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DarkBASIC Professional Discussion / TGC App Developers Group

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baxslash
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Posted: 8th Jul 2011 11:52
Quote: "Maybe as well as having the site, someone (I'd do it myself but I don't quite have the skills yet) could develop a program just to view the games and then people can just call the execute executable command to run it, not much extra work on the developer. Ofcourse, those who want to want to have it embedded into their program could just access the data through a web container."

Already working on it Sir! *in a Smithers voice*

...hang on, I don't like being Smithers...

Hodgey
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Posted: 8th Jul 2011 12:00
Quote: "Already working on it Sir! *in a Smithers voice*

...hang on, I don't like being Smithers... "

Haha , you've always been a step ahead of the game.

baxslash
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Posted: 8th Jul 2011 23:01 Edited at: 8th Jul 2011 23:01
I'm adding a lot of objects to "Vs" at the moment and loving the box2d plugin, I recomend it to everyone!


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BatVink
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Posted: 9th Jul 2011 00:11
I'm loving your graphics more each time

Quote: "loving the box2d plugin"

There's an update coming up imminently. You reported a problem some time ago with "deleting implicit objects" or words to that effect. Well, I had a similar problem and Diggsey has uncovered a bug that causes this. I recommend you get the update when it arrives, this is what caused my hard-to-track bug in Pile Em Up with the Invalid Handle.

Lucas Tiridath
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Posted: 9th Jul 2011 10:40
@mr_d
I just tried your MiniMSIMaker v1.1 on the latest RADAR Demo. I was using v1.0 before I think. Anyhow the msi seemed to be produced fine. However when I tried to install it, I got the following error:



Any thoughts on what might be causing this?

mr_d
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Posted: 9th Jul 2011 11:22
Not really...that error message is pretty generic and uninformative.
The generated MSI shouldn't be running anything (except itself) anyway, so don't know what it could be waiting on to finish.
I've searched on Google, but that didn't really help; the best tip I was able to find was to clear out your temporary files (in %temp% folder) and try again.
Could you please try the install again but this time start it from the command line using the following command:

while in the folder containing the .msi file?
please email me the produced log file (unless you can work out the problem from a quick look at this log) and I'll see if I can work out the problem.

baxslash
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Posted: 9th Jul 2011 11:48
Quote: "There's an update coming up imminently. You reported a problem some time ago with "deleting implicit objects" or words to that effect. Well, I had a similar problem and Diggsey has uncovered a bug that causes this. I recommend you get the update when it arrives, this is what caused my hard-to-track bug in Pile Em Up with the Invalid Handle."

Diggsey said he would try to add an image flip option in for me too, I hope that's included

I've been getting that error occasionally but managed to avoid it by tracking ALL objects using arrays rather than using the b2d commands. Hopefully this update will make all that messing around unecessary as it adds a lot of extra code to my game...

BatVink
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Posted: 9th Jul 2011 12:01
Quote: "Diggsey said he would try to add an image flip option in for me too, I hope that's included"


Does IK Flip Image help your cause?

Lucas Tiridath
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Posted: 9th Jul 2011 13:34
@mr_d
Good call about clearing out the temp folder. I did that and it ran fine. Just one feature request; would it be possible to let us set our own install directories? I only ask because by default, the installer seems to put the demo in Program Files (x86)\RADAR Demo\ but I would like to put it with my other software in Program Files (x86)\Tezcatlipoca Software\RADAR Demo\. I imagine that might be quite a task even if you were up for doing it so in the mean time, could anyone give me a hint as to how I could set this using Orca? I tried editing the Directory table but that didn't seem to do anything... Thanks

Jordi
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Posted: 9th Jul 2011 13:39
Hi people,

I finished my game for Appup and now I'm trying to make the installer with War Setup 3.13, but I have a problem.

The program not make the installer and show this message:

"C:\Program Files (x86)\Windows Installer XML v3\bin\candle.exe"
Failed with an exception:
System.ComponentModel.Win32Exception: El sistema no puede encontrar el archivo especificado
en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
en WarSetup.Shell.Execute(String command, IList`1 args)
en WarSetup.SetupProject.DoBuildTarget()Executing: "C:\Program Files (x86)\Windows Installer XML v3\bin\dark.exe" ".\DBPGDKMergeModule.msm" "-xo" "C:\Users\Jordi\AppData\Local\Temp\tmp736B.tmp"

Anyone know what is the problem? :S

My O.S. is Windows 7.

