# SetTweenTextGreen

## Description

Sets the Green parameter of the given tween ID. A Tween can modify several parameters of a text object at the same time. Set the begin value and the end value and an interpolation method. A tween is just a template that can be applied to many text objects or chains at the same time with PlayTweenText or AddTweenChainText. Available interpolation methods are TweenLinear(), TweenSmooth1(), TweenSmooth2(), TweenEaseIn1(), TweenEaseIn2(), TweenEaseOut1(), TweenEaseOut2(), TweenBounce(), TweenOvershoot() Use an interpolation method of -1 to turn off interpolation on this value

## Definition

SetTweenTextGreen( tweenID, beginG, endG, interpolation )

void agk::SetTweenTextGreen( UINT tweenID, int beginG, int endG, int interpolation )

## Parameters

- tweenID - ID of the tween to modify
- beginG - The starting Green color for the text, the text will be this color when playing starts
- endG - The end Green color for the text, the text will be this color when playing ends
- interpolation - The interpolation method whilst the text is moving from beginG to endG