# UpdateParticles

## Description

Immediately advances the particle emitter by the given amount of time. If you want to advance a high frequency emitter by a large time period such as 1 second you should call this command multiple times with a small time value such as 0.02 so that it creates new particles in batches and spreads them out evenly. Calling it once with a large time value of 1 second would create a huge batch of particles all at once and move them together as a blob instead of spreading them out.

## Definition

UpdateParticles( ID, time )

void agk::UpdateParticles( UINT ID, float time )

## Parameters

- ID - The ID of the emitter to check.
- time - The time in seconds to advance the emitter.