# SetTweenCharGreen

## Description

Sets the Green parameter of the given tween ID. A Tween can modify several parameters of a character at the same time. Set the begin value and the end value and an interpolation method. A tween is just a template that can be applied to many characters or chains at the same time, including from different text objects, with PlayTweenChar or AddTweenChainChar. Available interpolation methods are TweenLinear(), TweenSmooth1(), TweenSmooth2(), TweenEaseIn1(), TweenEaseIn2(), TweenEaseOut1(), TweenEaseOut2(), TweenBounce(), TweenOvershoot() Use an interpolation method of -1 to turn off interpolation on this value

## Definition

SetTweenCharGreen( tweenID, beginG, endG, interpolation )

void agk::SetTweenCharGreen( UINT tweenID, int beginG, int endG, int interpolation )

## Parameters

- tweenID - ID of the tween to modify
- beginG - The starting Green value for the character, the character will be this color when playing starts
- endG - The end Green value for the character, the character will be this color when playing ends
- interpolation - The interpolation method whilst the character is moving from beginG to endG