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DX11 LOAD GEOMETRY SHADER

Loads and compiles a geometry shader.

Syntax

    Return Dword = DX11 LOAD GEOMETRY SHADER(fileName, functionName, profile)

Parameters

    fileName

> String
> The name of the file to load the shader from.

    functionName

> String
> The name of the geometry shader function to compile from the shader file.

    profile

> String
> The profile name defines the shader version to compile the HLSL code as. Defaults to "gs_5_0" for pixel shader model 5.0, or "gs_4_0" if in DX10 compatibility mode.

Returns

The loaded geometry shader.

See also

GEOMETRYSHADER Functions Menu
DX11 Function Categories