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DarkBASIC Professional Discussion / TGC App Developers Group

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BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 17th Jul 2011 20:25
Quote: "Wouldnt a good way for you to gain publicity for everyones apps be to do a community project"


That is a lot tougher than it sounds. Coordinating a remote team slows you down immensely. I wouldn't disregard it completely, but if it was going to be done then it should probably be a secondary project for all involved.

Quote: "What about a logo program for members. Every member uses an ADG logo in their app, with a link to the website where all the member's apps are promoted."


I won't make you trawl through the pages and pages of this thread, that would be too cruel That's the intention of the website - all members provide a link in their game to the site, where all member games are accessible.

Jordi
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Posted: 17th Jul 2011 22:47
Hi again people,

I corrected all the issues of my game, MAGICAL GLOVES.

I made a best english translation ( sorry for my very very bad english )

I would like him do the last BETA-TEST because I will try to pass the validation.

Thanks to all for help me

NURENDSOFT: Videogames for all.
baxslash
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Posted: 17th Jul 2011 23:36
Hi Jordi,

I can Beta test again, is it ready to download?

Don't appologise, English is not your first language. No big deal!

I doubt many of us could do as well in your language

Lucas Tiridath
AGK Developer
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Location: Kings Langley, UK
Posted: 18th Jul 2011 00:06 Edited at: 18th Jul 2011 00:07
Hi there Jordi. I've just tested again and I got a good deal further this time. The more I play, the more impressed I am; this is a really good piece of work. I love how outraged the old guy is when I try and grab him with the magic glove. How did you guess I would try that?

However I do still have a few comments. I'm sure you're really keen to get it submitted soon but if you can bear to hold off a little longer, I think you could really polish this.

I should start by saying good work on fixing the errors we highlighted previously. The mouse now works really nicely and your English is much improved. However there are still a few issues with it. As Baxslash says, no need to apologise for your English. Being fairly mono-lingual myself, I'm deeply impressed by your ability to speak another language! That said, I think it would be worth running a script past one of us so we can iron out the last few grammatical issues. I also noticed (this is really nitpicky) that a couple of letters of text spilled out of a text box to the right at one point.

Other than that, I can't say I encountered any errors. There are a few other things you could add if you wanted to polish a little more but they're not really important. One thing was that although I know you use F to interact with things, it still seems slightly counter-intuitive to me to use it to move to the next lot of text in a text box given that there is a downwards arrow in the text box. Allowing the down key to have the same effect as the F key currently does might help users a little. Also I got boxed to death by the strange purple monster on the stairs a few times. Whilst this worked fine, I notices there was no real health bar so I didn't know when I was going to "die". Finally when it said Game Over because of this, I notice you took me back to the main menu. It might be a nice feature to allow users chose to immediately resume their game or go to the main menu. However all those things are just polish and could easily be added later.

Once again, good work. The only thing I think you really must do before you submit would be to run the script by us. Hope this helps and if I've not been clear on anything, please do ask.

baxslash
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Posted: 18th Jul 2011 00:58
I'm afraid I've run out of time to test tonight. I was busy getting my tank working on my game and wasn't sure if the new version was up or not.

I too am always impressed by anyone who knows another language and speak another one fairly well myself (or used to), I cannot say how much more professional your game would seem without checking the current version but I will again offer my services to go through the text (for free of course) in order to further improve this excellently executed game.

I know only too well how eager you must be to publish (I published several games before they were ready) and will understand if you decide not to but no established software company would sell their games without having a native / fluently speaking person check their use of language for a very good reason, gamers are very fussy (they expect perfection for a very low price). As I said I'm happy to do this for free!

KISTech
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Location: Aloha, Oregon
Posted: 18th Jul 2011 02:24
Quote: "I won't make you trawl through the pages and pages of this thread, that would be too cruel That's the intention of the website - all members provide a link in their game to the site, where all member games are accessible."


I skimmed through the thread, but must have missed the gist of the website. Great minds think alike. That's all I'll say about that.

Without digging back through the thread for this as well, I'll just say that if the need arises for hosting the website, I am happy to offer that service for free. I have a 400 sq ft workshop connected to my house that is my office space. In the corner I have a rack of servers, linked to the internet on a business 25 megabit fiber connection that has had ZERO downtime since it was installed in 2007.

If you're interested, let me know and I'll post the specs of the servers.

I was a network administrator for 14 years, and ran an ISP for 8 years before I got into making games.

