul 2005 23:07
Damn i forgot wich lvl, but ther's a lvl where the circle of cubes isn't completely filled. It has a hole in it Anyway, i stopped at 11 130 points...

Immunity and Annihalation makes Immunihalation...

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