its on Bravenet it doesn't allow hotlinking ill put em on my angel fire server later today (EST)
um, hosting, im using a creative combination of 3 programs running and posting Files that are the game info on an FTP server, i have a tutorial with a shiznit load of theories and code, so ill post it later as well, it works ive tested the chat which is now voice chat btw.
again sorry mouse i didn't know the difference between network and MMO till i picked up a PSO manual this is a Network MMORPG a combination of private and massive games hosting 30 on a private and up to 100 on a Massive server Link(each part of the world is broken into part each part is hosted by the person in the area then its peer to peer so if the host leaves for an area the hosting is passed to another person then the new host send the info via server app thats hidden to the overall host) if noone is actually in the area then theyres no worry for having a host when a person enters an area they check for a host if no host exists then they become the host and update to the main server, its the same with the server chat, but if its a private game then its just 1 host but still peer to peer so the rest of the people dont have to leave when the host decides to, and the FTP is used to post the main hosts of the Massive servers and the passwords and info to the private games, as for the clan area where people can build cities it uses the same massive server principles but less communication to prevent major lag)
this is only the first part like 1 out of 10 ill rtype and repost it later(est) plus the whole thing
AND 99% of you thought i couldn't code thats right i can code servers but my 3d skills are lacking
In our hearts and minds we keep the powers of love, hope and the hidden powers of evil in which we can mold a hero or daemon of ourselves-Book of Enoch Chapter III