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3 Dimensional Chat / 3D object converter

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Deep Thought 42
18
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Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 2nd Oct 2005 15:49 Edited at: 2nd Oct 2005 15:59
I noticed that some people want 3d objects converted into other formats. Here is a program called 3DWin5. It will convert a lot of formats. Here is a complete list:
-Rhino(.3dm)
-CAD-3D(.3d2)
-3D Studio(.3ds,.prj,.mtl,.shp)
-3d Studio Max(.ase)
-Truespace(.scn,.cob)
-Directx(.x)
-Autocad(.dxf)
-Imagine(.iob)
-LDraw(.ldr,.dat)
-Lightwave(lwo,.lws)
-Quake(.mdl,.md2)
-Nendo(.nd2)
-NFF(.nff)
-OFF(.off,.geo)
-Protien Data Bank(.pdb)
-POVray(.pov,.inc)
-Raw(.raw)
-Rh3(.Rh3)
-Alias Wavefront(.obj)
-VRML(.wrl,.xml,.blo,.x3d)
If my download does not work then go to this site and get Rheiningold 3D. After installing it 3dWin5 should've come with it. The 3d program is a trial version but you can keep the converter as long as you want.
http://www.tb-software.com/download.html

"There are no stupid questions, just a lot of inquisitive idiots."

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Darkbasic MADPSP
18
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Joined: 15th Jun 2005
Location: Uk
Posted: 2nd Oct 2005 15:53
thanks i downloaded it from the link to your thread but i get an error no import plugins found

Gtas back and bigger and better than before
Deep Thought 42
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Location: New Jersey, USA
Posted: 2nd Oct 2005 16:03
Yeah I forgot the plugins folder last time. Didn't want to raise my post from the dead so I decided to put it here.

"There are no stupid questions, just a lot of inquisitive idiots."
Darkbasic MADPSP
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Location: Uk
Posted: 2nd Oct 2005 16:55
can you post just the plugins folder please

Gtas back and bigger and better than before
Deep Thought 42
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Location: New Jersey, USA
Posted: 2nd Oct 2005 17:17
Here it is.

"There are no stupid questions, just a lot of inquisitive idiots."

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Darkbasic MADPSP
18
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Joined: 15th Jun 2005
Location: Uk
Posted: 2nd Oct 2005 18:17
thanks

Gtas back and bigger and better than before
Deep Thought 42
18
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Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 4th Oct 2005 01:06
Any other people using it?

"There are no stupid questions, just a lot of inquisitive idiots."
Ediseye
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Joined: 7th Aug 2005
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Posted: 4th Oct 2005 01:07
Im trying to but when I try to use it, it tells me I need to register. I don't know how to register. Can anyone help?

Ediseye
Deep Thought 42
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Location: New Jersey, USA
Posted: 4th Oct 2005 04:15 Edited at: 4th Oct 2005 04:29
You need to register for the converter?!? Didn't happen to me. Did you download from here or from the other site?
<edit>anybody else having this problem?

"There are no stupid questions, just a lot of inquisitive idiots."
Ediseye
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Posted: 4th Oct 2005 04:34
I downloaded it from the site you gave me. I click batch and it says I need the registered version.

If you're not supposed to click batch to convert them, can someone tell me how to convert it properly???

Ediseye
Deep Thought 42
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Location: New Jersey, USA
Posted: 4th Oct 2005 04:59 Edited at: 4th Oct 2005 05:02
Click on the drop-down list to select your file type. Click import and browse for your file. Go down and select your export type form the list and click export. Did you try the one I provided here?
<edit> does it look like the picture I posted when you opened it?

"There are no stupid questions, just a lot of inquisitive idiots."

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Ediseye
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Posted: 5th Oct 2005 23:08
Well...It worked but it came up as text when I opened it (Direct X file). Anyone know how I could import it into FPS Creator? I was told that I needed .x format things but it is text. Can anyone help me on this one???

Ediseye
JimB
21
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Joined: 21st Sep 2002
Location: UK
Posted: 5th Oct 2005 23:37 Edited at: 5th Oct 2005 23:38
As you're obviously very inexperienced I would go d/l MS3D trial or for $25 buy it as suggested here:-
http://forum.thegamecreators.com/?m=forum_view&t=59897&b=24

The MS3D d/l page is here:-
http://www.swissquake.ch/chumbalum-soft/ms3d/download.html

Suggested .x export settings here:-
http://forum.thegamecreators.com/?m=forum_view&t=61198&b=3

Other than the above suggestions there's nothing much left to offer.
Ediseye
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Posted: 5th Oct 2005 23:49
The links didnt help. I am just wondering why it is text and how it can get into FPS Creator. Help someone...Please help.

Ediseye
JimB
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Location: UK
Posted: 6th Oct 2005 00:10 Edited at: 6th Oct 2005 00:16
Quote: "The links didnt help. I am just wondering why it is text and how it can get into FPS Creator. Help someone...Please help.
"


I am sorry the links I gave you did'nt heip.

The common format for the .x file is text so if you opened it with notepad thats exactly what you will see.
Getting your .x model into FPSC you have to make a copy of a .fpe and alter it to suit your own model,you should find more about this in the FPSC forums.
Theres one here:-
http://forum.thegamecreators.com/?m=forum_view&t=49738&b=21
Deep Thought 42
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Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 6th Oct 2005 00:22
Hey JimB while you're looking at this you never anwered my question. How do I use boxmaps?
http://forum.thegamecreators.com/?m=forum_view&t=61421&b=3

"There are no stupid questions, just a lot of inquisitive idiots."
Deep Thought 42
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Location: New Jersey, USA
Posted: 6th Oct 2005 23:47
Okay people here are some further instructions. If you downloaded the one from my older thread then you should download the pulgins folder provided above (see fifth post). Try my download first! The author of the program might have changed it so that you can't use certain features unless you buy it. Try the link provided if the download I gave doesn't work.

"There are no stupid questions, just a lot of inquisitive idiots."

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