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FPSC Classic Work In Progress / Anderson & The Legacy of Cthulhu (56k warning)

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Cheese Cake
17
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Location: At the bakery
Posted: 25th May 2007 00:57
Its looking very nice.

And how about the guns?
Are you going to use the stock one's for the final game?
Ertlov
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Posted: 25th May 2007 01:07
4 stock guns, 5 model pack guns, 2 custom guns und 2 different attack spells

It`s not a bug, it`s a feature
Slayer222
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Posted: 25th May 2007 06:04 Edited at: 25th May 2007 06:11
You have a working vehicle script?!?!??! Hay Ertlov are you still working on that "publisher workshop"? Also do you make video games for a living you implied that somewhere?
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Ertlov
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Posted: 25th May 2007 11:18 Edited at: 25th May 2007 11:23
Yes, Our scripter created a BASIC script that works fine with SOME vehicles. Of course I´ll post it here together with the hints for getting it on the track.

The publisher workshop will continued, when GM and Demo are compiled and approved by QA.

My background:

I graduated from university with a PhD in psychology and a diploma in communications, I´ve been working some years as teacher, editor and journalist before joining the games industry. However, I`ve been producing 3D Animations and smaller games (even in those good old days on C64) since I was about 12 years old.

Now I´m Head of Community Management, editor and "special writer" at JoWooD, managing online communications, creating text for online, manual and sometimes ingame, and helping out in the producers` and brand management departement as well as in the PR. My recent track record contains titles like SpellForce 2, The Guild 2, Gothic 3, SpellForce 2 AddOn, Freak Out, Alpine Ski Racing 2007, SpaceForce, The Guild 2 AddOn and so on.

If you own one of these games, search the credits for "Johann Ertl" or "Ivan Ertlov"

It`s not a bug, it`s a feature
Slayer222
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Posted: 25th May 2007 18:01 Edited at: 25th May 2007 18:02
Ok thanks man

EOT
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Drapes#10
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Location: Sireus 10 Game Studios
Posted: 4th Jun 2007 19:51
Bump this is to good not to be at the top.

Have No Fear Bumper Man Is Here!!!!!!!!!!!!
Ertlov
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Posted: 4th Jun 2007 23:24
Stop bumping our game, that`s our job...

However, here some news:

Gold Master Version - completed
3 chapter playable demo - completed (will be released through SI press first, then online)

And here one more screen:





It`s not a bug, it`s a feature
Slayer222
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Posted: 5th Jun 2007 05:15
hehe hes the bumper man tho
*Slayer_2

EOT
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darimc
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Posted: 5th Jun 2007 22:14
wow drapes #10 is really getting a name around here, and butters still thinks he's transsexual. lol

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Drapes#10
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Posted: 6th Jun 2007 03:20
I bloody bump what I want to unless a mod bans me but i wont bumb it anymore unless you want me to

Have No Fear Bumper Man Is Here!!!!!!!!!!!!
Inspire
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Location: Rochester, NY
Posted: 6th Jun 2007 03:37
Lookin' good Ertlov.

I have a question. How do you pronounce Cthulhu?

*Off topic* Did you play my game yet? You said you would, and I was lookin' forward to that review.

Disturbing 13
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Location: Murder Capital of the World
Posted: 6th Jun 2007 08:21 Edited at: 6th Jun 2007 08:23
@ Inspire- its pronounced K-Thoo-Loo that's the simple version
another way is accually pronouncing the hard H's ... Kah-Th'-Hoo-L'-Hoo

It's supposed to represent the fumbling human tounges attempt at speaking a compleately alien in nature name.


small fish
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Posted: 6th Jun 2007 15:07
well it appear me a my old rpg buddy’s where pronouncing it completely wrong anyway back to the original tread subject any chance of some more pictures maybe some of the alien foes?

The world is complicated only people are simple
RickV
TGC Development Director
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Posted: 6th Jun 2007 16:42
Ertlov, can you contact me directly at rick@thegamecreators.com

I'd like to know more about your FPSC game so that we can feature it in the newsletter.

