Hi Behdadsoft!
Yeah, I didn't have the time to reply the last two days, my apologies.
Well, if you are still a beginner and you want to make a fighting game, you have a lot of way in front of you. But having the enthusiasm and the will to do it is a very important thing.
What you need generally for a fighting game is, character models, sound fx of course (that is my weak point), detailed animations, and the code to control all that. Pretty much what you need for any other 3d game. But you must be able to make very detailed animations, and the ability to manipulate and blend between them with your own code.
I think that you need to make a list of what you need and what you can actually do.
Can you make your own models? If not then you have to work together with someone who can, or learn how to make them yourself, if you can't find another solution.
Can you animate your models? If not, I think that you should learn. It will be very helpful for the development of your game. This is something that you will understand as you progress. It is better to have someone else to make the models for you, if you can't make them of course, but learn to animate them yourself.
Now about the code, which is the most important thing, I don't how to guide you, actually. I didn't follow any tutorials. I started writing my own code, originally in Visual Basic (for a 2d game) and then re-wrote the game in Dark Basic and made it 3D. Keep making smaller games, to gain the experience necessary, to eventually write your own code for the fighting game. Don't get disappointing if you can't program it right away. I have lost track of how many times I wrote the code from the beginning, until I ended up with 20000 lines of code today.
I don't know if I am actually helping you by just offering general advises here, but since you are a beginner, as you said, having general knowledge of what is needed is more, important now.
If you have any more specific questions now or later, I am here to offer my advise.