DarkBASIC Professional Help File

DX11 SET LIMB SCALE

Sets the scale of the given limb.
Note that unlike the DBPro function for doing this, the size values are direct scale factors instead of percentages.
This means that (1.0, 1.0, 1.0) is the full scale of an limb, (0.5, 0.5, 0.5) cuts its scale in half and (100.0, 100.0, 100.0) will increase
its scale a hundred-fold.

Syntax

    DX11 SET LIMB SCALE limb, x, y, Z

Parameters

    limb

> Dword
> The limb to set the new scale of.

    x

> Float
> The new X scale of the specified limb.

    y

> Float
> The new Y scale of the specified limb.

    Z

> Float
> The new Z scale of the specified limb.

Returns

This function does not return a value.

See also

LIMB Functions Menu
DX11 Function Categories