Thanks for help me

NURENDSOFT: Videogames for all.
baxslash
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Posted: 9th Jul 2011 14:05
Quote: "Does IK Flip Image help your cause?"

It could but I might as well wait for the update. Thanks for the suggestion, I keep forgetting how useful that plugin is!

Jordi, sounds like it can't find the merge module did you include it as the guide suggests? Juney might have further insight into this but that would be my guess...

mr_d
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Posted: 9th Jul 2011 14:18
@Lucas Tiridath
Quote: "Good call about clearing out the temp folder. I did that and it ran fine."

That's good to hear.
Quote: "Just one feature request; would it be possible to let us set our own install directories?"

I'll see if I can add that into the version - not sure when I'll get around to it though...maybe tomorrow, or maybe a few weeks...

@Jordi
As baxslash has said it either looks like it may be able to locate the "DBPGDKMergeModule.msm" file in the same folder; or it may not be able to find the "C:\Program Files (x86)\Windows Installer XML v3\bin\dark.exe" file in the folder specified.
The other possible problem is that the argument -xo shouldn't be in quotes as far as I'm aware, so you may want to try removing them and see if tat helps.

Jordi
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Posted: 9th Jul 2011 14:33
Hi mr_d

I found the problem

The path of dark.exe in my program version is "C:\Program Files (x86)\Windows Installer XML v3.5\bin\" not "C:\Program Files (x86)\Windows Installer XML v3\bin\"

I change it and now all works perfectly.

When I sought dark.exe, I have seen the error.

Thanks

NURENDSOFT: Videogames for all.
mr_d
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Posted: 9th Jul 2011 15:05
Quote: "I found the problem
..
I change it and now all works perfectly."

No problem; glad to hear that it was just a simple problem that you found quickly

Lucas Tiridath
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Posted: 9th Jul 2011 16:41
Quote: "[quote]Just one feature request; would it be possible to let us set our own install directories?"

I'll see if I can add that into the version - not sure when I'll get around to it though...maybe tomorrow, or maybe a few weeks...[/quote]

Thanks mr_d. I'd like to give your installer a turn in the ring with the AppUp validation team and this would allow me to do that with the RADAR Demo. If you get it ready in a few days, I'll use that but if not, I'll still try your MSI Maker but I will have to edit the tables in Orca.

Jordi
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Posted: 9th Jul 2011 19:50
Hello again people,

I made the installer with War Setup, all works perfectly but my game needs to write in the game installation folder and to make this I need execute the game with administrator privileges.

Is possible to make the shortcut with War setup with this option active ?

Thanks again for help me

NURENDSOFT: Videogames for all.
baxslash
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Posted: 9th Jul 2011 21:36
Quote: "my game needs to write in the game installation folder"

Changing the installer will not make this possible for validation. You need to write to another location such as the "AppData" folder or "My Documents" or another similar location. The "Program Files" folder cannot be used for data files that you need to edit.

I save all my savegames etc in the My Documents folder but I'll be changing this to the App Data folder for future games as it's more appropriate.

The Slayer
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Posted: 10th Jul 2011 01:23 Edited at: 10th Jul 2011 01:24
Hey guyz, I made an attempt to design teh images for teh ADG Games website, and this is what I've got so far. Nothing definate yet, but it would be nice to hear your thoughts about the design, layout, colours, etc. Thanks.
I was thinking of having the blue region on the right for either 'New Games', or to show tumbnails of some of the games. Any other suggestions?
Ow yeah, dont pay attention to the text. It's just rubbish to fill the void. Hehehehh.



Cheers

Hodgey
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Posted: 10th Jul 2011 02:04
Very nice The Slayer! I have one suggestion though, could you add an "Apps" in there somewhere because some people may not develop games but other applications.

As for the layout, I think we should make it similar to the layout of the actual AppUp store. Kind of like (easier for me to list this):

Home: New releases, featured, ADG recommended
Games/Apps: List/icon view (similar to what is seen in the AppUp store)

Btw, is the text which "fills the void" in Dutch?

The Slayer
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Posted: 10th Jul 2011 03:15
Quote: "Very nice The Slayer! I have one suggestion though, could you add an "Apps" in there somewhere because some people may not develop games but other applications."

Thanks, Hodgey! Good point about the 'Apps' button option.