Hodgey
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Posted: 18th Jul 2011 02:50 Edited at: 18th Jul 2011 02:51
KISTech just triggered another idea for the website, maybe. Just to let you guys know, I don't know anything about networking so if my idea seems completely insane well now you know why. So the idea is what if the website could host online scoreboards which are customizable by the developer? Just a thought...

KISTech
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Location: Aloha, Oregon
Posted: 18th Jul 2011 04:13 Edited at: 18th Jul 2011 04:31
I'm actually doing that right now for the first game I made with the AppGameKit beta. The game downloads the current top 10 list from the server, and if the player's score qualifies it's sent to the server along with their initials for inclusion.

It would be easy enough to set up a server app with an agreed upon packet format to update the scoreboards from the games. Each game could then use a code and feed it's score updates to the server where it's stored in the SQL server. It wouldn't be hard at all to setup an administration page for developers to add games and get a new code for a game to submit it's scores.

Lucas Tiridath
AGK Developer
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Location: Kings Langley, UK
Posted: 18th Jul 2011 10:14
Quote: "I was busy getting my tank working on my game"

You have tanks now?? This just gets better and better.

Quote: "what if the website could host online scoreboards which are customizable by the developer? Just a thought..."

I think mr d has already made something like this. It's available here. And it's free.

Hodgey
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Posted: 18th Jul 2011 10:24
Quote: "I think mr d has already made something like this. It's available here. And it's free."

I know and definately considered it but there is one problem, it (as I understand it) only works with C# not DBPro. Also it makes more sense if a user wanted to view the scores through a web browser that the scores are on the ADG website where the rest of the App information is. Sorry Mr_d.

Lucas Tiridath
AGK Developer
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Posted: 18th Jul 2011 10:42
Quote: "it (as I understand it) only works with C# not DBPro"


Quote: "This component app should work with any game development tool that supports the ability to run an external program. e.g. With DarkBASIC Pro"


Quote: "it makes more sense if a user wanted to view the scores through a web browser that the scores are on the ADG website"

That's true.

Where is mr d anyway? I've yet to be able to congratulate him on his work with the installer.

Hodgey
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Posted: 18th Jul 2011 11:00
Quote: "Quote: "This component app should work with any game development tool that supports the ability to run an external program. e.g. With DarkBASIC Pro""

I don't know how I missed that, I guess I saw C# and just gave up on it. My bad. But it isn't entirely free, the component itself is free but the services aren't, but it is a low $5...

Quote: "Where is mr d anyway? I've yet to be able to congratulate him on his work with the installer"

I don't know, haven't heard from him for a little while.

baxslash
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Posted: 18th Jul 2011 11:42
Several subjects to cover here!

Community project
Free game is a great idea, I would suggest we hold fire temporarily though as I just don't have time to co-ordinate a project like that at the moment! I'd be happy to throw some ideas around though. I'm supposed to be working on a project with darkvee but I've been very distracted and overworked as it is!

Website
Is going well and some more updates this week hopefully. Thanks for the hosting offer KISTech, I would let Batvink comment on that as he is currently hosting. Sounds like you are well set up!

Scoreboards
mr_d's scoreboard is quite cheap but counts on his site being used to host it. You run some code from your game to start up a utility executable that connects to his site. There is a web version of each scoreboard I believe but I haven't used it yet (I have paid for the scoreboard). We could link to our individual scoreboards on his site...
Quote: "I'm actually doing that right now for the first game I made with the AppGameKit beta. The game downloads the current top 10 list from the server, and if the player's score qualifies it's sent to the server along with their initials for inclusion."

1st off I'm jealous you got to Beta test 2nd, maybe you could help set up a scoreboard system on our site? Batvink would be the man to talk to if you are willing?

Quote: "You have tanks now?? This just gets better and better."

Nearly, they move but no shooting yet

Finally I'm going on holiday on Saturday for a week and I'll be 100% off the radar. I'll be trying to finish a newsletter article before I go but may miss any new info in the meantime. If anyone has any news they would like to share for the article then let me know before Thursday!

Hodgey
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Posted: 18th Jul 2011 12:08 Edited at: 18th Jul 2011 12:08
Quote: "Free game is a great idea, I'd be happy to throw some ideas around though."

I'll start brainstorming but I think we should set out some criteria (not rock solid) like:
- 2d (optimization with 3d could prove difficult and ineffective)
- Nothing too adventurous (remember, we don't want to spend years developing this )
- Nothing that relies heavily on a mouse

If you have something to add or disagree with something, please speak up.

