WIP / Map Edit - Version 0.2 Beta |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
![]() ![]() Finally, after much work, have been able to release beta version 2 of my new map editor, Map Edit. Map Edit is a map editor for matrix deforming and world layout. It exports Dark Basic code to load the map. This is for Dark Basic Pro only. It now comes with a world loading file that you can include in your DBP project to load worlds in your games. It currently has matrix tools, lighting tools, and hotspot tools. It is very easy to use and is explained further on my website. You can download the latest version off my site: http://www.freewebs.com/neodragon64 |
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STALKER
User ![]() Joined: Sat Apr 16th 2005 Location: Help! I\'m stuck in the printer! |
![]() ![]() >>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<< >>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<< |
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TEH_CODERER
User ![]() Joined: Wed Nov 12th 2003 Location: Right behind you! |
Looks pretty nice but it is hard to tell much from those shots. Guess I'll try it after my French exam! |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Sorry about pics. I made this post before going to bed @andrew neale It's real easy to use and not hard to learn how to use. I've got most of the bugs out of it so far. |
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DBAlex
User Joined: Mon Oct 4th 2004 Location: United Kingdom |
Cool! This would be very useful for my games... You need object placement now though! Could you make it so things could be placed with the mouse? and add the feature to add cubes and basic primitive objects? But anyway cool, keep up the good work |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Quote: "You need object placement now though!"
Working on it Quote: "you make it so things could be placed with the mouse"
You can So lets say you select 'position light tool' in the menu and in the treeview, click on 'Light1', you can position Light1 with the mouse by clicking anywhere on the screen. |
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DBAlex
User Joined: Mon Oct 4th 2004 Location: United Kingdom |
ok What about primitive DB objects? |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Quote: "What about primitive DB objects?"
I have to add those features for the next release. I'm working on them presently. |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I have made a little clip of me using Map Edit for those who need extra help learning how to use it because the help file has not been made yet. It was recorded at low quality, using a bad screen record until I get a better one, and at a low frame rate. That is why it looks like it is going really slow. I will not be held responsible for any injurys that take place by watching this clip Edit: Clip is now outdated and will eventually make a new one. |
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TEH_CODERER
User ![]() Joined: Wed Nov 12th 2003 Location: Right behind you! |
You need to get rid of the spaces so you can add a link. |
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Kohaku
User ![]() Joined: Mon May 3rd 2004 Location: The not very United Kingdom |
Err, cancel that. Looks great. ![]() You are not alone. |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
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TEH_CODERER
User ![]() Joined: Wed Nov 12th 2003 Location: Right behind you! |
He edited his post so he changed what he said to: Quote: "Err, cancel that."
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Quote: "He edited his post so he changed what he said to:"
I know that.Quote: "Looks great."
Quote: "What, the movie or the program?"
Edit: Never mind... |
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Satchmo
User Joined: Sun May 29th 2005 Location: Cyberspace |
WEll im no wiz with rar so i cant export it to winzip to UNzip it. Looks usfull by the way though. New episodes of family guy sunday! |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Quote: "im no wiz with rar so i cant export it to winzip to UNzip it."
