#ifndef CMOUSEDEVICE_H
#define CMOUSEDEVICE_H
#pragma once

class CMouseDevice
{
protected:

public:
	CMouseDevice() { ID = 0; hDevice = 0; x = 0; y = 0; pNext = 0; sprite = 0; m_bFlags = 0; }
	~CMouseDevice();

	UINT ID;
	HANDLE hDevice;
	int x;
	int y;
	UINT m_bFlags;
	CMouseDevice *pNext;
	UINT sprite;
};



#endif // !CMOUSEDEVICE_H
