# SetPointLightColor

## Description

Changes the point light to a new color. Values should be in the range 0-255 but are not limited to it. Values greater than 255 will over saturate things and values less than 0 will take light away.

## Definition

SetPointLightColor( lightID, red, green, blue )

void agk::SetPointLightColor( UINT lightID, int red, int green, int blue )

## Parameters

- lightID - The ID of the light to modify.
- red - The red component of the light color.
- green - The green component of the light color.
- blue - The blue component of the light color.