# SetParticlesVelocityRange

## Description

Sets a minimum and maximum multiplier that will affect particles being emitted. This can be used to ensure that there will be some variation when particles are emitted.

## Definition

SetParticlesVelocityRange( ID, v1, v2 )

void agk::SetParticlesVelocityRange( UINT ID, float v1, float v2 )

## Parameters

- ID - The ID of the emitter to modify.
- v1 - The minimum velocity multiplier.
- v2 - The maximum velocity multiplier.