# GetParticlesMaxReached

## Description

Returns 1 if the emitter has emitted the number of particles specified in SetParticlesMax and all emitted particles have since died, otherwise returns 0. If the max is set at -1 this will always return 0. To reset the count and make the emitter start emitting again use ResetParticleCount.

## Definition

integer GetParticlesMaxReached( ID )

int agk::GetParticlesMaxReached( UINT ID )

## Parameters

- ID - The ID of the emitter to check.