My friend, who was programming, is no longer able to work on the project due to some unforeseen circumstances.
Unfortunately it's not an issue that will resolve itself within a short or predictable span of time.
I'm looking for someone who would like to take over his part.
Samurai Legends is not a dead serious project, I'm definitely trying to get things done, but since I'm married, have a family and a day time job, there are other things that take priority.
There will be no dead lines, we'll just try and get as much done in the time that is available to us.
Unfortunately I'm not looking for a total beginner. I appreciate any kind of help, but I'm looking for someone who finds his way around in DBPro.
If you would like to help out with this game, please email me at
Well other than that, I'm currently working on a new enemy inspired by the hannya oni mask.
The details on the chest,back and shoulder armor will be rendered onto a bare version after I have done some more work in the sculpting app.
I will use a glowing particle effect for the eyes for some more character.
I have also spend some time to figure out how to create diffusely convolved cube maps for the advanced lighting shaders' image based ambient lighting.
A lengthy process, specially if your source is a 360 panoramic sky image. But at least now I'm no longer stuck with Evolved's default ambient cube map