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DX11 SET OBJECT ANGLE

Sets the rotation angles (in degrees) of the given object.

Syntax

    DX11 SET OBJECT ANGLE object, x, y, z

Parameters

    object

> Dword
> The object to set the new rotation angles of.

    x

> Float
> The new X angle of the specified object.

    y

> Float
> The new Y angle of the specified object.

    z

> Float
> The new Z angle of the specified object.

Returns

This function does not return a value.

See also

OBJECT Functions Menu
DX11 Function Categories