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DarkBASIC Professional Discussion / Clone object Error.

Author
Message
The Wendigo
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: A hole near the base of a tree in the US
Posted: 22nd Nov 2002 22:14
Just FYI to the Dark Basic Team, but every time I use CLONE OBJECT using the source of a .x object that has multiple plane objects attatched (like those funny looking cardboard trees you see in some games) seems to generate a fatal error when cloning.

Oh, and one more thing. The syntax seems to be backwards on clone object too. (it's parameters say Destination, source but is actually source, destination).

load object "cardboardtree.x",1
clone object 1, 2 REM
1.00 GHZ processor, 256 MB RAM, GeForce 3 64MB, SB Live!, 8 cans of soda per day
The Wendigo
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: A hole near the base of a tree in the US
Posted: 22nd Nov 2002 22:15
hmmm.... code tags didnt work, oh well

1.00 GHZ processor, 256 MB RAM, GeForce 3 64MB, SB Live!, 8 cans of soda per day
MrTAToad
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 22nd Nov 2002 22:40
Darn! Thats one error I found a while ago and forgot to tell them about it (I think).

You can do the honours...

Good news everybody! I really am THAT good...

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