Quote: "I get the windows not in the tabs but outside it, it works because if i click models then the texture window disapears. But i dont want a extra window i want it in the tab. Any thoughts?"
I tried your code, it works for me. Have you included BBBGUI_CONSTANTS.dba file in your project?
Quote: "Ask to Brandy:
There will be the possibility to make windows inside the dbpro main but with no drag? Imagine the chat in a mmorpg on the left lower corner. Or window can be dragged but only in the dbpro window and no outside?"
Windows with no drag maybe but thats a little harder to achieve. I will try to make something for one of the future updates. For draging windows only inside dbpro main window - thats even harder to achieve so i'm not sure - i will try but i can't promise anything.
As for transparency problems - Can you tell me how did you make that window with image and checkbox (which is non transparent) - you posted image showing it in one of your previous posts. I tried to recreate that by making a static image and placing checkbox on that image and it worked for me - checkbox was transparent. Did you do it in some other way?
As fow helping you on your game - since i'm currently developing my L&M Creator i don't have so much spare time and my experience on developing 2D games is very poor. But if i can somehow help you do tell i will try.
Quote: "Great Brandy, if there is something we can do in the while to help you...
Some tests, some other."
Well, lots of people are requesting help files. How are you going with msdn. Do you have time to make web pages as ones that are part of dbpro official help. I can make screen shots and write text but i need someone who can put that on a web page, make it look nice and update the keywords file so when you press f1 in dbpro editor the particular web page help opens in a new tab.
God is real unless declared integer.