I don't think I'm alone in wanting to see V1.17 in some form of beta state. I can see Lee's point that he wants to add as many features as possible, but as he says, the more people demand the less likely that we will see any useable update in the immediate future.
From my vague memories, the planned and promised features for the migration were
Improved AI
Water
Ragdoll
Timer based
We have 3 of those already (well, AI is moving along), and I doubt water will be hard to add (although should be before a beta).
We also already have bloom, DOF,particles and a number of other features which are adding to the engine as a whole.
Does anyone else feel that Lee should be asked to bring V1.17 to beta stage before adding more features. The advantages of this would be twofold. Firstly, we'd all have a much improved engine to play around with. Secondly, it would also give those of us who would like to submit code for inclusion a stable source code to work with, this will in the end improve the engine much faster than waiting foe Lee and HockeyKid to complete the work alone.
Quote: "Some of the update may not even be free"
I for one would be happy to pay for updates if it improves the engine as Lee has suggested
Quote: "Generally I would like FPSC to have all of the cool features and elements that make up today's games, so the game maker does not have to leave out bits because the engine cannot deliver. If that means running over landscapes, driving tanks and helicopters, destroying mountains, commanding hundreds of troops and going on epic non-linear adventures, then so be it."
I think we'd all love that, but as he says, they are a small team and I really doubt that these features can realistically be expected to be added for free in any realistic time frame.
Just my thoughts.