Good suggestion about the layout too.

Quote: "Btw, is the text which "fills the void" in Dutch?"

Hheheheh, yep it is. Well spotted. Do you happen to know some Dutch words?

Hodgey
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Posted: 10th Jul 2011 03:39 Edited at: 10th Jul 2011 10:15
Quote: "Hheheheh, yep it is. Well spotted. Do you happen to know some Dutch words? "

No unfortunately, I cheated, I looked at your location after I had a go at reading it. But one of my favourite comedians, Adam Hills, says that the Dutch are the nicest people on the planet and it is quite funny.

I'd post a link but I don't know if it is against the AUP to link to a video that contains course language but I'll email it to you if you like.

I have a suggestion for the website, should we add a developers tab as well which describes what we do and links back to this forum?

Edit
@ Baxslash: I've been watching your wip and my wip threads and have found something that may help with the multiple monitor issue. This works in VS2010 C++ express and detects the number of monitors connected to the desktop. Since I only have one monitor I can't thoroughly test it, could you have a go? Here is the code, should work in a Win32 project console application:

If it works, someone may be able to turn it into a .dll for use in DBPro. I tried but it is far beyond my c++ skills at the moment. Hopefully I'll learn how to do it one day. Thanks Baxslash

mr_d
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Posted: 10th Jul 2011 11:09
Hi All (and especially Lucas),
I've uploaded a new version (v1.2) of my MiniMSIMaker tool with the improvement of allowing the user to enter a Company or Author name that will be used as the folder name under Program Files that the game/app will be installed to and used for Start Menu parent folder.
Please check it out and let me know of any problems, etc.

BatVink
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Posted: 10th Jul 2011 11:19
Liking the ideas for the website so far.

Quote: "I have a suggestion for the website, should we add a developers tab as well which describes what we do and links back to this forum?"


I'm not sure linking back here is a good idea. I think it should be separated from the discussions which include:

my validation failed
game keeps crashing
etc...


BUT it could, and probably should have the developers tab that explains who the developers are, that we are all indies and so forth.

Hodgey
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Posted: 10th Jul 2011 11:37
Quote: "I'm not sure linking back here is a good idea. I think it should be separated from the discussions which include:"

Good point, as this thread is mainly focused on developing for AppUp and not the apps specifically.

Lucas Tiridath
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Posted: 10th Jul 2011 11:37
@mr_d
Thanks! You work fast! Where can I get the download from? I can't see it in the MinimalMSIMaker thread where it used to be. Or am I just being dense?..

Jordi
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Posted: 10th Jul 2011 12:22
Quote: "I save all my savegames etc in the My Documents folder but I'll be changing this to the App Data folder for future games as it's more appropriate."


Thanks baxslash

Is possible to know the APPDATA path with dbpro?

Dbpro have a command to know the path of MYDOCS but I don't see other command.

I need to read the windows register to know the APPDATA path ?

NURENDSOFT: Videogames for all.
Lucas Tiridath
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Posted: 10th Jul 2011 12:41
IanM's Matrix1 plugin has a load of commands for things like this.

dir appdata() will return the AppData path and dir documents() will return the my documents path. There are loads of other version of these commands too.

Jordi
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Posted: 10th Jul 2011 12:49
Quote: "IanM's Matrix1 plugin has a load of commands for things like this."


I don't have this plugin. :S

Where I can find it ?

Thanks Lucas Tiridath

NURENDSOFT: Videogames for all.
Hodgey
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Posted: 10th Jul 2011 12:57
@ Jordi, right here

The Slayer
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Posted: 10th Jul 2011 13:03 Edited at: 10th Jul 2011 13:13
Quote: "Where I can find it ?"

Here you go.
You can find lots of other free plugins here.

[edit] Heheheh, Hodgey was faster than me, it seems.

Quote: "Liking the ideas for the website so far."

Thanks, BatVink

Quote: "I have a suggestion for the website, should we add a developers tab as well which describes what we do and links back to this forum?"

Quote: "I'm not sure linking back here is a good idea."

Well, we could add a seperate webpage 'developers', where we can tell more about ourselves, and even have a link to here (or not).
Or, we could also give information about our developers group on the Homepage.

