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Work in Progress / Quikly Game Studio Pro (FINALLY!) (Game Creator, Make FPS, 3rd person, driving etc with physics, terrain...)

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Seppuku Arts
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Posted: 9th Aug 2005 22:10
well it was coded in DBP and well it uses the DBP biased features and well exporting DBC would be silly, I agree it has been forgotten, but well I find its good enough support for learning it and getting awesome games out of it anyway. DBP is for people who take a slightly more expensive and easier route and higher quality.

@Kangaroo, shouldn't be too stressed, no one ever meets deadlines if you don't make it, its only one day out

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
Raven
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Posted: 10th Aug 2005 01:03
Quote: "@Kangaroo, shouldn't be too stressed, no one ever meets deadlines"


Yeah, but this is EA. They're not exactly friendly with slipped deadlines.

Well anyways. Should be interesting finally getting to see this. Been in development how long now? 2years on/off. Been wondering if you were still working on it.

Seppuku Arts
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Posted: 10th Aug 2005 01:19
ahhh its EA, not as if they're big or anything, but true, as Hans Blix on team america said

'or we will be very very angry with you and write you a letter of how angry we are'

and if its resorts to thay 'Oh no!!!' Kangaroo can just resort to feeding the EA representative to the sharks, showing how scary caring about a slight of deadline is.....

Don't ask, it was random

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Undercover Steve
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Posted: 10th Aug 2005 19:09
Hans BRIX!
Seppuku Arts
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Posted: 10th Aug 2005 20:11 Edited at: 10th Aug 2005 20:14
I'm so roneri, so roneri

I guess I'm not the onry one who has seen it


dude its the 10th and its nearing the evening, cool that means this will be finished today, well hopefully, otherwise EA will eat him alive!! which is not nice but you know what major corporation bosses are like, they eat people, honestly Bill Gates ate my best friend!!!! (and no my best friend wasn't a farm animal!)

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Raven
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Posted: 10th Aug 2005 20:47
Replace the word 'letter' with 'lawyer' and that he would be angry with 'refusal to pay subsidies'

Seppuku Arts
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Posted: 10th Aug 2005 21:23
and a better word for a lawyer it s Lier, ironic how the two words are a like, kinda like watching that advert where it says 'honest lawyers' I almost wet myself laughing, lawyer telling the truth is like the crazy frog not being annoying

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Lynx
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Posted: 10th Aug 2005 21:39
Quote: "I guess I'm not the onry one who has seen it"

Is it released yet in some place that I don't yet know about?

I pwn.. this glove.
alex 1337
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Posted: 10th Aug 2005 21:42
Wait when is it released?
Seppuku Arts
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Posted: 10th Aug 2005 21:51
we were talking about team america, not this app, its not released yet, I think he's still working on stuff for it, so be patient, he said he was gonna finish it for this evening and the evening isn't yet over

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Lynx
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Posted: 10th Aug 2005 21:53
You should stay on topic.

I pwn.. this glove.
Undercover Steve
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Posted: 10th Aug 2005 22:21
Im sro lownly!
Seppuku Arts
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Posted: 11th Aug 2005 00:33
eh? Thats not right, Korean's cant pronounces 'L' and use 'R' instead, plus he uses 'Roneri' anyway, lets take Lynx's advice,


i'm we'll hear from Kangaroo tomorrow, and tell us off for thread hi-jacking I bet he's knackered from all the sleepless nightes of coding

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Freddy 007
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Posted: 11th Aug 2005 21:19
I would like to try the demo. It sure looks very professional indeed

*** PANZERGAMES ***
Satchmo
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Posted: 11th Aug 2005 21:27
Well looks good cant wait for a demo!
Also whats the final price?

