I keep finding small things that need re-doing, but it will save me bucket-loads of work later. It is sometimes frustrating to re-do some of the small things, because it is hard to feel like I am moving forward sometimes, but I know the rewards of some of these efforts will soon pay off.
So...
Here is my current thinking. My original intention was for the initial release of this application to be of "modern-day people". I think that topic is a little to broad for me to cover properly. Instead, I was thinking a bit of a smaller subject matter breakdowns. This will do a couple of things. First, it will get this application into all of your hands sooner. It might not be quite as varied to begin with, but more media (free and not-free) will follow. Having smaller subject groups will also help to keep the inital price (and addon prices) down to a more managable cost for everyone. I will also be able to concentrate more effort into subtle differences allowing more variations. For instance, if I was to include a police uniform in a "modern-day people" pack, there would probably only be one look for it. If I release a "Police pack", I could really put a lot more effort into adding many different variations. To me, allowing you to have unique models is the point of this application and the advantage that it has over buying model-packs.
With that said, with the initial release, there were a couple of subject matters that I was leaning towards.
1. WW2 soldiers
2. Space Marines
3. Terrorist/Anti-terrorist
4. Mobsters
5. Medieval Knights
Right now, I am leaning towards WW2 soldiers. Although I think the subject is a little over-done in games today, it is definately a popular subject matter. I am also open to other ideas if you have any. I'll have to make the decision soon though, because I hope to be into creating that content within the next couple of weeks. If all goes as planned, hopefully we will see a June release!
EZrotate!
TextureMax!
EZactor!