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Work in Progress / 3D RPG Game - Quest - Lots of screenshots!!!

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Big Man
19
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Location: BEHIND YOU!!!! (but I live in England)
Posted: 27th Oct 2005 15:10
Man every time I see this thread the game is just getting better and better.

well done

BM

Our aim is to keep the loo's clean, your aim can help.
Specters
19
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Location: idaho
Posted: 28th Oct 2005 00:05
For reals, YAY only four days until it's released...
Sergey K
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Posted: 28th Oct 2005 02:07 Edited at: 8th Nov 2005 13:02
@Drew G: i hope also my game will be released soon, so then it will be a big YAY


BlueLightOnline Coming Soon. (93%)
Bizar Guy
19
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Location: Bostonland
Posted: 28th Oct 2005 06:16
I'm serious when I say this will be the highlight of my Halloween.

...don't ask

Specters
19
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Location: idaho
Posted: 28th Oct 2005 17:17
YAY, only three more days until Quest is out. I will stay up until 12:00am that day to download it.

My New Website : sealgames.tk
Pricey
21
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Posted: 29th Oct 2005 12:48 Edited at: 29th Oct 2005 12:51
omg, lol, PLEASE do not get all hyped about this

it will be VERY unpolished and quite a few features will be un-finished, but that's what you get for pushing me for a demo

there will however be a much better demo out towards the end of the year, which will be more reflective on what the final product will be like ^_^

:: 3Ghz Pentium 4 / Hyper Threading, 1024mb RAM, 250GB HDD, 256mb Radeon 9600XT Graphics ::

:: Current Project: Quest ::
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 29th Oct 2005 18:20
Lol, I wish someone could like send me DBPro

Then I wouldn't have to suffer with my Retarted DBC that somehow dropped from 1.13 to 1.1

AND STILL NO ENHANCEMENTS!!!

Anyways, I cant wait for the unpolished demo either
David R
21
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Location: 3.14
Posted: 29th Oct 2005 19:39 Edited at: 30th Oct 2005 14:48
Quote: "@Drew G: i hope also my game will be released soon, so then it will be a big YAY "


Yeah, right

Xenocythe
19
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Posted: 29th Oct 2005 19:47
whats up wit your site David?
Pricey
21
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Posted: 29th Oct 2005 19:49
it would seem that his provider is not happy with hotlinks

:: 3Ghz Pentium 4 / Hyper Threading, 1024mb RAM, 250GB HDD, 256mb Radeon 9600XT Graphics ::

:: Current Project: Quest ::
Xenocythe
19
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Posted: 29th Oct 2005 19:56
Hehe, hey pricey, you got MSN? mine is KronosDarkBasic@hotmail.com
Sergey K
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Posted: 29th Oct 2005 20:33 Edited at: 8th Nov 2005 13:01
@David R: i wondering, what size is your game eh?


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Specters
19
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Location: idaho
Posted: 29th Oct 2005 21:02
Yeah David, what is you game, a game with just a bunch of text commands"

You see a:
Bucket
Sword
Door

Command: Pick up bucket

Sorry the bucket is blocked by the door.

Is that what your game is like?

Anyway, TWO DAYS UNTIL THE GAME IS RELEASED. and

Quote: "it will be VERY unpolished and quite a few features will be un-finished, but that's what you get for pushing me for a demo"


Hey man, we didn't ask you to make the game, but anyway, you should have made it a W.I.P once you were closer to posting up the game. Although it looks great.

My New Website : sealgames.tk
Sergey K
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Posted: 30th Oct 2005 00:09 Edited at: 8th Nov 2005 13:01
oh THAT david ^^
he working on Dream::Catcher game
now i remember =]
but i dont know how many lines is the game..

btw, he got really nice game quality..


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Bizar Guy
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Posted: 30th Oct 2005 04:29
Don't worry about having an early demo. This way people will get a slightly better idea of what the game will be like. We don't expect much, we just something meatier than screens to comment on, as this game looks like it will turn out really well.

Seppuku Arts
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20
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Location: Cambridgeshire, England
Posted: 30th Oct 2005 12:02
been a while since I looked at this, looks like its coming a long pretty sweetly.

Sounds like this thread has turned into lets talk about GogetaX's and Davids game.....How many threads have I seen GogetaX advertise his game in someone elses thread....

Your signature has been erased by a mod because it's larger than 600x120...
Sergey K
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Posted: 31st Oct 2005 11:48 Edited at: 8th Nov 2005 13:01
@Seppuku Arts: shut up.

im just mention my game only when someone else mention his..


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WarGoat
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Location: Montreal
Posted: 31st Oct 2005 14:22
The great day has come... Demo time!!

Windows XP,pentium IV, 1,9 MGZ, 768 mb memory, 128 mb video card ATI Radeon 9200 se s80 'sett squadron back on the assault'
Sergey K
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Posted: 31st Oct 2005 15:06 Edited at: 8th Nov 2005 13:01
i think he will release the game in the weekend (not today )


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Dan_Lt
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Posted: 31st Oct 2005 20:54
What did you use to put your world together. I'm using DBPro to make an RPG but am stuck when it comes to making the 3D world.
robo cat
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Location: In a cat litter tray, near you...
Posted: 31st Oct 2005 21:18
Quote: "How many threads have I seen GogetaX advertise his game in someone elses thread...."


Hit the nail on the head!