Jordi
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Posted: 10th Jul 2011 13:11
Wooo!! Fantastic

Thanks to all for help me

NURENDSOFT: Videogames for all.
Hodgey
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Posted: 10th Jul 2011 13:24
Maybe on the home page we can have a summary of what we do and on the developers page some input from each developer about the app(s) they have created.

Do you think we should have a bug report page as well? Should a user find a bug in an app, instead of them posting it in the reviews (that won't look good on potential customers) we could direct them to the site. What do you think?

The Slayer
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Posted: 10th Jul 2011 14:52
Quote: "Do you think we should have a bug report page as well? Should a user find a bug in an app, instead of them posting it in the reviews (that won't look good on potential customers) we could direct them to the site. What do you think?"

Yeah, maybe we could do that. I would also suggest putting our email adress on this page, so that customers can contact us, but that could also mean spam from malicious men.

mr_d
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Posted: 10th Jul 2011 16:55
@Lucas
Quote: "Thanks! You work fast! Where can I get the download from? I can't see it in the MinimalMSIMaker thread where it used to be. Or am I just being dense?.."

No you weren't being dense I had it up there briefly, but found a bug so, removed the file. I have uploaded the fixed version again now, so you can grab that to use.

Lucas Tiridath
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Posted: 10th Jul 2011 20:49 Edited at: 10th Jul 2011 20:49
Quote: "No you weren't being dense"

Hearing people say it is always good for the self esteem

Quote: "I have uploaded the fixed version again now, so you can grab that to use."

Thanks! Excellent work indeed. I've now prepared the RADAR Demo with it and uploaded the new version for testing. I've successfully downloaded, installed and uninstalled it from the client on my dev machine and it seems to work nicely. However my other machines are kicking up a fuss at the moment. Not that I think this is anything to do with your installer - a much more likely culprit would be the temperamental AppUp client. Anyhow once I've been able to test that it works on them, I'll submit it for validation. Thanks again for all your work on this and I'll be sure to keep you posted on any progress.

baxslash
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Posted: 11th Jul 2011 11:34 Edited at: 11th Jul 2011 11:34
Sorry if this is brief, I just wrote a HUGE post and then closed my browser by mistake...

Hodgey, some great suggestions there. Thanks for the code too, I'll try to whip up a dll if I get the time.

Quote: "Do you think we should have a bug report page as well? Should a user find a bug in an app, instead of them posting it in the reviews (that won't look good on potential customers) we could direct them to the site. What do you think?"

I'm not sure AppUp would approve of bypassing their bug reporting procedure. In my experience people who report bugs in a review would do that no matter what... if we have a contact email (the same as the one we give to AppUp) at the bottom of each App that would suffice right? I don't think it would contravine AppUp's bug reporting system in any way either.

Quote: "a much more likely culprit would be the temperamental AppUp client."

I agree, I'm having a few problems with it myself and a client just emailed me with an "incorrect parameter" error which doesn't sound like a DBP error to me...

mr_d I'll download the new version and try it ASAP.

Batvink has set up a website for us that I will be adding images and content to over the next week or so. As soon as I have it worth looking at I'll post a link here

Thanks Batvink!

TheSlayer, the images look excellent, can you send me what you have and I'll see how I can add them.

If anyone wants to save me some time could you send me a few (no more than 5) screenshots from your published games at around 800x468? Thanks!

Lucas Tiridath
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Posted: 11th Jul 2011 11:40 Edited at: 11th Jul 2011 11:44
Sorry for the double post. Just to say though that I've now submitted the RADAR Demo for validation. I'll keep you posted on how this goes as it features two things you might be interested in. Firstly, the msi is made using mr_d's MiniMSIMaker. I have not altered the produced file in any way so this should be a good test of how well it works as-is. Secondly, I've included in-app advertising using Google AdSense. If all goes well, I suspect we won't be hearing anything for a week or more as they are being very slow with me but if there is a problem, they may respond much quicker. In the end, I was not able to test the game on either of my test platforms as the AppUp client stopped working on both of them, despite restarts, reinstalls etc. However as it is simply a modified version of RADAR, I have no reason to believe that it should not work on them.

