EDIT: I've updated the mod to the latest FPSC codebase, hopefully fixed the map size crash, added BlackFox's new minimap code and I believe I've fixed the bug that caused maps to use the size they were saved in. Now maps will always use the size you set in FPSC-Mod.ini
I'm back in the saddle and getting to work on test 4 right now.
...and WOW, there's been a fair bit of activity in my absence.
@Section 812 & s4real
Thanks for the info, that and the code BlackFox has sent me for some major improvements on the minimap will help a lot.
@DarkJames
No, it wasn't removed. It's been added into the official updates now so it's no longer on the features list since it's a stock feature.
@Muzzles56
Looks like I've got some more code swimming to do...
By the way, if you are only using the edited FPSC-MapEditor file, it shouldn't matter which FPSC version you are using.
Also, picking up weapons, shooting and all that stuff isn't coded yet. It's only basic third person at this time.
@GreenDixy
Yeah, I forgot to include FPSC-Mod.ini in test 2. Just create a new ini file or copy the one from test 3 and it'll all work.
@Michael X
I'll probably create a settings box for the editor so you can change the size on the fly.
@Susysyay
Yes, I am aware of this, try it with Test 2 instead of test 3. Then it will work, test 3 is really buggy at the moment, in fact it's probably buggier than test 2 is.
@Archangel Sirius
Glad you like the mod. Test 2 is about as stable as the editor is going to get for now, so yeah, I guess you could go ahead with it, I'd recommend waiting for the final release or the next test version (test 4) though.
-TZK