# SetParticlesTransparency

## Description

Set the particle transparency to a particular setting, with a choice of no transparency, alpha transparency, and additive blending. By default particles are created with alpha transparency.

## Definition

SetParticlesTransparency( ID, active )

void agk::SetParticlesTransparency( UINT ID, int active )

## Parameters

- ID - The ID of the particle emitter to modify.
- mode - The transparency mode for these particles, 0=off, 1=alpha transparency, 2=additive blending