Simple... yet fun!
Xenocythe
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Posted: 31st Oct 2005 21:42
RELEASE THE DANG DEMO!! rofl
Sergey K
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Posted: 31st Oct 2005 23:48 Edited at: 8th Nov 2005 13:01
Demo - On the WEEKEND (hopefully)


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Zergei
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Posted: 1st Nov 2005 05:23 Edited at: 1st Nov 2005 05:24
Quote: "What did you use to put your world together. I'm using DBPro to make an RPG but am stuck when it comes to making the 3D world. "


Most (if not everyone) use a 3d package. Some may even make it only using DbPro but can't figure how they would. Drop by the 3d forum and check some stuff there....

@Pricey: Looking good, can't wait for the demo....
Bizar Guy
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Location: Bostonland
Posted: 1st Nov 2005 05:40 Edited at: 1st Nov 2005 05:40
The demo didn't come out today. My Halloween is ruined.
...eh. I can wait.

GogetaX: Are you talking about the weekend a week from now? Because the weekend just ended.

Pricey
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Posted: 1st Nov 2005 09:18
Right, yeh, weekend so sorry guys but i have had a number of problems getting it done for today (family issues )



hopefully this shot of uberness will keep you all happy till it comes out

:: 3Ghz Pentium 4 / Hyper Threading, 1024mb RAM, 250GB HDD, 256mb Radeon 9600XT Graphics ::

:: Current Project: Quest ::
Specters
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Posted: 1st Nov 2005 16:32
NOOOO... Oh well

My New Website : sealgames.tk
Insanity Complex
19
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Joined: 16th Sep 2005
Location: Home
Posted: 2nd Nov 2005 16:46
Nothing will keep people happy until something comes out. Everyone will drown in their anticipation before they are happy about screenies...

If you stand not beside me, then I assume you to be my enemy.

[Previously known as DBPro Newbie]
Bizar Guy
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Posted: 2nd Nov 2005 22:34
Cool screen!! But I can't imagine why there'd be such a big empty space in a cave or dungeon...
(Nice HUD, but the frame rate seems to have decreased)

Sergey K
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Posted: 5th Nov 2005 12:09 Edited at: 8th Nov 2005 13:01
isnt today is a day where we game the demo?


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Xenocythe
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Posted: 5th Nov 2005 15:20
Hehe, I'm hungry. I want a demo for lunch.
Specters
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Posted: 5th Nov 2005 20:09
Cmon Pricey, what's the delay?

new site : sealgames.tk
jrowe
22
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Location: Here
Posted: 5th Nov 2005 22:44
Stop bugging him! It's his project and he'll release a demo when he's ready. You know that all this extra pressure doesn't help a developer, it makes it difficult as you feel like everything you do is being criticised. Also it hurries them and encourages bad coding as they're concentrating on getting something out instead of planning their code properly.

Tinnedhead Productions

For Fathers and Sons who enjoy wholy spirits.
BearCDPOLD
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Location: AZ,USA
Posted: 8th Nov 2005 04:00
Need........Quest.....hungry......Quest=FOOD!!!
Bugging can also encourage timeliness


I'm going to eat you!
gamesmad
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Location: UK
Posted: 9th Nov 2005 22:46
Im really looking forward to this Pricey, dont let it die because if I dont get to play it I will be very dissapointed and I will cry. I will go back to playing my GB original

Will

Team leader of Games Mad! and 3D designer, modeller and animator for Cyrain Studios.
Gil Galvanti
19
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Location: Texas, United States
Posted: 10th Nov 2005 01:35
so...how goes the game?

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Specters
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Posted: 10th Nov 2005 17:06
Great Great Great. You LOST YOUR STICKY. Come on Pricey, what's happening.

new site : sealgames.tk
Sergey K
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Posted: 10th Nov 2005 18:19
haha sticky is lost eh? XD i guess u should work on the game lil bit harder to get your sticky back


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Gil Galvanti
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Posted: 10th Nov 2005 23:59
Yeah, come on, at least give us an update. Just because you didnt get the game out on time you dont have to be ashamed, it happens to the best of us

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Xenocythe
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Posted: 11th Nov 2005 00:45
No.. how.. could it lose the sticky?

If its family problems, I understand. I know how it feels from experience.
Peter H
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Posted: 11th Nov 2005 02:20
they just un-stickied some stuff because it was getting cluttered... not because his game his bad or something

"We make the worst games in the universe."

DrewG
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Posted: 30th Nov 2005 05:52
I guess he quit, DANG IT, i was hopeing for a demo.

Zergei
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Posted: 30th Nov 2005 15:42
I think he died....
DrewG
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Posted: 30th Nov 2005 16:59
Or Both

Zergei
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Posted: 1st Dec 2005 03:12
I didn't mean it as a joke. Maybe he got cough in one of those natural disasters or something. Or maybe he just got shot on his way home... whatever....

sad thing this project went to a stop...
Bizar Guy
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Posted: 1st Dec 2005 03:41
Prehaps he got tired of everyone screaming at him for a demo, and desided to take a break from the forum.


Check the WIP board for updates on Block Verse
DrewG
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Posted: 1st Dec 2005 04:02
I'd agree.. lol

Bush Baby
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Posted: 2nd Dec 2005 22:30
Or he could've lost his password like I did 2 years back


Bush babies are funny little hermits disquised as rats.
hmm
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Posted: 8th Dec 2005 19:02
Wouldnt it be wierd if someone on these forums did die?

Makes you think...

Peter H
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Posted: 8th Dec 2005 19:24
Quote: "Wouldnt it be wierd if someone on these forums did die?"

sorry but i laughed when i read that...

i wouldn't think it weird at all...

10 out of 10 people die...

"We make the worst games in the universe..."

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