New episodes of family guy sunday!
Seppuku Arts
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Posted: 11th Aug 2005 23:15
I think he said the download is £19.99 and the CD rom is £29.99 or sumfin like that, I guess he's been ignoring this as he's prolly finsihed and is working down at EA to get it published

http://seppukuarts.afraid.org
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alex 1337
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Posted: 12th Aug 2005 02:09
I thought this was going to come out yesterday.
Freddy 007
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Posted: 12th Aug 2005 21:14
Where is it??? It can't be gone.

*** PANZERGAMES ***
alex 1337
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Posted: 12th Aug 2005 21:43
It was supposed to be released 2 days ago, i thought
Seppuku Arts
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Posted: 13th Aug 2005 00:39
I guess he's had a suprise 'holiday' or something, obviously something is keeping him behind from posting, maybe he's helping with the publishing part, who knows, yo kanga wave, coowee see he's the bald guy in the back of the cinema with lipstick and eye liner joking

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Freddy 007
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Posted: 13th Aug 2005 12:14
I hope he'll be able to post it soon though.

*** PANZERGAMES ***
discostu
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Posted: 13th Aug 2005 14:24
Kangaroos gone and hopped away come back please

hello.........Hello...........HELLO......H E L L O!
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COME ON JOIN UP! PLEASE!
The Nerd
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Posted: 13th Aug 2005 16:53
Yeah come back! You can't just leave us here

Visit PanzerGames here
Seppuku Arts
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Posted: 13th Aug 2005 17:15
noooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!! I bet he's turned evil and thought as a diabolical plan to be evil, he'd make a program, and when its finished, suddenly vanish. pure evil!!!!!

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Kangaroo2 BETA2
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Posted: 14th Aug 2005 00:04
Hi everyone I'm really REALLY sorry about missing the deadline, I'm currently typing from a friends house, I had to take a sudden trip (family matters, won't get into too many personal details)

I'll be back home on monday so I promise I'll upload the demo then!

I have limited time on this pc, but I#ll try and answer questions

The Nerd
"I have to admit... THIS LOOKS AWSOME! Sure i'm going to check out the demo tommorow May i even add that some of the features looks more promising than fpsc? Like realtimelight, ragdoll, vehicle support and terrain!"
Thank you Yup they are all in there, allthough this is far from a finished product as I said before. Its certainly good to play about with them tho

Zotoaster
"why can u only get it if you have dbpro installed, what about dBC.... i think its been forgotten"
It doesn't need dbpro, it will work fine without it! But if you DO have dbpro you can export to code. The code won#t work with DBC although certain functions may be compatible with it.

Seppuku Geijutsu
"@Kangaroo, shouldn't be too stressed, no one ever meets deadlines if you don't make it, its only one day out"
Lol thanks. I HAD made a resolution to myself NOT to miss any deadllines and just release "as is" unfortunately I didn;t know I#d have to take this trip, those are the ties of having kids lol

Raven
"Should be interesting finally getting to see this. Been in development how long now? 2years on/off. Been wondering if you were still working on it."
Ah hi Raven! Great to see you're still here. Lots changed since you laast saw this, it#ll be nice to hear your opinions on it

"ahhh its EA, not as if they're big or anything, but true, as Hans Blix on team america said"

Lol sorry I should point out by EA I meant "Early Adopter" like FPSC not "Electronic Arts" I am publishing this off my own back. I initially had a deal with a [publishing company but decided to gop it alone after I restarted the program. I don't think Electronic Arts would like a game making product, might reduce their sales!

Sorry haven't time to answer more questions but I promise I'll be back on Monday and will upload the demo and website. Its really kewl and ready for use, I was very dissapointed not to be able to release it but honestlly my family life is going crazy atm! will be home monday with or without the kids and wife tho lol

Many thanks for baring with me, Sam

Quikly 3d Game Studio EA release date: Wednesday 10th August 2005!
Seppuku Arts
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Posted: 14th Aug 2005 01:48
@Kanga, I knew it was something sudden, but only if it was the suprise holiday rather than family matters, hope all is well, or if not hope all will be well, as for EA, my bad, I never catch on all these appreviations, which is why I 3D model, I don't even know what NURBS stands for, just know what it is lol.