Rick

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
Ertlov
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Posted: 6th Jun 2007 23:00 Edited at: 6th Jun 2007 23:02
Some more about Anderson from today:

http://www.worthplaying.com/article.php?sid=43419&mode=thread&order=0

@Rick: Mail sent.

It`s not a bug, it`s a feature
Slayer222
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Posted: 6th Jun 2007 23:07
OOOOO! two awards in one day! I grant you ]The Rick Posted in Your Thread Award[ (]TRPYTA[) Congratulations and here it is: In the newsletter it should mention the working vehicles! that sounds sweet!
*Slayer_2

EOT
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Ertlov
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Posted: 7th Jun 2007 23:28 Edited at: 7th Jun 2007 23:28
If you`re in UK, here`s your first chance to order it:

http://www.amazon.co.uk/Anderson-Legacy-Cthulhu-PC-DVD/dp/B000QSBR12/ref=sr_1_1/026-9271407-6010840?ie=UTF8&s=videogames&qid=1181247855&sr=1-1

In France & Scandinavia it`s brought to you by Atari and therefore available in any store that sells Atari games.

It`s not a bug, it`s a feature
Slayer222
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Posted: 7th Jun 2007 23:30
HAHA! my award is pretty smart hey? it even guessed who your selling it with
*Slayer_2

EOT
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Ertlov
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Posted: 7th Jun 2007 23:32 Edited at: 7th Jun 2007 23:43
LOL I see it now, unbelievable ^^

Oh and now I have to find the one of not more than 30 guys who had already access to the German demo for testing purposes, and dared to write a review in breach of his NDA. But I won`t kill him or her because it`s a positive one

It`s not a bug, it`s a feature
rolfy
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Posted: 8th Jun 2007 00:03 Edited at: 8th Jun 2007 00:10
Ertlov,I think this game will be something of a milestone for FPSC,being the first commercial game with such beautiful custom media,I will surely be buying this.

Congratulations to all your team.

Ertlov
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Posted: 8th Jun 2007 00:16
Thank you very much. But the congratulations have to go to all of the artists here, who provided media and inspiration.

As an Example, you created the dragon, right?

Well, we took the dragun and modified the ammo into a missile out of dark energy, seeking and hunting the enemy and made it one of Andersons spells after adjusting it to the mana system.

That`s the reason why you are credited, too, as well as many others from these boards here. Anderson is not the achievement of me or my team, it`s the achievement of the whole community.

It`s not a bug, it`s a feature
Inspire
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Posted: 8th Jun 2007 00:30
Will this be available in the U.S.? Because I wanna' buy this!

Ertlov
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Posted: 8th Jun 2007 00:37
Yes, of course, I guess it will be distributed by Dreamcatcher...

It`s not a bug, it`s a feature
Inspire
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Posted: 8th Jun 2007 00:44
Good. Well, I'm buying it.

xplosys
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Playing: FPSC Multiplayer Games
Posted: 8th Jun 2007 00:54
Ertlov,

Thanks for sharing this with us and showing what's possible when people put forth the effort. This is something we can all be proud of, and tell tales of when others say it can't be done.

I wish you millions in sales and all the best. Very, very well done.

I'm sorry, my answers are limited. You must ask the right question.

Slayer222
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Posted: 8th Jun 2007 01:09 Edited at: 8th Jun 2007 01:12
Quote: "Ertlov,I think this game will be something of a milestone for FPSC,being the first commercial game with such beautiful custom media,I will surely be buying this.

Congratulations to all your team."
AND DON"T FORGET THE VEHICLES!!!!!
Quote: "Thank you very much. But the congratulations have to go to all of the artists here, who provided media and inspiration.

As an Example, you created the dragon, right?

Well, we took the dragun and modified the ammo into a missile out of dark energy, seeking and hunting the enemy and made it one of Andersons spells after adjusting it to the mana system.

That`s the reason why you are credited, too, as well as many others from these boards here. Anderson is not the achievement of me or my team, it`s the achievement of the whole community."
Have you ever considered a career in politics? Seriously though I wish you guys the best of luck with this it just goes to show you that FPSC isn't useless
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Disturbing 13
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Posted: 8th Jun 2007 01:14
im definitely looking forward to the US release!


