# SetParticlesFaceDirection

## Description

Sets particles to rotate to the direction they are moving. This overrides any use of SetParticlesRotationRange to modify the rate at which particles rotate. Instead particles will always rotate to face their direction of travel.

## Definition

SetParticlesFaceDirection( ID, mode )

void agk::SetParticlesFaceDirection( UINT ID, int mode )

## Parameters

- ID - The ID of the emitter to modify.
- mode - 1 to make particles rotate to the direction they are moving, 0 to use normal rotation.