# GetNetworkClientName

## Description

Returns the name the client used to identify itself when it connected to the host. All client names must be unique and this is enforced by the host.

## Definition

string GetNetworkClientName( iNetID, client )

char* agk::GetNetworkClientName( UINT iNetID, UINT client )

## Parameters

- iNetID - The ID of the network to check.
- client - the ID of the client to check.