Shadow heart
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Posted: 8th Jun 2007 02:28
[Tears up]This is so....Beautiful [/Tears up]

Seriously this is phenomeninal litterally!))
))))00000000000000000000

to the ones thats trapped inside of you, this is it!!
Inspire
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Location: Rochester, NY
Posted: 8th Jun 2007 03:32
I just checked out the Amazon link, and that is a sick game cover, man!

I was just curious, how long is the game (time, not levels)? Because I'm planning on selling my game, but I don't know what time to aim for.

Ertlov
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Posted: 8th Jun 2007 09:44 Edited at: 8th Jun 2007 09:49
Quote: "Have you ever considered a career in politics? "


Actually, I AM an elected member of the city council in my hometown...

Quote: "I was just curious, how long is the game (time, not levels)? Because I'm planning on selling my game, but I don't know what time to aim for."


It depends on how you play the game, as many chapters could be mastered both with shooter and adventure styled playing, but we calculated (and experienced during beta tests with people not invovled in developement) that it takes a common gamer between 10 and 25 hours to complete.

It`s not a bug, it`s a feature
MikeB
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Posted: 8th Jun 2007 12:25 Edited at: 13th Jun 2007 15:37
Ertlov is there anything you CAN'T do?

Oh, and for telling me you're going to release that vehicle script, here's 150 beers.

Well... I did but it stretched the forum so I'm editing them out now.




E.D.


Shame I can't change my name
muggins majik
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Posted: 8th Jun 2007 13:14 Edited at: 8th Jun 2007 13:15
This looks great, but it'll be hard for you to compete with Call Of Cthulhu: Dark Corners Of The Earth, that was such a fantastic game.



.
small fish
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Posted: 8th Jun 2007 17:15
Yes it was a fantastic INSANLY HARD!!! Game but I'm sure this will be just as good

The world is complicated only people are simple
Inspire
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Posted: 8th Jun 2007 22:09
Quote: "It depends on how you play the game, as many chapters could be mastered both with shooter and adventure styled playing, but we calculated (and experienced during beta tests with people not invovled in developement) that it takes a common gamer between 10 and 25 hours to complete."


Woah! Jeez! How many levels do you have!

Shadow heart
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Posted: 9th Jun 2007 08:06
good luck on selling it.

to the ones thats trapped inside of you, this is it!!
MikeB
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Posted: 9th Jun 2007 11:12
Some amazon reviewers like it a lot.

E.D.

Ertlov
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Posted: 10th Jun 2007 12:25 Edited at: 10th Jun 2007 12:41
Quote: "This looks great, but it'll be hard for you to compete with Call Of Cthulhu: Dark Corners Of The Earth, that was such a fantastic game."


We don`t really compete, because "Dark Corners" was released quite long ago in terms of computer gaming. So everyone who played Call of Cthulhu will surely have fun with "Anderson", the athmosphere and the way of storytelling are similar.
If we would compare the two games, I´d say that Dark Corners has better models and effects and the environments of Lovecrafts "new England" are great. The game is based on the Arkham circle and strictly following the short stories and CoC rules.
We`ve a slightly better LD, a better flow of light and darkness contributing to the storyline and some environments that look really great, most of them in the "Other World".
We didn`t follow the Lovecraft stories, but took his scenario and the myth into a WWII scenario comparable to Wolfenstein, without sacrifying essential facts of the Cthulhu myth.
In terms of atmosphere, story and storytelling, we`re quite equal.


Quote: "Woah! Jeez! How many levels do you have!"


We have no levels, we have a "playable Book" (this is not only a marketing term, the game & content menu is really a book) with 15 chapters that could be compared to levels.
A chapter with lots of riddles and sub-quests can take you up to 2 hours to finish.

Quote: "Some amazon reviewers like it a lot"


I read a review where one claimed he had played the beta of our German demo version. I believe him because he knows too much about the game to be a faker, and noone out of the team wrote it, so it has to be one of our beta testers recruited out of the Pen & Paper roleplaying community. And when such guys like the game, we are more than satisfied.

Quote: "Oh, and for telling me you're going to release that vehicle script, here's 150 beers."