Now ideas....

Quote: "Is going well and some more updates this week hopefully."

Awesome!

Quote: "Finally I'm going on holiday on Saturday for a week and I'll be 100% off the radar."

Lucas, we can't let him leave! Baxslash P 180 hehehe . Have a good time Baxslash!

Lucas Tiridath
AGK Developer
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Posted: 18th Jul 2011 12:29
Quote: "Lucas, we can't let him leave! Baxslash P 180"

Rofl!

Hope you enjoy yourself Baxslash. You've earned a break! But you're not to lose your place in Vs!

As for a group project, I'd be more than happy to contribute to it as a secondary project but organising such a thing would certainly be a challenge. I tried to organise a team project for my school Programming Society and that was hard enough with them all locked in one room together!! So if anyone feels like organising something, count me in, but I do understand it would be a big commitment on their part. I wonder what people think about the scale of a project? It's a hard call because you don't want something so big it will never be finished but if it's too small, it wont be so much of an advert for us and people may wonder why we built is as a team at all when individuals in the group have published apps of the same size.

Hodgey
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Posted: 18th Jul 2011 12:33
Quote: "I wonder what people think about the scale of a project? It's a hard call because you don't want something so big it will never be finished but if it's too small, it wont be so much of an advert"

I was thinking of an arcade style game, a good example is Fruit Ninja. Small but very addicting.

baxslash
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Posted: 18th Jul 2011 12:40
I think if we were to create a group project it should be very well thought out. If possible it should be something very unique and a good advert for our collective abilities.

I think we could come up with something praiseworthy if we look for a really unique idea. Don't think about what kind of game could we do but rather what kind of game has not been done...

Food for thought?

I would be happy to co-ordinate the project but I'd have to limit my time. What with the articles[10%], the new site[5%], my own projects[20%], work[60%], life[5%]... a guy's got to find time to eat and take a shower once in a while

Jordi
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Posted: 18th Jul 2011 13:32
Hi Baxslash and Lucas

@Lucas
Quote: "that a couple of letters of text spilled out of a text box to the right at one point."


Well, I can correct this issue, is not difficult.

Quote: "One thing was that although I know you use F to interact with things, it still seems slightly counter-intuitive to me to use it to move to the next lot of text in a text box given that there is a downwards arrow in the text box. Allowing the down key to have the same effect as the F key currently does might help users a little"


I can change the arrow icon to the F key icon, is more easy than change the game code. ok?

@Baxslash
Quote: "I will again offer my services to go through the text (for free of course)"


Thanks I'll put your names or nicks in the game credits. Do you like the idea?
I think this is the best reward for your help.

@Baxslash and @Lucas
I'll send you an email with the game texts for read and correct my gramatical errors. ok?

Thanks again for your help

NURENDSOFT: Videogames for all.
baxslash
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Posted: 18th Jul 2011 13:38
Quote: "Thanks I'll put your names or nicks in the game credits. Do you like the idea?
I think this is the best reward for your help."

Thanks! I'd love that, there's no need really though I don't mind.

Quote: "I'll send you an email with the game texts for read and correct my gramatical errors. ok?"

OK, send it and I'll take a look straight away.

baxslash
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Posted: 18th Jul 2011 13:40
AGK is available for pre-order NOW!

Order AppGameKit!!

BatVink
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Posted: 18th Jul 2011 13:42
Quote: "I'll just say that if the need arises for hosting the website, I am happy to offer that service for free."


Thanks for the offer Kistech. We're already up and running on my webspace which is unlimited and seriously underused. But if we run into any problems I would like to be able to use your experience in this area.

High Scores - I think we have various options. I already have PHP and DBP high score code, with options to simply grab the scores or display as HTML, customisable with background colour etc. It's also configured already for any number of games and game levels. We should see what the other options give us and maybe construct a best-of-breed solution. We could look at attaching the high score table to the game page on the website.

baxslash
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Posted: 18th Jul 2011 13:45
Quote: "We could look at attaching the high score table to the game page on the website."

Great idea.

Ordered AppGameKit already... now the waiting game...

The Slayer
Forum Vice President
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Playing: (Hide and) Seek and Destroy on my guitar!
Posted: 18th Jul 2011 13:51
Quote: "I know and definately considered it but there is one problem, it (as I understand it) only works with C# not DBPro."

Sure, it works with DBPro. You just need two DBPro commands to make it work.

Quote: "Also it makes more sense if a user wanted to view the scores through a web browser that the scores are on the ADG website where the rest of the App information is."