With regards to the website; I do like the idea of having a centralised space for the group and mutual advertising and support. As for the link back to here, maybe we should have something on the site that allows devs to express an interest in joining the group and then we can give them the link here. Mind you, if anyone as actually interested, they can just type "TGC AppUp Developers Group" into Google and this thread is the first link below the ads. Slayer is that website design an actual website or a design concept? Either way it looks very nice. I've got a separate email address for my apps so I'd have no issue with putting that up on a public site although I would have to forwards troubleshooting questions to my own site. Anyhow good luck with setting this all up and if there is anything I can do to help, do just say. Thanks

EDIT: Not double post after all - baxslash got in before me. The "incorrect parameter" error is caused by Win7 SP1. Compiling with U77 should solve this. I'll try your Last Stand Demo on my dev machine and see if I get the same issue.

baxslash
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Posted: 11th Jul 2011 11:50
Quote: "Sorry for the double post."

Saved you

This goes for everyone here, don't worry about double posting if you have a valid reason. In my book that's if you want to share something new and maybe want a response as Lucas has done here, sometimes edits get missed so it won't annoy me ok

Quote: "Just to say though that I've now submitted the RADAR Demo for validation. I'll keep you posted on how this goes as it features two things you might be interested in. Firstly, the msi is made using mr_d's MiniMSIMaker. I have not altered the produced file in any way so this should be a good test of how well it works as-is. Secondly, I've included in-app advertising using Google AdSense. If all goes well, I suspect we won't be hearing anything for a week or more as they are being very slow with me but if there is a problem, they may respond much quicker. In the end, I was not able to test the game on either of my test platforms as the AppUp client stopped working on both of them, despite restarts, reinstalls etc. However as it is simply a modified version of RADAR, I have no reason to believe that it should not work on them."

Great work Lucas and good luck!

Quote: "With regards to the website; I do like the idea of having a centralised space for the group and mutual advertising and support. As for the link back to here, maybe we should have something on the site that allows devs to express an interest in joining the group and then we can give them the link here."

Agreed, but I want to keep what we put in our games more as a simple advertising platform. A link is fine but I'll be making it discreet simply because we want to share out games and not overcrowd it. Perhaps we can increase to having a larger ADG site in the future but I'll need someone else to run it in that case as I just don't have the time or experience to run a community website I'm afraid...

Anyone who thinks they do / can please contact me and we can discuss it.

Quote: "Anyhow good luck with setting this all up and if there is anything I can do to help, do just say."

As I said, some images would be great, Thanks!

Lucas Tiridath
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Posted: 11th Jul 2011 11:56
Thanks baxslash. I'll send you over some screenies. As for your parameter error, I've just downloaded your Last Stand Demo and I have the same error. I think it's caused by Win7 SP1. To fix it you need to recompile with DBP U77.

baxslash
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Posted: 11th Jul 2011 12:13
Quote: "Thanks baxslash. I'll send you over some screenies. As for your parameter error, I've just downloaded your Last Stand Demo and I have the same error. I think it's caused by Win7 SP1. To fix it you need to recompile with DBP U77."

Will I need to recompile all of my games then?

I managed somehow not to swear

Is U77 the only version that has a fix for this? I'm currently using version 1.0761...

Lucas Tiridath
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Posted: 11th Jul 2011 12:19 Edited at: 11th Jul 2011 12:20
Quote: "Will I need to recompile all of my games then?"

Yep. In a single stroke MS managed to block for "security reasons" all existing DBP programs and goodness knows what else to boot. But we all sleep easier in our beds knowing MS is in control of the security situation, right?.........

Quote: "Is U77 the only version that has a fix for this? I'm currently using version 1.0761..."

Yes, and make sure you get the latest RC as well because TGC only introduced the fix in like RC5 or something.

baxslash
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Posted: 11th Jul 2011 12:24
In progress, thanks for the info. I did read something regarding this but not in enough detail...

Hodgey
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Posted: 11th Jul 2011 12:29
Quote: "As for your parameter error, I've just downloaded your Last Stand Demo and I have the same error. I think it's caused by Win7 SP1. To fix it you need to recompile with DBP U77."

I agree.

Quote: "Will I need to recompile all of my games then?"

Most likely.

Quote: "Is U77 the only version that has a fix for this? I'm currently using version 1.0761... "

As far as I know, it says that it fixes or is compatable with windows sp1 in the bug fixes list.

Quote: "I'm not sure AppUp would approve of bypassing their bug reporting procedure. In my experience people who report bugs in a review would do that no matter what... if we have a contact email (the same as the one we give to AppUp) at the bottom of each App that would suffice right? I don't think it would contravine AppUp's bug reporting system in any way either."

