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DX11 SET LIMB TEXTURE

Applies the provided texture to the specified limb.
A texture stage [0..15] can optionally be provided for muti texturing.

Syntax

    DX11 SET LIMB TEXTURE limb, image, [stage]

Parameters

    limb

> Dword
> The limb to set the texture of.

    image

> Dword
> The image to use as a texture for the given limb. Set to nullptr (0) to remove the currently bound texture from the given stage.

    [Optional] stage

> Dword
> The texture stage to set the texture for; the valid range is [0..15]. Defaults to 0.

Returns

This function does not return a value.

See also

LIMB Functions Menu
DX11 Function Categories