1) Would you actually buy such a magazine?
I would buy it providing there was a subscription option that reduced the overall price. Also I worked out how much 64-pages is, and it's not much at all. Most PC mag's I buy are over 100 pages at least. I don't give a damn about full colour for all of it, if you want to print the tutorials at new's paper quaility that's fine by me, and will reduce the price for you.
2) What price would you expect to pay for it?
I'd suggest around £20 for a six month subscription, and £35 for twelve months. I pay around that for my PC Pro magazine subscription.
3) How often would you like to see it published?
Every month, that's the average for most PC magazines and it provides the TGC with plenty of time for writing tutorials. If it was every two months it's not worth doing, 2 months is a very long time by anyone's standards, and not worth it for a mere 64 pages.
4) and finally, What articles would interest you?
I would like too see three levels of tutorial. Beginners, intermidiate, and advanced. Beginners can cover basic 2D games like missle command, astroid's, space invaders etc and provide the users with sample media to use. Cover all the 2D retro games. Intermediate can deal with 3D games in part sections, for example a tutorial on a full FPS game (again with basic sample media, and details on how to make your own) and finally for advanced I'd like to see shader tutorials and samples, along with networking and other common sticking points for users.
The retro games can be done "per magazine" so one month we learn to make a shooter, the next, a version of space invaders, the next, missle command etc. The FPS game can be a part work, something like every 3 - 6 magazines you get enough tutorials for a decent, quake 3 level game. And I mean a decent game, nothing is going to loose subscribers faster then discovering that vital eliments, such as save games, options menu's etc aren't apart of it. Don't be tempted to do it hard heartedly.
I don't want to see the mag pushing tutorials for other 3rd party programs that TGC sells too much, if it's a magazine about darkbasic professional, make at least 80% of the content related to that core product without too much reference too the plugin's sold for it. I DON'T WANT TO DISCOVER THAT I NEED TO BUY A DLL JUST TO COMPLETE A TUTORIAL.