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Work in Progress / [LOCKED] Open Portal: The Doom

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Advancement Games
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Posted: 19th Oct 2005 16:24
Yeah, I just got a PM. My editor that I am using is horrid, and that dumb kitty keeps annoying me with when will there be ingame screens, so I felt I had to put something up. It was not a joke, I am making the game and everything, I just am going to get the better editor for it.
Megaton Cat
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Posted: 19th Oct 2005 16:41
I don't hear a confession!


The future is here, and I can't afford it.
Advancement Games
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Posted: 19th Oct 2005 16:53
Look, I just downloaded scene editor. It looks nice, but I think I may make another level editor. The editing is the big thing for me, since it is not really going great. If you would just shut it, I could continue work. I do not care what you have done, I just want to make this game and get on with it. So stop being a jerk like you have always been. When I was new to the forums, you drove me away for two month when you insulted my game, so stop it.
Megaton Cat
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Posted: 19th Oct 2005 17:01
What are you talking about? I am simply asking you to admit that you did make a screenshot mockup and lied to everyone saying it was in DBP.

Quit being such a sissy!


The future is here, and I can't afford it.
Cian Rice
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Posted: 19th Oct 2005 17:05
Megaton, this ain't a lame attempt, I've seen a video of it. Gamedev gave me one on Google Talk. So shove it.

Advancement Games
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Posted: 19th Oct 2005 17:06 Edited at: 19th Oct 2005 17:07
Lets see megaton, when I was new to darkbasic pro and I was new to forums, I posted stuff, and you flamed. You made me angry and I felt that I was no good. You kept saying: "Where's the ingame screens?", and flamed about it. I am sick of it. Nobody flames at the game Pirates of Port Royale for only showing some level screens at first in Prirates...well idk. You are a jerk towards me, and I am really tired of it. I am having problems with the lightmapper that stinks in cshop, the editors are not going as planned, and I do not have to have you add onto it. Good day pussy cat!

And yes, I did give anime a little taste into the game with the video. Thanks anime.
Cian Rice
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Posted: 19th Oct 2005 17:08
No problem.

Advancement Games
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Posted: 19th Oct 2005 17:10
Okay, video on saturday as promissed. Anime, my google talk is acting a little funny, has yours been?. Well, thanks.
Cian Rice
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Posted: 19th Oct 2005 17:12
No it hasn't what exactly is wrong with yours? And would you like if I made HUDS for your game?

Advancement Games
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Posted: 19th Oct 2005 17:18
I would love it if you made some huds for the game. I saw your work on them for PoPR, and WOW! is what I said. So, my GoogleTalk is disabled for some reason, and I checked if someone locked a port on it, but that was fine, and it says it is trying to reconnect all the time, but it does not.
Megaton Cat
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Posted: 19th Oct 2005 17:24
Cian teh Animeblood: Me and you arn't talking about the same thing here.


The future is here, and I can't afford it.
Advancement Games
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Posted: 19th Oct 2005 17:28
La megatoncat: GO AWAY! I am not going to listen to you if you do not have any constructive critisism to say. Go like your fur. I am sick of you, and I do not want to listen to you. Let the other good members comment.
Benjamin
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Posted: 19th Oct 2005 17:30 Edited at: 19th Oct 2005 17:40
Quote: " Megaton, this ain't a lame attempt, I've seen a video of it"

Come on then, lets see it.

Tempest - P2P UDP Multiplayer Plugin - 80% - 25%
Megaton Cat
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Posted: 19th Oct 2005 17:32
Quote: "Go like your fur."


Actually, it happens I like it quite alot.


The future is here, and I can't afford it.
Advancement Games
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Posted: 19th Oct 2005 17:35
The video is incomplete. I have only shown anime parts of it. Just little fragments. I need to upgrade lots of my software before major dev happens. JoshK's eninge is coming soon, and I will probably be using that for some work.
Benjamin
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Posted: 19th Oct 2005 17:36
So? I don't mind that its incomplete. Come on, it'll prove that you have actually done some work on the engine and will shut megaton cat up.

Tempest - P2P UDP Multiplayer Plugin - 80% - 25%
Megaton Cat
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Posted: 19th Oct 2005 17:37 Edited at: 19th Oct 2005 17:37
I would also be interested in providing feedback on this video.


The future is here, and I can't afford it.
Advancement Games
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Posted: 19th Oct 2005 17:37
Okay, I will have to upload the files. I attached the file to my message for anime, so it is not yet uploaded. I'll do that to shut that cat up. Benjamin: You made multisync for multiplayer in dbp, right?
Benjamin
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Posted: 19th Oct 2005 17:41
Quote: "Benjamin: You made multisync for multiplayer in dbp, right?"

Yes.

Tempest - P2P UDP Multiplayer Plugin - 80% - 25%
Advancement Games
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Posted: 19th Oct 2005 17:43
Cool! Where can I find it now? I wanted to use it.
Benjamin
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Posted: 19th Oct 2005 17:48
Here - http://forum.thegamecreators.com/?m=forum_view&t=47654&b=5.

