Quote: "When can we look forward to getting bone animation ragdoll? Would bone animation ragdolls work with the zombie Apocalypse model packs? I think they are boned models, bip, or something like that.
I also have a request:
- Can you get the position, rotation of each particle or fluid particle? That would help out immensely."
All FPSC models use bone animation and as far as I know all the models are set up the same. These will work when I update with bone animations in a few weeks.
I am also going to add more support for different rendering techniques for particles/fluids. I will add some commands to give you more control by getting the positions yourself, they do not have rotations.
Quote: "how well DD runs and works with Instanced objects as i could not get it to work before with DP I had to create a new object everytime which hogged down on the system..."
Not sure what the issue was with Dark Physics but if there is a similar issue here then I'm sure I could get it sorted, I can't see why there would be an issue.
@Resourceful/Andrew
TGC put protection on their plugins and for this reason you need to update when a new plugin is released.