I didn't know about this, besides the beta testing but then again I haven't pulished or downloaded any apps yet but that makes sense.

Quote: "Hodgey, some great suggestions there. Thanks for the code too, I'll try to whip up a dll if I get the time.
"

No worries, I can provide more msdn links if need be.

Quote: "I just wrote a HUGE post and then closed my browser by mistake..."

I hate it when you write a huge post and then lose it, especially when you hit backspace and instead of backspacing, it goes to the previous page. I now copy large posts into Word just incase if I lose it.

mr_d
DBPro Tool Maker
17
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Joined: 26th Mar 2007
Location: Somewhere In Australia
Posted: 11th Jul 2011 12:39 Edited at: 11th Jul 2011 12:56
Quote: "Just to say though that I've now submitted the RADAR Demo for validation. I'll keep you posted on how this goes as it features two things you might be interested in. Firstly, the msi is made using mr_d's MiniMSIMaker. I have not altered the produced file in any way so this should be a good test of how well it works as-is."


Quote: "mr_d I'll download the new version and try it ASAP."

Thanks guys

Quote: "Quote: "Is U77 the only version that has a fix for this? I'm currently using version 1.0761..."
Yes, and make sure you get the latest RC as well because TGC only introduced the fix in like RC5 or something."

Once again, I am going to be the nay sayer and say that as far as my own personal experience goes, the last official update (U761) of DBP seems to contain the Win7 SP1 fix as well as previous programs I wrote using U75 that didn't run with that error, can do so now tat I recompile with U761...

Can't wait to see that website baxslash (I'm sure it will be spectacular, especially with design graphics by The Slayer)...

Lucas Tiridath
AGK Developer
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Joined: 28th Sep 2008
Location: Kings Langley, UK
Posted: 11th Jul 2011 12:48
@mr_d
You may well be right here as TGC released U77 before U76 as U76 didn't do much unless you use Blitzwerks Terrain. Although this major fix was a U77 thing, they may well have included in in U76 as that is the current official release. Baxslash could you have compiled your games in U75 then? Last Stand Demo must be (relatively) old now.

baxslash
Valued Member
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Joined: 26th Dec 2006
Location: Duffield
Posted: 11th Jul 2011 12:58
Quote: "You may well be right here as TGC released U77 before U76 as U76 didn't do much unless you use Blitzwerks Terrain. Although this major fix was a U77 thing, they may well have included in in U76 as that is the current official release. Baxslash could you have compiled your games in U75 then? Last Stand Demo must be (relatively) old now."

The last version of TLS was before this fix I'm sure, as were my other games. Only Football Factors was done with a recent release so might be OK. It passed validation anyway.

I just updated to U77 and removed Dark Imposters temporarily. Once I know for sure U76 works I'll go back to it if I start using DI again.

Thanks again guys for keeping the info here up to date.

@mr_d, have you considered changing your name to 'naysayer'? There is a place for naysayers particularly when they are correct...

mr_d
DBPro Tool Maker
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Location: Somewhere In Australia
Posted: 11th Jul 2011 13:01 Edited at: 11th Jul 2011 13:07
yep, that's what I think as well
also don't know about U76 (as opposed to U761) as I never did install that version...

An aside (to Lucas): you already knew that your sig pic is smaller than the max 600x120 allowed right? Why not make use of the max space allowed?

edit: just so I don't sound like a total drop kick; my first comment was a reply to Lucas and not baxslash's comment he just squeaked in a post before mine...

baxslash
Valued Member
Bronze Codemaster
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Location: Duffield
Posted: 11th Jul 2011 13:06
Quote: "Why not make use of the max space allowed?"

I was about to say that as developers we should really be using the minimum we need but maybe it's better to try to get the most out of what we have available...

mr_d
DBPro Tool Maker
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Joined: 26th Mar 2007
Location: Somewhere In Australia
Posted: 11th Jul 2011 13:09
yep, for development - I agree - minimal is best.
But for advertising and promotion, bigger is (nearly) always better

Hodgey
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Joined: 10th Oct 2009
Location: Australia
Posted: 11th Jul 2011 13:34 Edited at: 11th Jul 2011 13:34
Minimal when developing, maximal when promoting.

@ Baxslash, I forgot to mention this, the other day I was scrolling through the top rated in the AppUp store and noticed "The Last Stand" was there. So I counted what position it was and 11th, well done.

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