# SetTextCharColorGreen

## Description

Sets the green component of the specified character's color. Using the SetTextColor command will override this. Values should be in the range 0-255.

## Definition

SetTextCharColorGreen( iTextIndex, iCharIndex, green )

void agk::SetTextCharColorGreen( UINT iTextIndex, UINT iCharIndex, UINT green )

## Parameters

- iTextIndex - The ID of the text object to set.
- iCharIndex - The ID of the character to set, indexes start at 0, if the index is out of range it will be ignored.