Tempest - P2P UDP Multiplayer Plugin - 80% - 25%
Advancement Games
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Posted: 19th Oct 2005 17:49
Thanks a ton ben!
blanky
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Posted: 19th Oct 2005 18:08
Just, uh, make sure you call 'Net New Player()' at some point in your loop, even though it's supposedly just a statistic function.

Believe me, it doesn't work without; ask Benjamin if you don't believe me
Advancement Games
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Posted: 19th Oct 2005 18:12 Edited at: 19th Oct 2005 18:13
I believe you. Thanks. I will get some pics of the GUI interface for the level editor, then I will release the editor to the public. All it will do is place things around and give them names, and it will load prefabs and stuff. I may not use the editor since 3dws lets you load the entities straight to dbpro. Unless...

Okay, I may not release a demo as soon as I thought, but I am going to need some help with the game. Anime is already doing the HUD system, and I am probably going to need people for reanimations of the models I am using, and I already have some soundtracks.
Advancement Games
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Posted: 19th Oct 2005 18:45
Okay, I will have to upgrade to 3dws then the game engine for some major breakthroughs in the game. So far, I can show you some graphics, and I will have some more code from the game. CShop has horrid lighting, so I have to get the upgrade. I have geoscape3d demo, and I can do everything with it, even save heightmaps with no problems, so I will post some stuff from there too.

I am going to need help with multiplayer and graphics. Please if anyone would like to join up, please post here.
devastation
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Posted: 19th Oct 2005 21:31
Quote: "Let the other good members comment. "


suprised u still think megatons good, tho most others do.

keep working on the game gamedev

and no offense, but you really need to work on your cat-wit

verydevastating.com
TDP Enterprises
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Posted: 20th Oct 2005 01:40
@Gamedev: u best leave the felines alone on here...

I'm here to do homework, and kick ass.....

and i just finished my homework.....
devastation
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Posted: 20th Oct 2005 03:55
why leave them alone when there are so many curling irons, forks, and belkin wireless routers. I'll let you get creative with the third.

verydevastating.com
Advancement Games
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Posted: 20th Oct 2005 16:09
Okay, so. I have started to think, how about online? I am going to make it so the game has the introductory first-person solo missions, and it continues to a story bassed online multiplayer third person game. Then I was going to add in clan support, messaging, FTP, screens, and more. The game is going great right now. I just have to wait for 3dws to be final for big work.
Advancement Games
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Posted: 20th Oct 2005 18:07
The kitty is no where in sight! So, here is my update. I am currently making a site that will host all the avalible updates, screens, and information on the game. I am setting up the forums right now, and I am also going to be changing my CSS code around, then the site will be up today, tomorrow, or friday.

Okay, here are the updates on what is in the game right now:

Single Player
CONTROLS:
wasd: movement
mouse: rotate/point
lmb: fire primary weapon
ctrl: activate
FEATURES:
2 Enemies
3 Guns
3 Levels
Gun Movement
Doors
Lighting
SFX hotspots
25% complete Level Editor
BUGS:
Level Editor incomplete
SFX off in places
Lighting needs to be updated
Animations not flowing correctly
MUTLIPALYER:
CONTROLS:
Arrows: Move/rotate
ctrl: fire
lmb: select
FEATURES:
Third-person camera
Movement
Object selection
Pre-alpha chatting
BUGS:
New chat needs to be in game
Zone updating
Communication with other computers

That is what is in so far. I am currently working heavily on the multiplayer, and I will have a multiplayer download soon enough. More screens coming up when the site is done. http://mogni.virtualfreehost.com/ is the site.
Advancement Games
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Posted: 20th Oct 2005 19:35
I have some concept work done. My scanner is being fixed, so I just had to take a pic of the work:



It came out kindof bad when I took the picture of it, but you get the basic look of it. This is one of the enemies in the game. New title for the game: Time Wraith. It is from someone's name on another forum.
Advancement Games
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Posted: 20th Oct 2005 22:44
Changing the game around a bit. I am making the multiplayer part of a sequal to the game, so I am going to hold off on the MMO part of the game, and just have an 8 player death match mode on the game here. Sounds good? Also, would attaching the gun as a limb to the player work in the game, or would it mess stuff up?
Megaton Cat
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Posted: 20th Oct 2005 22:57
That video being uploaded slowly? Connection kinda slow eh?


The future is here, and I can't afford it.
Advancement Games
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Posted: 21st Oct 2005 00:09
Believe me, I have horrid connection. We are using dial up right now since the dsl is not working. So, as I said, video=SATURDAY. Also, I am really redoing a lot, so I cannot promise you much until 3dws is completely finished, then the game should be rocking in a moth to three months from that point. After that, I will be continuing work with the multiplayer. I will then create chat rooms, and a site for support with forums, use
devastation
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Posted: 21st Oct 2005 00:59
I blame gas prices. Damn the gas prices.

But could we see some screens of enemies or something?

verydevastating.com
Advancement Games
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Posted: 21st Oct 2005 22:35
Sure, I will get you some screens of the enemies. I'll get you about three screens, and from there just tell me which one you like best and what has the best lighting. I am really trying to get good lighting for the game.
Megaton Cat
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Posted: 21st Oct 2005 23:22 Edited at: 21st Oct 2005 23:22
"I will do this, I will do that. Blah blah."

