Move3DPhysicsCharacterController
Description
Moves the Controller.
Definition
Move3DPhysicsCharacterController( objID, direction, velocity )
void agk::Move3DPhysicsCharacterController( UINT objID, int direction, float velocity )
Parameters
- objID - object ID
- direction - 0 = stop, 1 = forward, 2 = backward, 3 = strafe left, 4 = strafe right;
- velocity - travel speed