And well don't worry about the deadline, you won't have EA chasing you, otherwise you could sue them

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Kangaroo2 BETA2
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Posted: 15th Aug 2005 23:03
Hi everyone, I just got back after 6 hours travelling and I'm knackered!

I'm off down the pub to relax a bit then when I get back I'll try & upload the demo

Quikly 3d Game Studio EA release date: Wednesday 10th August 2005!
Seppuku Arts
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Posted: 16th Aug 2005 00:22
k cool, don't get too p**sed down there

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alex 1337
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Posted: 16th Aug 2005 18:53
Cant wait
Kangaroo2 BETA2
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Posted: 16th Aug 2005 20:51 Edited at: 16th Aug 2005 20:51
"Cant wait"
Thanks, me neither

"k cool, don't get too p**sed down there"
hehe sorry I did... lol relieving of the last weeks built up stress, or thats my excuse I got back late, and woke up even later! Just got back from work

Anyway I'm uploading NOW as I type

Once its uploaded I'll download and test it on another pc, just to make sure the zips not corrupted on the way andI haven't forgotten to add any media etc. Once I'm sure its working later tonight I'll post back here and on the Program Announcements board with the link

Yay I'm excited

Quikly 3d Game Studio EA release date: Wednesday 10th August 2005!
Seppuku Arts
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Posted: 16th Aug 2005 21:04
Quote: "hehe sorry I did... lol relieving of the last weeks built up stress"


The only 'good' excuse for getting drunk

I've only been drunk once.....14 years ago, when I was 2

http://seppukuarts.afraid.org
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Raven
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Posted: 16th Aug 2005 21:07
Non-Uniform Ration Bézier Spline/Surface ... iirc, not actually had to use the official term in almost a decade so probably wrong.

Well anyways back to the subject at hand. Once you've sorted out the upload let me know. I still have the same Yahoo! as I used to.

Busy Busy today still web-developing. Hopefully later tonite I will have the website system I wanted finished. Been making more decisions than usual to 'make do', simply cause I want something done.

Seppuku Arts
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Posted: 16th Aug 2005 22:03
ahhhh nurbs lol, I never bother learning the meaning of things if I don't need to, all I know is they're splines you play with yadayadayada

Well, after watching a movie the theory will be when I come back up I can download it

http://seppukuarts.afraid.org
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alex 1337
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Posted: 17th Aug 2005 01:31
Will it work if I have an intel extreme graphics card with 128 mb of memory, and direct x 9.0 compatability?
Seppuku Arts
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Posted: 17th Aug 2005 02:05
if you have dark basic pro and it runs smoothly then yes, I would test the demo if I were you well when he gives us the link when its ready

http://seppukuarts.afraid.org
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alex 1337
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Posted: 17th Aug 2005 19:11
Where is the demo?
Kangaroo2 BETA2
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Posted: 17th Aug 2005 23:21
Argh I'm quite literally going insane!

Last night I tried uploading as I said. I literally have not been to sleep since and have been constantly bug fixing as once it wasn't in dbpro and was reading from my internal files all the rotation and collision went hay wireand I couldn't work out why. So tired and frustraed that I got thiiiiiiiis close to throwing the pc out the window!

However most is now fixed literally 24 hours solid coding and still not quite finished, I have temporarily disabled the vehicle physics and removed a few buggy models, but all the fps stuff is back in line. I'm so tired and tempted to go to bed, BUT after all this blummin work I want to see the results, so I'm gonna stick it out till its done... Wish me luck! *thinks "why oh why did I post before it was uploaded" and bangs himslef on head *

Ah well, after solid concentration and days with no sleep, at least I get the benefits of hallucinagenic visions. The purple bunny is helping me code...

