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WIP / Boggler[puzzle comp entry]

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 10th Jun 2005 18:14           | link | toggle

Hey heres the link to download Boggler from my game page(it at the bottom). Sorry for the inconvenience, but my host won't allow hotlinking, and I don't know were to find another one that does. Here it is=>http://www.angelfire.com/games5/joecooning/games.html. Comments and suggestions woulkd be more than welcome.
Note: Background, music and sound to come later. Also, the little floating circle to be replaced with UFO model later. Enjoy

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 10th Jun 2005 21:53           | link | toggle

Suggestions for a name would be nice too.(Boggler sux)

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 11th Jun 2005 00:29     Edited: 17th Jun 2005 01:16     | link | toggle

I just fixed it up more you can get the new download here!
[edit]screen shots moved below
Enjoy!

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Joe Cooning

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Joined: Sat Mar 29th 2003
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Posted: 11th Jun 2005 00:31     Edited: 22nd Jun 2005 04:29     | link | toggle

[edit]Just download from the same place as last mentioned

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Louiz ofRohr

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Joined: Thu Nov 11th 2004
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Posted: 11th Jun 2005 00:39           | link | toggle

Boggly is a nice game, dude =]

One more suggestion:
if you wanted a wordmaking game, it would be nice if you make something like "only consecutive characters"

HUD
ITO
ANE

Here you can find "Hud", "Hit", "Ant" and anyone I'm lazy to find now


Don't you think?

But it is a different game... nice entry..

About your name again! It is really nice: my game is call "sqrt(6)"


The worst foe lies within the self...
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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 11th Jun 2005 01:09           | link | toggle

consecutive letters? This game is a remake of boggle with just a few modifcations to make it interesting.

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 13th Jun 2005 05:56           | link | toggle

Wow, not many comments. This probably isn't a good sign. Help...

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Flashing Blade

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Joined: Sat Oct 19th 2002
Location: United Kingdom
Posted: 13th Jun 2005 10:08           | link | toggle

I nearly got `merchant` but the `t` wasn't touching the 'n'

The game just stops at the end and you have to re-load the game for another go, I assume this is temporary.
Could you make it choose letters so that every constant touches a vowell?


The word "Gullible" cannot be found in any English Dictionary.
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Flashingblade Software
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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 13th Jun 2005 17:51           | link | toggle

I fixed the stop at the end. I have a whole menu system set up for the game. I just won't boter putting it up until I add sound. What you have here, though, is the game itself. (also, in the new, you can choose whether you want classic Boggle or the one with changing letters). As for the vowel problem, I designed this game to be like boggle, and so it randomly picks letters through the same method that boggle does(just computerized "dice").

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 13th Jun 2005 17:53           | link | toggle

By the way, I am open to suggetions on music. And if anyone knows ways I can lower the memory the application takes (10 megs) that would be nice (and no, its not that large due to media).

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Flashing Blade

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Joined: Sat Oct 19th 2002
Location: United Kingdom
Posted: 13th Jun 2005 20:52     Edited: 13th Jun 2005 20:55     | link | toggle

Make a backup of your plugins directory then delete all the DLL's your program don't use then compile - My game is 2.8bm and 1mb of that is media.
Don't forget make backup of plugins directory first.


The word "Gullible" cannot be found in any English Dictionary.
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Joe Cooning

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Joined: Sat Mar 29th 2003
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Posted: 13th Jun 2005 21:26           | link | toggle

Ok. Who can I tell just which one I need? And does anyone else have any other methods of reducing memory?

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Joe Cooning

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Joined: Sat Mar 29th 2003
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Posted: 14th Jun 2005 20:27           | link | toggle

I endud up finding an easy way too do it (posted in DBPro section) Reduced the application down to 5.2 Megs (about half). So I'm pretty happy. Just go into the Compile folder and open up system.ini. Move the necessary DLL's to EXCLUSIONS and put them in order. DB will then compile without them. Saves having to make a backup folder and checking midlessly through DLLs. Thanx anyway though

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 15th Jun 2005 19:54           | link | toggle

Completed (at least I'm pretty sure it is) version is now available. I need to see how well it is working on other computers and comments or suggetions are more than welcome (I still might need to fix a few things). Download from same location as the former demo.

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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 15th Jun 2005 23:31           | link | toggle

More screenshots:




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Joe Cooning

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Joined: Sat Mar 29th 2003
Location: United States
Posted: 22nd Jun 2005 04:28           | link | toggle

Wow, since this is in the newsletter ...does anyone have suggetions? I'm thinking of adding multiplayer capabilities.

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Squids Revenge

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Joined: Mon Jul 19th 2004
Location: Washington
Posted: 24th Jun 2005 23:38           | link | toggle

I can't think of any sugjestions, because the game already seems like a finished product!

Ummm... Hi....... What do you want me to say?
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Joe Cooning

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Joined: Sat Mar 29th 2003
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Posted: 26th Jun 2005 05:18           | link | toggle

Well is there anything that annoys anyone that probably isn't intented too.

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