Well actually, you can view the scores through a web browser. Like here.

Also, mr_d's Online Scoreboard application is on AppUp too. So, his application would also be on our site. Only promoting our own scoreboard feature, wouldn't be fair on him, right?
I'm just saying this as he's also a member of the ADG, and we should hold on to all members of our group.

I'm all for the community project too. You can count me in. But yeah, personal projects/life should come first. How many members are we yet to work on it? We could do little by little and divide the workload amongst the group.

Quote: "Finally I'm going on holiday on Saturday for a week and I'll be 100% off the radar."

Enjoy your holiday, baxslash! We'll keep everything working here.

Cheers

mr_d
DBPro Tool Maker
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Posted: 18th Jul 2011 13:56
sorry all for my absence in the last week - real life sometimes can't be avoided unfortunately...
I have been keeping abreast of the posts - just haven;t had time to respond to any of them.
in no particular order...
Lucas Tiridath
thanks for the info on your successful validation of your submission of your RADAR Demo - it's good to know that the installer created by my tool does in fact work - baxslash if you wouldn't mind, could you update your front page with this info?
BatVink
glad you worked out you problem with the 32 bit depth issue.
BatVink and baxslash
looks like good progress is being made to the group website idea (i know it's progressing, so wanted to give thanks for the time you've spent on this so far, and will continue to do so).
The Slayer
nice hand picture for a freehand attempt.
KISTech and Teh Stone
welcome to this thread i know you've been around the other forum areas quite a bit, so can only welcome you locally here
Jordi
Congrats on your work with Magical Gloves - all the comments I've seen shows that you've put a lot of time, effort and skill in getting this developed. Sorry I haven't offered to help you (or anyone else) beta test their games - I'm trying very hard not to install the AppUp client on my own PC as with all the problems I've heard about it, I didn't want my only machine to be unusable (particularly for testing with the dev AppUp client that I currently do have installed and presently does work). If people can upload a non-appup-client version of their games, then I will try to help with testing general gameplay, etc. - maybe this could be a functionality of the new website as well?
Hodgey, Lucas, baxslash, KISTech, and BatVink
my online scoreboard app and service is completely free (if using the version available from the AppUp developers catalog that baxslash referred to, the $5 version that a few people bought early on (thanks btw to those supporters), and which is still available from my own website is for the version that is not tied to the AppUp client. I am not sure if the new website will allow the pages on my site that hosts the scoreboard functionality to be included as a frame, but if this is possible, I will gladly volunteer this to the new website and the ADG.
re:Community Project
I'm interested in being involved in this as well, but also have reservations on how effective managing such a distributed bunch will be (for baxslash or whoever else willing to take up this burden). I agree that it should be unique - but then all games should be to some extent, and saying is easier than thinking (of such an idea).
baxslash
tanks are always good!
have a good holiday (again? didn't you go off quite recently as well? you lucky sod).
whew! hope i haven't missed anyone or anything in that mix.

baxslash
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Posted: 18th Jul 2011 14:07
Quote: "baxslash if you wouldn't mind, could you update your front page with this info?"

Already did

Quote: "my online scoreboard app and service is completely free"

It wasn't when I paid for it a while ago, didn't realise you'd dropped the cost! Very generous

mr_d
DBPro Tool Maker
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Posted: 18th Jul 2011 14:18 Edited at: 18th Jul 2011 14:20
Quote: "Already did"

many thanks.
Quote: "It wasn't when I paid for it a while ago, didn't realise you'd dropped the cost! Very generous"

yes, as explained...it was with the generous support of fellow forum members like yourself that I finally got it to a point that I was happy with it enough to submit it as an AppUp component.
I'd be happy to repay the favor by buying your game(s) - if this is possible without the "real" AppUp Client, then please let me know; otherwise I'll be sure to remember to do this down the line.
(This applies to the others that bought it in it's early stages as well).
Quote: "Ordered AppGameKit already... now the waiting game..."

saw your post and went to get my order in straight away
want to support TGC as much as I'm able to.

Hodgey
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Posted: 18th Jul 2011 14:35
Quote: "AGK is available for pre-order NOW"

Ordererd!

Quote: "my online scoreboard app and service is completely free"

My apologies Mr_d

@ The Slayer, Lucas and Mr_d
This is where my lack of knowledge of how online scores and websites work is catching up to me.

Quote: "We should see what the other options give us and maybe construct a best-of-breed solution."

This is what I'm trying to get at, so I apologise for any incoviences and misinterpretions.

