# SetEditBoxScissor

## Description

Clips the edit box to the specified world coordinates when drawn.

## Definition

SetEditBoxScissor( index, x, y, x2, y2 )

void agk::SetEditBoxScissor( UINT index, float x, float y, float x2, float y2 )

## Parameters

- index - The ID of the edit box to modify.
- x - The x coordinate of the top left corner of the box to use as a clip boundary.
- y - The y coordinate of the top left corner of the box to use as a clip boundary.
- x2 - The x coordinate of the bottom right corner of the box to use as a clip boundary.
- y2 - The y coordinate of the bottom right corner of the box to use as a clip boundary.