It's a zip file, not a rar if you check |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I have created a forum with proboards. You can post questions about Map Edit on it. There are other sections on it, but I created it mostly for Map Edit. The link: http://neodragon64.proboards41.com/ |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Bump A triple post and no comments Currently, no new screen shots or demos, I have many object tools working nicly. I have been taking a short break and now am back on it. |
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Eddie B
User Joined: Sun Apr 10th 2005 Location: Cyberspace |
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Google Ad
AdBot Joined: Aug 26th 2002 Location: Everywhere |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I have gotten most object tools done and object creation, but have run into a little problem(s) 1. When I make a cylinder, most of the object does not show. Why is this? BTW, if it is any help, my camera is rotated at 45 degrees. 2. The color object command is not working right. It is the normal color object number, color command, but for some reason, it doesn't work right. It only does different shades of grey. 3. I need to see if my download is working right. If everyone could tell me if it is working or not when you run it on your computer. It works on mine, but some people say it is not working. |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I got everything working and all object tools, including creation tools, are done. Unfortunaty, dbspot is done |
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Darkbasic MADPSP
User Joined: Wed Jun 15th 2005 Location: Uk |
can you e-mail it to me? Love games go to http://www.freewebs.com/halorc or http://www.freewebs.com/gamersmad |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I got an account on filefront and will be uploading new version tonight. It still has no help file, that will come in the final. Sorry for the EXTREMELY long wait. New features have been added and all tools have been completed. Check out my site for all the features. http://www.freewebs.com/neodragon64 Or check out my forum. http://neodragon64.proboards41.com/ Your time will come...when the wicker man comes for you |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
The downloads are up Map Edit 0.3 will be out in a couple of days. Then I will finish it up for Map Edit 1.0. |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
No replys Anyway, I got another, and much easier to use file host, www.savefile.com, and have downloads redirected to new server. Also, Map Edit V0.3 is out ![]() ![]() |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Has anyone had any problems with the downloads? I have had some complaints, but the downloads work fine for me. |
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Darkbasic MADPSP
User Joined: Wed Jun 15th 2005 Location: Uk |
work for me but i can't work out how to use it New game about to be unleashed steal un theif |
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Sven B
User Joined: Wed Jan 5th 2005 Location: Belgium |
Well, it looks nice... Immunity and Annihalation makes Immunihalation... |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Quote: "i can't work out how to use it"
Thats why I'm writing a help file Sorry that its confusing, it just has a lot of features |
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Advancement Games
User Joined: Thu Jan 6th 2005 Location: Cyberspace |
Would you like to intergrate Map Edit into my current editor I am making: SpecterEdit. My editor will be able to place prefabs for Cshop into worlds, and it can put in objects with an entity flag that will be read in DBP so you can determin how the object will act. The program can also do paths and timelines, but I am having trouble with some of the matrix editing. Let me know if you are interested. Gamedev C. Nom De Plum |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I wouldn't integrate Map Edit into your Specter Edit, but I would gladly program you a matrix editing tool for your editor, seperate from, which would not be map edit, but it would be similar. All I would ask would be my name in the credits, with a link to my site. |
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Advancement Games
User Joined: Thu Jan 6th 2005 Location: Cyberspace |
I would really like to have that. I have all the work with the objects and scripting done, but matricies have gotten me. C. Nom De Plum |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Let me see a current copy of your program so far, and a link to information about it and I'll concinder doing you a matrix editor. I am pretty busy at the moment, so this would have to be worth it. BTW, my email is neodragon64@hotmail.com. |
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Darkbasic MADPSP
User Joined: Wed Jun 15th 2005 Location: Uk |
When will the help files be out? Gtas back and bigger and better than before |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Very soon They will resemble the DB help file format and will be easy to use, hopefully |
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Darkbasic MADPSP
User Joined: Wed Jun 15th 2005 Location: Uk |
that's good to know Gtas back and bigger and better than before |
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Advancement Games
User Joined: Thu Jan 6th 2005 Location: Cyberspace |
Is it done? C. Nom De Plum |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
Doing the main menu for the help file and changing a couple things in the actual program. Expect it being done in a day or so. I mean it this time I am also working on, seperatly, version 2.0, which will support many new DBP features and have a redesigned GUI that is easier to use. Expect DBC support, Matedit matrix loading, heightmap to matrix functions, more sound functions, and maybe shader support in the Version 2. |
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Jake Blues
User Joined: Sat Jun 19th 2004 Location: United States |
I have finished Map Edit V1.0, and am making 3D models for a test map to show off Map Edit. Once I am done with this, which will be soon, I will release Map Edit. This will probably be tomarrow, if not tonight |
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