@ KISTech: Mind if I borrow some of those 14 years of being a network administrator, I think I could use a couple

Jordi
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Posted: 18th Jul 2011 14:37
Quote: "OK, send it and I'll take a look straight away."


I just send you the email with the game texts

Thanks for help me.

NURENDSOFT: Videogames for all.
Jordi
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Posted: 18th Jul 2011 14:49
Quote: "Congrats on your work with Magical Gloves"


Thanks mr_d

Quote: "Sorry I haven't offered to help you (or anyone else) beta test their games"


Don't worry, I'll make more games and I'll need more testing and I'm happy to know there are people that can do this

I offer my service to help anyone on the beta-testing process.

NURENDSOFT: Videogames for all.
mr_d
DBPro Tool Maker
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Posted: 18th Jul 2011 14:53
@Hodgey
don't worry about it. i wasn't trying to tell you off or anything just wanted to clear up the misunderstanding...

baxslash
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Posted: 18th Jul 2011 14:59 Edited at: 18th Jul 2011 15:01
I decided it was time for a sneak peak of the website. I hope you all like the design and don't worry if you see your game with my name on it, if / when you register I'll change the 'Author' to your own name...

It's still not quite ready for public consumption (which is why I trimmed the address) but will be soon I hope!

Hope you don't mind the teaser Batvink


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Hodgey
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Posted: 18th Jul 2011 14:59 Edited at: 18th Jul 2011 15:02
Quote: "don't worry about it. i wasn't trying to tell you off or anything just wanted to clear up the misunderstanding..."

Thanks Mr_d, it's perfectly clear now

I only just caught sight of your location and it's nice to see a fellow Aussie on the forums! Are you anywhere close to Sydney?

Edit- I love it Baxslash! I recognise each of the games there except "Colours!", who made it?

BatVink
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Posted: 18th Jul 2011 15:07
Quote: "Hope you don't mind the teaser Batvink"


Not at all, just glad you timed it well and there is no game called "Editor test with IE 9"

baxslash
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Posted: 18th Jul 2011 15:16
Quote: "Not at all, just glad you timed it well and there is no game called "Editor test with IE 9""

It wasn't easy but I did just add about 6 new games

baxslash
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Posted: 18th Jul 2011 15:45
Quote: "I love it Baxslash! I recognise each of the games there except "Colours!", who made it?"

@darkvee made it, It's surprisingly addictive. My son loves it too.

The games shown are just to get it started. I'll be adding as many as I can but can only add those I have decent sized images for... if anyone doesn't see their game listed once we are up and running that's the reason.

When we are ready I'll ask anyone who wants to show their game on the site to contact me and I'll set you up with an account. Then you can add your own pages which will be moderated and then published.

mr_d
DBPro Tool Maker
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Posted: 18th Jul 2011 16:17 Edited at: 18th Jul 2011 16:18
Quote: "I only just caught sight of your location and it's nice to see a fellow Aussie on the forums! Are you anywhere close to Sydney?"

only about an hour (by plane) I'm a Melbournian (shhhhh - it's a secret...so if anyone asks - I'm just "somewhere in Australia"...)

@baxslah
nice....

baxslash
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Posted: 18th Jul 2011 17:41
I just sent my details off to Comodo for my Code Signing certificate...

Make sure you let them know you are an individual rather than a company. It simplifies things a lot. I just sent them my driving license and a phone bill, just waiting to hear about the next stage.

_Pauli_
AGK Developer
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Posted: 18th Jul 2011 18:58
Am I right that code signing is required since today?
How much does it cost?

baxslash
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Posted: 18th Jul 2011 19:00
Quote: "Am I right that code signing is required since today?
How much does it cost?"

Yes, you are right. It's free for the first year. I applied for my certificate today.

_Pauli_
AGK Developer
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Posted: 18th Jul 2011 19:46
Oh good to know that it's free for one year!
Where can I get a certificate? Is it one certificate per app?

By the way: I've sent you a mail about your newsletter article!

BatVink
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Posted: 18th Jul 2011 19:51
Slightly off-topic from AppUp, but still Intel related...I just won a $100 Amazon voucher for being one of the first to use their optimisation tools in July, yay!

Lucas Tiridath
AGK Developer
16
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Joined: 28th Sep 2008
Location: Kings Langley, UK
Posted: 18th Jul 2011 20:01
Quote: "Slightly off-topic from AppUp, but still Intel related...I just won a $100 Amazon voucher for being one of the first to use their optimisation tools in July, yay!"

