# SetParticlesColorInterpolation

## Description

Sets the interpolation mode for color changes. Colors can be set at certain points in a particle's life using AddParticlesColorKeyFrame and the particle will either blend between these colors or quickly change when it reaches the next color change.

## Definition

SetParticlesColorInterpolation( ID, mode )

void agk::SetParticlesColorInterpolation( UINT ID, int mode )

## Parameters

- ID - The ID of the emitter to modify.
- mode - 1=smooth interpolation, 0=no interpolation