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DX11 SET COMPUTE SHADER SAMPLER STATE

Sets a sampler state to be used for sampling read-only textures associated with the given compute shader.
Up to 16 different constant sampler states can be set to slots 0 through 15.

Syntax

    DX11 SET COMPUTE SHADER SAMPLER STATE shader, slot, cbuffer

Parameters

    shader

> Dword
> The compute shader to set the sampler state for.

    slot

> Dword
> The shader register slot to bind the sampler state to. The valid range is 0 through 15.

    cbuffer

> Dword
> The sampler state to bind to the specified slot of the given compute shader.

Returns

This function does not return a value.

See also

DIRECTCOMPUTE Functions Menu
DX11 Function Categories