Quikly 3d Game Studio EA release date: Wednesday 10th August 2005!
Seppuku Arts
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Posted: 18th Aug 2005 00:30
Quote: "I get the benefits of hallucinagenic visions. The purple bunny is helping me code..."


and of course your two best friends LSD and Speed didn't do a thing to help (wow they teach us well at school, I can remember the hallucinatgines)

Well g'luck with finishing it, just don't over do it, take a weekend to a spar or something afterwards. And maybe a Chiropractor too

http://seppukuarts.afraid.org
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alex 1337
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Posted: 18th Aug 2005 05:09
Hope it gets done
Seppuku Arts
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Posted: 18th Aug 2005 15:36
well of course, just patience

Duffer
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Posted: 19th Aug 2005 00:15
@ Kanga,

Howzit going? guess you've probably slept for a day...!
Kangaroo2 BETA2
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Posted: 19th Aug 2005 01:50 Edited at: 19th Aug 2005 04:41
"Howzit going? guess you've probably slept for a day...!"

Lol Yup not through choice, at abot 4 oclock in theam at night I fell asleep at my desk and my wife chose not to wake me in the morning!

Feeling great now tho, an ready to finish off the docs for the extra features I've added, then have it all ready for tomorrow, guaranteeeeeed

Heres an in game screenshot to tide you over till then, and to show off my cola can I just made cos I was bored :p Check out the kewl colourded lighting too! Although the textures on the door are mucked up but I'll fix that soon, just internal UV stuff...

http://www.quikly.com/downloads/prereleaseshot10.jpg

[edit] Thanks for all the encoraging words ppl, I'm feelin much better now, and really positive about all the stuff I've got working again ready for the demo tomorrow *DEFINITELY*

Quikly 3d Game Studio EA release date: Wednesday 10th August 2005!
Robot
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Posted: 19th Aug 2005 11:00
Looking good
Keep it up.

The happenings of tommorow are behind us now
Seppuku Arts
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Posted: 19th Aug 2005 13:07
looks cool, so whats the demo gonna be like, a 30-day trial, or no .exe exports or what



Quote: "then have it all ready for tomorrow, guaranteeeeeed"


Are you suuuuure j/k

Kangaroo2 BETA2
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Posted: 19th Aug 2005 21:01 Edited at: 26th Aug 2005 11:58
Hi every1, uploading it now, in about an hour it should be at the following address:

[EDIT} A third version of the demo is out now with bug fixes and new features, get it here:
http://www.quikly.com/downloads/Quikly3dGameProDemo003.rar

{ / END EDIT ]

I'm literally starting this upload then running to the taxi, but back on later.

PS not all docs are finished so I'll do an update with instructions tomorrow, along with bug lists etc so until then please don't post bugs or questions

Thanks!

Seppuku Arts
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Posted: 19th Aug 2005 22:02
cool, downloading........

Lynx
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Posted: 19th Aug 2005 22:02
Yay!

Downloading.

I pwn.. this glove.
Seppuku Arts
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Posted: 20th Aug 2005 02:12
its great, couldn't do much, ran to slowly (plus there was a movie on TV, then a second movie, mwahahahahahaa steven king....the effects were funny though )

It ran slowly due to my card, good thing I'm getting a new one, I'm suprised actually, it ran FPS creator demo almost smoothly (although it kept crashing in places, FPSC that is) well I'll look forward to trying it out with a new graphics card

The Nerd
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Posted: 20th Aug 2005 04:00
Well... I have to say that it ran very slowly on my computer too:s It took ages to put just one tile of ceiling. And pretty much everything else ran slowly too:-( And i don't got a bad card.

I got :

512 mb RAM

Graphic card : RADEON 9500 PRO/9700 it got 128 mb

Processer : Intel(R) Pentium(R) 4 CPU 2.53GHz

And even fpscreator EA is running like it should on that specs.

Visit PanzerGames here
Hoopkid ups
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Posted: 20th Aug 2005 04:04
It's been running pretty well on my 256 MB of RAM, Pentium 3 600 MHZ, and Nvidia TNT2 with 32MB, so I can't imagine why it would be slow on the specs you have The Nerd...

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