# GetScreenBoundsRight

## Description

Returns the right edge of the visible screen. This includes any black border area so if there are black borders on the left and right of the display then this value will be greater than GetVirtualWidth. This represents the fact that the virtual width is the end of the visible area and the start of the black border, and the right bound is the end of the black border and the edge of the screen. If there is no black border to the right then the right bound will always be equal to GetVirtualWidth.

## Definition

float GetScreenBoundsRight()

float agk::GetScreenBoundsRight()