But if Project Blue would get migrated to FPSC, well... Wouldn't that mean, for those (like me) who have graphic cards that PB doesn't work on, couldn't use FPSC at all?
And I also have to say again, that I think there really should be gibs, etc, flyign from enemies+ragdoll... And better blood. I mean, blood that would have "ragdoll". I mean, like... so the blood would "flow" from the characters, and really look like blood. But of course, that wouldn't be the first thing to do, but... Really. That would make FPSC better. I know I said this earlier (and someone else said it too) but... I just want it to be noticed, LOL! And of course, shaders... I mean, I don't know if it's possible, but having shaders that don't require all the objects, characters, segments, etc have different textures... So they'd be like... Shading in Doom 3 for example! (but I'm not sure if everythign in it has different textures... but I don't believe they do...?)
...Sorry I keep posting stupid unneccessary posts...
EDIT: And I have to say this, even if Thraxas said people shouldn't complain about the ragdoll not working, but for me, it only works if I have 1 character in something like a 3x3 segments sized map...
Otherwise, it crashes when it's in "[313] Loading weapons" or something like that. And well, it has only used 276mb at that point, so it's not about memory stuff...
But if I have the normal FPSC-game.exe or fenix mod, it doesn't crash, but ragdoll doesn't work...