I am not trying to be rude or start some kind of hate-fest here, but this thread has gone on for 136 Messages and I didn't see a single in-game screenshot despite every single post you made saying "Sure I'll get it uploaded in a sec".

Here's an idea: Get a batch of screens uploaded FIRST, then post. Seems better then doing it the other way around.

I hope you understand, I'm just trying to help, but this has gone on enough.


The future is here, and I can't afford it.
devastation
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Posted: 22nd Oct 2005 04:06 Edited at: 22nd Oct 2005 04:08
i really doubt he understands, megaton, but 137 posts now, and not a single in game screen? that's really really good dude. Just imagine when the demo comes out. I'm looking forward to the screens, as long as they dont look like this:



keep workin on ur game man, good luck

and
Quote: "I'm not trying to be rude or start some kind of hate-fest here"


it's okay. thats why we like u.

verydevastating.com
Westy
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Posted: 22nd Oct 2005 15:01
When can we expect the Video Gamedev?
Advancement Games
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Posted: 22nd Oct 2005 17:23
Today. Look, can everyone do me a favor:

I am updating all of the software I have right now. I am getting 3dws, and I am trying to program more of the engine. I am having some difficulties, but please do NOT post in the topic until I rebump it up with a demo level of the in-game play. This will allow me to focus more on the programming, not the comments. I will rebump this up in a few weeks with a demo, new screens, and media. Okay?

Gamedev
Westy
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Posted: 22nd Oct 2005 18:47
So no more posting in this thread, is that what you want?
Jeku
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Posted: 22nd Oct 2005 20:41
@Gamedev- Would you like me to lock this for you? When you have real screens then just email me and I'll unlock it. Is that ok?

Advancement Games
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Posted: 22nd Oct 2005 21:08
Yeah, lock it until I get a demo. I am doing a lot of level desing with the game Vatan (www.fysoftware.com) right now, so I am going to have to put this off to the side for a few weeks.

Thanks for the comments, and I will have a demo next.

Gamedev
Advancement Games
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Posted: 22nd Oct 2005 21:45
Actually, keep the thread open mods, and then I will bump it up when the demo is ready.
Westy
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Posted: 23rd Oct 2005 03:25
Whats the latest on the video Gamedev?
Gil Galvanti
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Posted: 23rd Oct 2005 04:45 Edited at: 23rd Oct 2005 04:46
I'm sorry, but i just HAD to say this.

Quote: ""I will do this, I will do that. Blah blah."

I am not trying to be rude or start some kind of hate-fest here, but this thread has gone on for 136 Messages and I didn't see a single in-game screenshot despite every single post you made saying "Sure I'll get it uploaded in a sec".

Here's an idea: Get a batch of screens uploaded FIRST, then post. Seems better then doing it the other way around.

I hope you understand, I'm just trying to help, but this has gone on enough.
"

OH MY GOSH! Megaton Cat has a soul! I think this is the first time I've seen you post a constructive criticism post without flaming, congratulations . I guess there is a bit of human in you after all, lol .

EDIT: BTW, nice game

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Advancement Games
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Posted: 23rd Oct 2005 17:13
I know Gil, isn't it amazing. Thanks for the comments guys. Westy: I have decided that people would much rather see a demo than just a video, and I am going to focus on the demo first. I want to show that the game will have lots of freedom and that you can roam around in a non-linear way to achive the same goals. Now everyone, I will bump this back up when the time comes. For now, you can comment on it and I will inform you on what is finished and what I will be needing help with.
devastation
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Posted: 23rd Oct 2005 19:02
Quote: "I'm sorry, but i just HAD to say this.


Quote: ""I will do this, I will do that. Blah blah."

I am not trying to be rude or start some kind of hate-fest here, but this thread has gone on for 136 Messages and I didn't see a single in-game screenshot despite every single post you made saying "Sure I'll get it uploaded in a sec".

Here's an idea: Get a batch of screens uploaded FIRST, then post. Seems better then doing it the other way around.

I hope you understand, I'm just trying to help, but this has gone on enough.
"
OH MY GOSH! Megaton Cat has a soul! I think this is the first time I've seen you post a constructive criticism post without flaming, congratulations . I guess there is a bit of human in you after all, lol .

EDIT: BTW, nice game "


thats so sweet! my hearts thawing!

Quote: "you can roam around in a non-linear way "


cant wait. you need to make it so you can kill ppl with items you can shove off a rail ontothem or something.

verydevastating.com
BearCDPOLD
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Posted: 23rd Oct 2005 20:45
Those are some sweet looking levels, GameDev. Can't wait to get some zombie pwning action on them.



Btw, I have a much leeter crate texture than thou, DBAlex.


I'm going to eat you!
Advancement Games
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Posted: 24th Oct 2005 00:55
Thanks for the comments guys. I have 3dws now, so the level editing will be going much faster. I also have the level editor done, and the RPG type stuff will be put in. The game will allow you to throw stuff, scream at enemies to scare them. I have a fuzzy logic system implemented right now too, and I think I will make the game open source.

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