Well done! What are the optimisation tools? Do you just run them over the executables?

KISTech
16
Years of Service
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 18th Jul 2011 20:32 Edited at: 18th Jul 2011 20:33
Quote: "Mind if I borrow some of those 14 years of being a network administrator, I think I could use a couple"


If you have any questions about networking, web hosting, or hosting server apps, fire away.

@baxslah, the site looks fantastic.!!!

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 18th Jul 2011 20:50
Quote: "Where can I get a certificate? Is it one certificate per app?"

Not sure exactly how it works but you get one certificate that's valid for one year and can be used for all the Apps you produce that year.

Quote: "Slightly off-topic from AppUp, but still Intel related...I just won a $100 Amazon voucher for being one of the first to use their optimisation tools in July, yay!"

Congrats! Maybe I should have paid attention to that email...

Quote: "@baxslah, the site looks fantastic.!!!"

Glad you like it

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 18th Jul 2011 21:29
Advice regarding Code Signing certificate:
1-Apply as an individual
2-Send them a copy of one photo ID that shows your address (IE Passport / drivers license)
3-Send them a recent utility bill showing your address (preferably a phone bill so they have a number to call you on)
4-Make sure you can install the certificate on the same machine you applied for it from

Mine has been approved, although how it proves I'm trustworthy I don't know. I could easily have faked any of the documents / information...

BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 18th Jul 2011 22:57
Quote: "What are the optimisation tools? Do you just run them over the executables?"


http://software.intel.com/partner/app/software-assessment

Lucas Tiridath
AGK Developer
16
Years of Service
User Offline
Joined: 28th Sep 2008
Location: Kings Langley, UK
Posted: 18th Jul 2011 23:16
@BatVink
Thanks for the link. I'll look in to using them in future.

Quote: "I could easily have faked any of the documents / information..."

I think that's a talent you ought to keep a little more quiet about . Seriously though thanks for the pointers. I've now submitted by documents to Comodo so hopefully they'll approve me soon.

I've a couple of questions for the community again. Firstly, about the client. On both the XP machines I have access to, the client has totally broken for me and is not fixed by restarts or re-installation. And it is up to date. Whenever I open the client or try to do anything, I get error 106. Is anyone else having this problem? mr d did you say you had a developer version that worked or something? My version on Win7 still runs fine.

The other thing was about the reputation system. I know Intel's servers are a little laggy but I don't seem to have received any reputation points for either of apps I've submitted. It's not just that I'm still a green belt but the points don't even appear on my dashboard but all of the forum post points do. Is this normal? And again, just how behind are their servers? The RADAR Demo still hasn't appeared on the online version of the store.. Maybe I'm just too impatient.

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 18th Jul 2011 23:23
Lucas, I'm afraid I'm not running any XP machines any more, I have been able to fix any client issues by re-installing.

The reputation points are notoriously slow but if you contact intel through the forum they will normally do what they can to fix it.

I've been looking out for the demo version of radar so I can add it to the first post too (and the website). I'd offer the same advice for this too!

Hodgey
15
Years of Service
User Offline
Joined: 10th Oct 2009
Location: Australia
Posted: 19th Jul 2011 05:42
Quote: "I just won a $100 Amazon voucher for being one of the first to use their optimisation tools in July, yay!
"

Wow, congrats BatVink! Any ideas on what you are going to spend it on?

Quote: "only about an hour (by plane) I'm a Melbournian (shhhhh - it's a secret...so if anyone asks - I'm just "somewhere in Australia"...)"

Well, if I ever take a holiday to Melbourne I'll have to come and visit or vice versa if you come to Sydney. And if anyone does ask, I'll say your camping in the outback, only 7 million km^2 to search hehe

Quote: "I get error 106. Is anyone else having this problem?"

I got something of the sort briefly, yesterday. It came up with error 106 or 306, I can't remember which and this was on Windows 7. The problem is now gone, very strange.

Quote: "The RADAR Demo still hasn't appeared on the online version of the store.. Maybe I'm just too impatient.
"

Quote: "Time Taken to validate is proportional to the number of times you check if it's validated yet."

I'd say that the same concept applies

@KISTech: Thanks, all of my questions can be summed up to this: How does it all work? You don't have to answer that. I think I'll have to do some reading up and maybe take a small course to establish the basic concepts of networking.

KISTech
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 19th Jul 2011 08:19
Quote: "How does it all work?"


Tab A -> Slot B.

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