I just dropped some lines to our script guy, asking him for his latest version of the script, I`ll post it here as soon I have it.

Quote: "Ertlov is there anything you CAN'T do?"


There are lots of things where our team had to sacrifice planned features and even whole levels because we didn`t get going what we had in mind. We created about 40 chapters, and only 15 made it into the game, the others had to be canned during different stages of creating and testing. As an example, we wanted a bos fight in Space, where Suns are exploding nearby to Supernovas, ancient Starships are roaming through the whole environment shooting it to dust slowly. Well, that wasn`t possible at all...

It`s not a bug, it`s a feature
Deathead
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Posted: 10th Jun 2007 15:34
Hey ertlov, congrats on the published game.

My Avatar is copyright to John F's Wick Models
Accoun
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Location: The other end of the galaxy...
Posted: 12th Jun 2007 17:43
Hi Ertlov! I've seen you've said something about CD Projekt. Is it going to sell this game in ever country where it's a publisher? Or only in Czech Repoublic (If you was talking about it with Johny English, i don't know czech language).

Make games, not war.

Henning
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Posted: 14th Jun 2007 16:53
Hey Ertlov, I loved to read about your game.
It looks like really, really much and very good work.

Can you tell us following: When will the game be released? And where will it be available?

Regards,
Henning
small fish
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Posted: 20th Jun 2007 16:43
is the demo out yet?

The world is complicated only people are simple
tyrano man
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Posted: 20th Jun 2007 21:44
Wow congrats on getting the game published, absolutly can't wait till you release that vehicle script

Ertlov
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Posted: 22nd Jun 2007 13:16
The demo will be released on the next "DVD XL" Issue of the German SI magazine "GameStar" and a few days later it will be distributed to online magaziens and mirror sites.

And some great news for all of those who will buy the English version:

Our hero, Robert D. Anderson, will be spoken by Harry Shelley, both ingame and off camera. He`s the voice of Max Payne!

It`s not a bug, it`s a feature
Inspire
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Posted: 23rd Jun 2007 05:44
Quote: "Our hero, Robert D. Anderson, will be spoken by Harry Shelley, both ingame and off camera. He`s the voice of Max Payne!"


Wow...that's pretty crazy. Good for you, Ertlov.

Ertlov
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Posted: 27th Jun 2007 12:30 Edited at: 27th Jun 2007 12:30
Short News:

1. The issue of Gamestar DVD XL o8/2007, including our demo, is already in stores.

2. A new German and an English Demo will be released next week.

3. We thought about different means of copyprotection and we`ve finaly choosen one of our options. Please pay attention to the following reminder:


Attention:


This game is copy-protected by secret occult means. Our contract with "Cthulhu Soulsucker Ltd., R`yleh 1, 47`9``S, 126`43``W South Pacific" ensures, that every single gamer having played an unlicensed version of Robert D. Anderson & The Legacy of Cthulhu" will be soul-marked in order to get a place among those who will be eaten and / or sacrified first after HIS awakening.

It`s not a bug, it`s a feature
tyrano man
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Posted: 27th Jun 2007 21:05
Quote: "eaten and / or sacrified"

hehe

Ertlov
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Posted: 28th Jun 2007 16:01
A new trailer has been released to the press today, in diferent versions. Here`s a link to the German Trailer with English subtitles:



http://www.worthplaying.com/article.php?sid=44000

The game and the demo will be available in full English loca, as told before.

It`s not a bug, it`s a feature
Disturbing 13
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Posted: 28th Jun 2007 19:55
Very nice! Much better than the previous trailer I saw. The mood was just right.


AaronG
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Posted: 28th Jun 2007 20:58
This game is going to be awesome. I can just feel it.
I picked up a copy of the Bethesda game of Cthulhu and I have to say, it was amazing.

Hoping this will be the same!
(There's only so much you can do with FPSC, but still, you know what I mean.)
-AaronG

Ertlov
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Posted: 28th Jun 2007 23:23
Thank you very much.

Here a more direct link, the one above is just pointing to the news

http://www.worthdownloading.com/bandwidth.php?gid=2726&id=11572&lid=4

It`s not a bug, it`s a feature

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